Comments
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I want Freddy nerfed again.
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Yes infinite unbreakable but in a 1v3.
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Apparently you're weird because everyone else finds that annoying. Auto close the hatch after 2 minutes.
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I second this.
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Straw men arguments.
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SO I WILL PUT THIS BIG AND BOLD FOR YOU AS WELL SINCE YOU FEEL THE NEED TO RAISE THE TONE BECAUSE YOU KNOW I'M RIGHT. YOU JUST DON'T WANT THIS PERK TO ACTUALLY BE WORTH A PERK SLOT BECAUSEYOU THINK IT WILL BE TO STRONG. THAT'S ALL IT IS. YOU DON'T WANT THIS PERK TO ACTUALLY BE STRONG. You're the one who thinks he's logical…
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Thanks for telling everyone that you don't run the perk. Plus only 0.45% of survivors run the perk. People run perks that are actually good. "Tu Quoque" ? Really? So what you say is "good" and what you actually do doesn't matter. Judging what someone says and what they actually do is the right method. Nightlight.gg Swarm…
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How often do you run the perk if it's that good then?
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Finally some logic. Thank you!
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You're asking a lot for the casual player base... That's not going to happen. That's why no one is running the perk and no one will run this perk. The blessing buff is insignificant compared to taking one hit from a killer or getting fully infected by a plague, wasting time setting it up, and just to lose all benefit.…
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Bro...I'll just run resilience then or prove thyself or just bring a toolbox. The perk needs to be worth it. It would be " too convenient" to just ignore the totem and do a generator. That's how unnecessary this perks power is. It's faster to do a gen without the perk.
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At this moment the game is killer sided. That's the truth. However, dude they nerfed almost all the killer perks that they have buffed over a year. Touch grass.
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I want a bigger FOV. That would be awesome but if you've played on a 120 FOV in CoD you know it gives an advantage. It's the same in any game. People who say otherwise aren't being honest. That's why survivors used stretched res and good killers use shadowborn. There's a reason... My question is would the FOV slider be for…
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I agree.
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A 3v1 at 5 gens is unwinnable. Even a 3v1 at 3 gens is near impossible. However, a 3v1 with 2 gens is about 50/50 of getting out. A change to this would be good because if you play killer and +20% of your 4Ks are from someone giving up on first hook...then you should want this change lol. Because you won't get any killer…
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I'd rather have less gens than playing with an AI teammate personally. The bot thing is less desirable.
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They should put it in a PTB and let people try it.
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Why are you laughing?
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How do you know what MMR you are? 🤔 Plus MMR doesn't work well.
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I agree. They should have buffed the Blight with the UI update. He's in a terrible spot right now.
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K. But how would you fix the killer?
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I totally agree. The way it would work would be like how ruin and pop worked back in the day. Ruin is plan A and Pop was plan B. After Ruin was cleansed you had Pop. The "exhaustion like" effect would be active at all times until Ruin got cleansed.
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Yes Ruin exists... Then they can buff ruin to 150% because right now it's weaker and there's better options. No perk should do what another perk does but way way better.
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Same. I love going against Blight. I'll take that over a Knight or Nurse.
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Guys people want to put CoH on a token system and slow down medkit speeds but these changes are never going to be enough as long as the ability to heal yourself doesn't have a cap in DBD. If the max amount of times a survivor could "self heal" was 2 then medkits with add-ons wouldn't be as strong. CoH wouldn't be as…
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Hook grabs fail all the time and it results in a trade anyways. If 2 survivors rush a hook then the killer hits one and goes for the one he hit while the unhook happens. This is the right play in current killer anyways. The self heal nerf makes self healing a finite resource like pallets which helps a killer progress a…
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If they want to rush in then it's a trade which is still good and limits camping. Limiting self heals limits CoH and medkits. Both changes help both sides.