Comments
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Would be more chaos / fun if it would give random items / addons and offerings aswell, or no at all.
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Chaos Shuffle either should give random items / addons / offerings aswell, or no at all.
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In short: You need to make killers regret tunneling. What i read here is the opposite, which leads into even more tunneling.
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I don't think it's a good thing to "manipulate" your, you're teammates and the killers MMR. Stats are already meaningless, used as bad data for balance. If anything, it makes things worse in the long run.
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Btw, turning off crossplay on XSX and PS5 is the same. It will take ages to find a match as you won't get matched with older plattfom generations for some reason (besides SWFs).
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That's a weird mentality. If you want to "punish" tunneling, you need to make the killer regret it, not rewarding it. I mean, i get it when it happens more often. But even a weak link can equip OTR or DS. Most of the time i'm not mad at the killer for tunneling, i'm mad at my mates not doing gens.
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Just noticed this with Kate aswell last night, no more unique lobby music.
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Don't just say "taking a break", DO IT! It's better than killing yourself on the hook or DCing. In the long run taking breaks is the ONLY thing we can do to prevent the game from dying.
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You'd be suprised how many gamers (and content creators) use a VPN in multiplayer games. I'd say in most cases they get invited by their friends who play in different regions. But i always find it silly when they complain about bad ping like… What do you expect is gonna happen? ^ What's not cool is using VPN to play in a…
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Finding and tunnel the weak link is the most efficient play, because even bad survivors will do gens. In my solo exp most killers will avoid me, even i'm on another plattform and never bring items to make them go for me. But you can't force a killer to chase you. So most of the time another solo gets tunneled and i die…
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I wouldn't even call it a buffed or new DS. They just reverted the nerf from 3secs. back to 5. And we have conspiciuous actions to keep in mind. This wasn't the case when DS was 5 secs in the past.
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@Sogo Unnecessary as everything over 100% healing won't make a big difference anyway. Just pick We'll make it. And for your last slot: Bond or Kindred are the best aura perks as they just work overall, even when your build doesn't. Especially in solo Q….
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+1 for the ingame name reference. And still playing Pig. As surv all i see is Pain Res Pop, Pain Res Pop, Pain Res Pop… like almost every game. And hey, i get it. It's the "strongest" gen defense left and pretty much needed when you reach a certain MMR. And i know for fact that many killers who use it are bored of it…
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You're right, wiggling doesn't do anything. Keep on, stop wiggling! (But please only when i play killer)
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When did they added DC penalties? Must be years now… Can't remember. How was it without it? And can you even compare that to today where survivors would DC for lit anything without any consequences? I fear getting rid off penalties would be the final coffin nail for solos.
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Why can't BHVR just ban players for using any 3rd party program and / or changing ingame files so EVERYONE is on the same playing field? "Using 3rd party software or other tools to gain any kind of unfair advantage that wasn’t intended by the game, except if they have been whitelisted by us."
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Just wait a few years until they will show up in the store. (Like alomst every cosmetic)
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The system can't tell the difference if a player DCd intentionallly or not.
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I care more about a GG than the outcome. Most stats don't matter in DBD as they never tell what really happend in the trial.
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Same like using filters, this time with sound. The only reason it's not bannable is BHVR can't really do anything about it. If you take the game THAT serious you already lost anyway. Also, very fair with console crossplay. NOT!
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I'm actually suprised to see so little killers still don't just go with full slug builds. When you look at the win conditions, slugging is the fastest and most efficient a killer can play. "Good" killers shouldn't care about BPs, Pips and the survivors fun. And yes, slugging is obv the best counter to potential BGP aswell.
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Killing yourself on hook is even worse than DCing in most scenarios, as those kills count for stats (bad data) and no bots will help. Playing survivor is a TEAM effort! If you fu** up your team on purpose, the other 4 players have all the rights to be mad about it. I wonder if these are the same ppl who want DC penalties…
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Hello there! At this point i would say even BHVR doesn't know anymore. But i think the most balanced the game can get is when both sides play casual. Imo the difference between solo and SWFs isn't that big at the low/mid level.
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If a gameplay-loop is good, you don't need to take a break from it. DBD is still unique, but forcing MMR based just on kills and escapes was a huge mistake.
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How do you know this survivor didn't do gens or anything but hiding? And yes, working with the other side CAN result a temporary ban.
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I just dogde any red pings and anon names. If someone has TTV in their name you can be 90% sure they aren't streaming atm anyway, at least in my exp.
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Sadly DBD became more and more about advantages and knowlegde. Survs hold shift W, rush gens, pre-drop, bodyblock when they need to and killers just camp and tunnel their objective aswell. Also don't forget the big RNG factor the game has. If i would want to show off my "skill", i def wouldn't pick DBD for it.
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The most boring part of DBD happens when 2 survivors are dead and a few gens are left. You know, the "Hiding for hatch vs. slugging for the 4k scenario". How to fix it?
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Only downside to shift W is running into your teammates on gens and the killer goes for them. That's why WoO and Bond are (almost needed and) so strong in solo Q.
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I always found hook trading at the end boring, as 99% the gates CAN negate the EGC. Just let them regress VERY SLOWLY to make it a bit more interesting. A survivor could still wait there to open it.
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Tried it on XSX, couldn't really tell a difference. And as the setting wasn't saved after quitting the game, i didn't touched it again.
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It used to, but they changed it a while ago.
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I heard it's a bug which came with the FOV slider. Did you tried default FOV?
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Looked it up aswell on Xbox. No gains in kills. And for some reason also no shards.
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Stop punishing. Killers and players in general aren't stupid, they will always find a way around anyway. Instead incentify going more for fresh hooks, like Pain Res. In some of my matches i feel it's just not worth to even hook a first downed surv cuz i know 2 mins later they will stand up with Adre anyway.
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I started using WoO with the release of Blight and the graphic overhaul. A lot of the maps became much darker by default and pallets harder to see. It's also almost a must in solo Q for me as no one can call out deadzones and it can also work as a little radar. I know tiles and how to run them. But only with WoO i can be…
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Most killers will "target" a survivor more for quickswitching or tbagging. Some will do if you use really fancy and bright cosmetics, some will do if you play really bad and they see you as the weak link. And even if you're doing nothing of that you will get tunneled eventually anyway just because the killer found you…
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If you want extra protection without any "skill", just pick OTR instead.
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Realistic, fun, bit risky but strong in general. If the team fails, just prey the killer doesn't have No Way Out. 8/10 I run the meta. Just need to prey my team is good: Windows - Bond - OTR - Adrenaline Escape rate? Inconsistent MMR, i don't really count my wins.
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Didn't even know. When are you getting -50% grunts of pain? In a blood circle or when holding a blood aura?
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Who cares? If you are enjoying that content, watch it. All i know is that it can take just a 4man of comp or comp wannabees with triple map offerings, insta heals and meta builds to break any streak, streamsnipe or not. And it's sad to see that you need to pick the strongest killer + filters (i asume) to even compete…
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Who cares about 3gen anymore since the changes? Now that a gen can only be kicked / regressed 8 times, a 3gen just takes a bit longer with a good team. Suprised i still didn't had it happen ONCE in my games.
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I feel you. Just play as a team until the potential "breakpoint". By that time you should be able to tell how good your team was, how and what perks the killer played, so you can make a call if you're able to finish all gens or not. If you're not confident in your team there's no shame going for the hatch or gate. There…
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Can anyone confirm that breaking him out while wearing a helmet works exactly the same as revealing Ghostface?
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UW might be the best overall detection perk. But against a good team you're wasting time opening lockers only to see them screaming on gens. That's why i think UW is more a solo stomper as it breaks a lot of surv aura perks (Windows, Bond, Kindred, etc.) which leads to confusion when it comes to unhooks. And yes, as OP…
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Guess the problem would be killers who use 3-4 gen perks already. Imo BHVR needs to stop with all that basekit nonsense, on both sides!
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Yup. Her appereance, sounds and voice matches very well together. From a character designer's POV, Sable is a 10/10! But her perks were the reason i only bought her with Iri Shards. For me, that's fair enough. Perks can get reworks in the future.
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Once finished, it takes 10% charges of ALL gens, no matter if they're blocked or not. So the most efficient this perk can get is using it right at the start of the game with a no-heal build. But do it not alone as it takes 120 seconds, with teammates joining the ritual it goes much quicker with the same outcome, even…
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This happens when you make wincoditions pretty clear (kills and escapes) and put MMR on top - Meta by Daylight. Genrush vs. Killrush. If you don't participate, you most likely get stomped. Doesn't sound very healthy, does it? If you want to change that you need to stop playing and take a long break. Sadly, but i fear…
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If anything, NOED gives really bad stats.