The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
I don't find Huntress at all difficult on console. It's all about pratice with her and learning where her hatchets will land depending on how high or low you aim and knowing her hit box. She's also very perk reliant because of her lack of speed so her build can make or break a match if you're new with her. Blight and Nurse…
-
With Kindred being bugged and killers Undetectable being wall hacked by aura revealing perks, I should certainly hope no one is planning on taking a Xmas vacation just yet. There is some game breaking BS in the game right now not fit for any Xmas Event.
-
I think you meant to say Huntress.
-
You're forgetting an important variable. SWFs of any kind are a stronger role than SoloQ, a 4man is stronger than a 3man, a 3man is stronger than a 2man etc etc. which all plays into MMR. In mid to lower MMR games your statics may hold some truth (however you clarified your stats are based on a 4man) but in higher MMR…
-
Jfc. That's so inexcusable on the Devs part. Like worse than the killer hook bug from 3 or 4 years ago.
-
I can't remember the logistics as to why they can't just rush fixes out. It has something to do with having to give a week's notice before being allowed to when it comes to consoles I believe. Don't quote me on that though. I'm sure someone here knows the exact reason. The Devs have explained it before. It's annoying to…
-
Yeah but forget using Demo's extended Undetectable addon when coming out of portals. Now Wiretrap is going to be stronger than ever for survivors or that new killer aura perk with Vittorio.
-
I've been wondering this for the 5+ years I've been playing this game. It seemed like BHVR was finally on an upswing this year and then Forged In The Fog releases and we're reminded once again that this game was constructed with spaghetti coding!!
-
The Binding Of Kin chapter is exactly what came to mind with all the frustration Forged in the Fog has caused. Like I get some bugs and tweaks happen with chapter releases but the level of game breaking bugs this time around is beyond ridiculous to the point of not being able to actually play the game at all. Like what in…
-
Ffs. Wow. That is so beyond maddening. And just days before the Xmas Event at that and after spending money on winter cosmetics to celebrate. SMH. Between the DLC and cosmetics, I've dropped like $50 dollars over the last couple weeks to not even be able to play the game properly and I for one am NOT made out of money.…
-
I just started getting it today and nothing I've tried, not even the devs "work around" has worked. It's so dumb.
-
Unfortunately the work around only works for some people as it clearly is not working on my end. It's truly unfortunate and frustrating to say the least.
-
I'm on PS5 and this is now happening every single match no matter what I do. I didnt get this until 3 days after the new chapter and now there's no work around. Restaring the game or my console doesn't fix it so whatever work around that was possibly discovered, is not a work around at all anymore. The game is literally…
-
It's happening to me now every single match no matter what I do. Restarting the game or my PS5 doesn't fix it. So all my money spent on the new DLC and Black Friday sales on cosmetics and I can't even play the game with my friends during the Thanksgiving weekend or partake in the Bloodhunt.
-
...smh
-
This is beyond ridiculous. It's happening on my PS5 now every single match. Just dropped a ton on the new DLC and cosmetics and now I can't even play the game for 11 days until they fix it. There goes any plans of enjoying the bloodhunt and playing with friends over the holiday weekend.
-
Yes. Will buy entire DLC. What RE fan wouldn't want the opportunity to play Wesker?! Also Ada and Rebecca ❤
-
Discordance, Nurse's Calling, Dark Devotion and Jolt. Alt: Lethal Persurer, I'm All Ears, Monitor&Abuse, Call Of Brine.
-
Currently I like running Discordance, Nurse's Calling, Dark Devotion and Jolt.
-
I'm not sure if anyone's said this but another great thing about Oni is his power grants free tracking without having to use an addon or perk. It also counters the newly buffed Lucky Break, Lightweight and Distortion when the survivor is injured cause guess what? I see your blood orbs!!
-
A survivor urban evasioning through the outskirts of the map, scared of the slightest hint of a terror radius.
-
Trickster is absolute garbage on console which leads to me hardly ever playing him so he'd be my pick for a refund but I like Yun-Jin's overall look and cosmetics so I wouldn't. Still disappointed though that they never did a neon streets of Korea map. One of the biggest missed opportunities for a released chapter to date.
-
It's on all platforms and has been around for the last few months. It sucks.
-
I love RE and I love the idea of having RPD as a map in the game but as a killer main, it's atrocious. If you're not lucky enough to have a teleporting or high mobile killer when sent there, you already have the chips stacked against you. Like have you ever tried navigating Billy or Blight through those doorways?! Try…
-
There was already an issue with Solo Q and I think the update just made it more obvious. I think people relied way too much on DH and DS as well and they haven't figured out a build that works for them yet moving forward (that or a lot of people are realizing that they weren't as good at looping than they thought). I also…
-
Hex Pentimento pairs way better with Hex Plaything especially on Plague. It's basically her current meta right now. I'd also stay away from pairing Thana and Dying Light together. It's unnecessary overkill especially since Dying Light only gives you a slight buff to Thana and it's incredibly boring both playing against and…
-
That's a bummer. I was looking forward to the Attack On Titan cosmetics 😭
-
Plague- Hex: Plaything + Hex: Pentimento
-
I'm constantly trying to figure this out. Some of my killers are at an incredibly high MMR where games are nothing but sweatfests or a toxic dumping ground from survivors and then recently played a match as the Hillbilly, who I hadn't played in 2 years and the outcome was the same. Like I thought there was a decay system…
-
It doesn't seem to affect Pinhead. Just the Chatterer. Can't tell if it's the character or a certain addon or what. It's so weird.
-
I 100% agree with your sentiments. I love DbD and I genuienly want it to succeed and do better but I can no longer put myself through how absolutely miserable it is to play killer and I can't help but feel let down by BHVR over the last two years for continuously adding content that does nothing to address the glaring…
-
Thank you for this post. It sums up so very well my frustrations with this game. I've been playing for just about 5 years and recently thrown in the towel when SBMM was introduced, as much as it pained me to do. As a killer main, it was just becoming a maddening, frustrating experience and was anything but fun. I…
-
It's insanely dark. I have to change my TV setting and even then it barely brightness the maps. I often get stuck on the new Haddonfield map because I can't even register that there's a fence or bush in front of me. And Springwood? Forget it. I just afk until the match is over.
-
It's awful. I took a long break from DbD and recently returned and as a killer main, I just can't play the game. It's absolutely miserable. Just nothing but sweaty, toxic survivors, clicking flashlights, infinitely healing (thanks to CoH) and DHing, teabagging and gen tapping so ######### all my regression perks. It 100%…
-
I like that idea quite a bit.
-
Right?! I feel ya. I use Corrupt for every killer, every match cause the early game is just so survivor tilted that you can lose a gen for simply walking from one side of the map to the next at the very beginning of a match and then lose another gen or two from getting in your first chase. It feels bad and is tiresome to…
-
You could go into a match with a full gen slowdown build and still get stomped easily in high mmr matches. You can also lose a gen for simply walking from one side of the map to the other at the beginning of a match, then lose two more gens during your first chase before any of your stacked gen regression perks ever…
-
Thanks for contributing absolutely nothing to the conversation other than to troll. There were good points made in this discussion, yours not being one of them ✌
-
I can't agree when there's an insane godloop at the Myers house. The vault in the front window, straight to the vault on the backporch, circling back to the front of the house....it's rough. There's no countering it unless you have a brain dead survivor you can mindgame (highly unlikely) or are Undetectable. It's just way…
-
If you read through the discussion, some of us talked about how it could be a good thing vs how it could potentially create problems and how to work around it. We also discussed issues with gen speeds in general and how survivors being able to simply gen tap to stop regression should be removed and how killers simply…
-
You make good points. Some sort of tweak needs to be made to the early game. No way should a gen be able to pop before a killer can make their way to the other side of the map in a straight line, even with Corrupt equipped. Within this discussion I also agree that they need to do away with survivors being able to tap a gen…
-
Thanks for the input👍
-
I've been using Corrupt in every one of my killer builds for over two years straight and trust, survivors never if ever wait it out but if you take the time to read this thread, myself as well as others have discussed a lot of great ideas to slow down gens, including getting rid of the godawful ability survivors have in…
-
Totally agree with you. Gen tapping to stop regression should've been removed years ago!!
-
If there was a way to implement it as basekit when a lobby has a 3 to 4 man swf, it wouldn't be ridiculous at all. I also made a comment as to lowering the time limit if it were to be basekit to stop it from being overkill. As it is right now, something NEEDS to be done about the early game and/or gen speeds. Too many…
-
Good point.
-
Looks legit. He never swung at you when you used Dead Hard so he never suffered a penalty in speed.
-
As I was saying above, if a full 2 minutes seems like overkill for it to be basekit and if the perk would still exist, I'd suggest dialing back the basekit time limit to roughly a minute, maybe a minute and a half (that way you can actually make it across the map and not have a gen be completed in the first 30 seconds of…
-
Thanks for coming out. Your participation award is in the mail 🙄