LittilAvindar

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LittilAvindar
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  • Camping is now heavy countered with the new perk "Reassurance" that will release with Rebecca in the Project W chapter. However, I expect it will be nerfed because killers will complain about how abusable it is, ie, survivors can pause the struggle timer indefinitely, which punishes camping by forcing a killer to target…
  • Don't worry. I have a feeling that BHVR will nerf the ever-loving ish out of Reassurance when killers complain that camping doesn't work for them anymore, and they now have to resort to the multitude of other options.
  • At the end of the day, if people want to get that upset over a game, they need to put it down and find something else to do. If people want to make it personal, they probably need to consider therapy. If a stranger in a game can have that much of an impact on you simply by playing the game, then I can only imagine what…
  • In my honest opinion, the only ones who will complain about camping anymore will be killers, who now see the strategy as punishing with the new perk. I believe that after enough complaints, BHVR will nerf the perk, and survivors will go back to complaining about camping. If BHVR doesn't touch the perk, then I'm fine with…
  • You didn't figure out that this was a community full of children when people were asking for a FNAF chapter?
  • This is likely a direct result of people doing the exact opposite in singling out and tunneling/camping folks who they see wearing the charm. Of course when people do that, you're going to see people doing the exact opposite in return. In fact, people are going to go out of their way. When there's a potential that people…
  • Two words: Smol PP
  • So you not enjoying the killer makes this chapter worse than all the chapters they released that literally broke the rest of the game? And, even worse, knowing the terrible history of chapter releases, you actually went and spent money on a non-licensed character you could have just as easily purchased with your shards,…
  • I'm always mind-blown at all the excuses killer mains come up with to justify themselves. Survivors were bullying, they bagged me, they were using flashlights, they had a key, they were gen-rushing, they saved in front of my face or when I was heading back to the hook, they were playing x character, they had DS, BT, or UB,…
  • You mean the same way killers did when Ruin was nerfed? When Pyramid Head was changed? When Undying was nerfed?
  • So wait, they put in a language filter that can be disabled, so that adult language can be seen instead of censored, but then they just added a second filter so that, even with the first filter being disabled, you still can't see language? And most of it isn't even adult language, but normal words? XD
  • I'd personally argue that BHVR is more liable to be sued for selling people a product in which the basic features don't work 90% of the time.
  • Surely you've realized by now that the developers can't even touch this game with an update without breaking the core code. It's almost as if someone else wrote the initial code for them.
  • Pretty sure my FPS got hit with it. JFC.
  • Personally, I think if you're just left on the ground for 2-3 minutes, you should just be able to finish recovering yourself. Slugging is fine for a quick tactic of trying to get the person two feet away from the survivor you just downed, or even trying to run out the DS clock, but just leaving people there instead of…
  • Feng Min is finally the killer.
  • Right, but Entertainment One is, is also Canadian, and is affiliated with several famous horror franchises. If it's an original, cool, but unsure, honestly.
  • Alright so I looked up Mightee One entertainment, and ultimately found Entertainment One, a Canadian company affiliated with the Insidious series.
  • You're talking about the Twitter post with the coffee cup and the heart? I'm not thinking terribly much on that.
  • It's Britney, #########.
  • Magnum Opus, when searched along with the keyword "horror" brings up Layers of Fear. It is possible the killer could be the painter, who slowly goes mad throughout the story, and the protagonist could be his daughter, from Inheritance, with the new map being his ever-changing mansion. "The Inheritance downloadable content…
  • The problem with the game isn't so much the gameplay as it is the stupid ranking system. The basic core of survivors working together against a killer is fine, but the fact they implemented a ranking system which ultimately punishes survival teamwork and compels them to sandbag each other is what destroys the game. The…
  • This is why somebody else needs to create their own DBD clone with different characters, perks, killers, etc, but without all the bugs, and with a more balanced gameplay. BHVR needs competition to force them to get their ######### together.
  • Developers said recently that they will not do anything about tunneling, camping, and slugging, officially declaring them strategies, and therefore, giving them the go ahead to do it without hesitation. The only counter is to not play against them. Run SWF, leave the match and de-rank them the second they start…
  • Specifically, I mean the perk Decisive Strike shouldn't allocate an obsession until after it is used. Other perks can still make someone an obsession. The whole point is that Decisive shouldn't tell the killer someone has it before it is used. It should be a complete surprise that is meant to counter a tunneler. Instead,…
  • Personally, since stunning the killer with DS makes you the obsession, all that is needed is to not allocate an obsession until that happens. As it currently is, a player carrying DS will be the obsession at the start of the match, unless another survivor or killer obsession is also in play, and gives a chance to make…
  • So I think you just kind of glanced at what I wrote instead of actually reading it. When you come off a hook, and bubba rolls up with his chainsaw, hitting you twice before you're even able to regain control of your character, at what point do you expect me to find a vault? In that sense, he has the control because the…
  • DBD is qualified to be an ESport? Seriously?
  • I mean, I wouldn't put it past BHVR to find out it got messed up, but alternately, I've played and not gotten disarm prompts for traps, so you just get trapped. The other issue is clicking to disarm a trap, and when the survivor animates moving in to disarm it, they just get trapped instead.
  • I agree that it wastes time, but why does the pressure always have to be on survivors? Why not incentivize the killer picking the person up and hooking them, which is part of their job? If you want to slug someone to chase the guy two feet away, cool, but if you want to slug someone, down the other guy and just leave them…
  • The point is that it shouldn't be a one and done. Again, I don't care about killers using those strategies, so long as they have counters. Perks are those counters. As such, killers shouldn't have built-ins designed to simply ignore a multitude of perks and let one person control the game. It's no different than a survivor…
  • Everything should be on a trial basis before it's fully implemented. The issue with that is that BHVR does these trails, and then manages to break it before they implement it into the live game. To be a bit more specific, he shouldn't be barred from using his ability and approaching a hook WHILE using it. He just shouldn't…
  • Right, and I'm not arguing that. That's BHVR's fault. Apart from everything I've just said, them being in that bush near you while you're being chased means they're getting chase points, the 4th and final category to guarantee them their pips to rank up. If they can finish two gens, or a gen and a hex totem, pull you off…
  • Survivors have to play for themselves just as much as they have to play for the team. Most killers are just going to outright ignore anybody else and go straight for that last kill. Many of them are trying to protect their own ranks and the like. Who says they're hiding in a corner? They may not be interested in taking a…
  • I think the fix is to treat him the same way they treat killers like Charlotte and Victor. You can't hook a survivor, stand by the hook, and switch between the two. Bubba should probably not be able to use his ability when too close to a hook either. Then he can chain kill idiots all grouping up all he likes, but can't…
  • It appears to have gone from Beta to Alpha.
  • Hitboxes are now the size of entire continents.
  • Not with the new Africa-sized hitboxes, he doesn't. Plus, he can resort to M1s and still get you. Even if Bubba totally sucks with his chainsaw, if you can m1 a survivor twice, you get to hook camp with the chainsaw.
  • That's the problem. The game should revolve around the killer's skill, abilities, and perks. Not just the ability to sit in front of a hook with an insta-down that can hit everyone at once. There should never be a situation where a killer can simply prevent you from being able to perform a necessary action. I didn't say…
  • I already said there is nothing wrong with camping, but it should be counterable, and with Bubba, it's not. He's rewarded for it. He's a normal speed killer with an insta-down that just got reworked so he would be more mobile, and yet, they didn't gear away from the obvious issue with him: Hook Camp King, because there's…
  • That's why they reworked him. Again, I believe he needed a rework, but something that would actually focus on actual gameplay, instead of siting in front of a hook with a free win because he can instantly down everyone in the area at once. People talk about him being special because his ability can't be controlled by…
  • I am not new to the game, and I know how to play Bubba. I'm not saying I have any issues with how his chainsaw ability works. I even said I clearly don't care if killers want to camp. Everything is supposed to have a counter-play, whether it's with a strategy or a perk. There are perks to counter hook-campers, but there's…
  • As I explained to one of the mods before, it's actually worse than that. What I see is the classic scenario of your food coming undercooked, but this team takes it back and sends you out something even less cooked, while trying to argue to you that what they just sent you makes the game better. In a nutshell, they do a…
  • Here's another one for you, since I'm already going. Match lasted 15 minutes easily. No award in unbroken. Should have been silver. I understand there are some issues that will occasionally arise, but what I fail to understand is how, to this date, you still can't update your game without completely breaking the core…
  • Really? Where is the improvement? Is it the ping or the hitboxes? Is it the invisible walls, or the walls that have no collision? When is BHVR gonna scrap the DBD team and hire competent developers? Sorry if I hurt your feelings, bud.
  • Hit validation is a myth. You still get hit 20 feet away.
  • Right. They can't ask you to think of the team, when thinking of the team literally does nothing for you, especially when the killer is just going to run over and hook-camp the next survivor, before NOED slugging the rest, if they manage to pop the last gen. That's not me knocking the team, it's just the honest truth of…
  • BHVR made their reporting system some crazy bureaucratic-like nonsense with a ton of steps necessary to file a report, and ultimately leading to people being told there isn't enough evidence. You have to file a report on them in the game, then you have to get their player ID, come to the support and file a report there,…
  • Exactly. Survivor is SUPPOSED to be a team effort, but you only get rewarded for your own performance, and survivors have to compete against each other for points. They should have picked one or the other, but not both. If they want to stick with both, then players should be rewarded primarily for the the am effort, and…
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