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Manky

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Manky
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  • That's a really interesting idea, I'm a fan. Making looking at him a punishment rather than a requirement would mean you can still make it to loops without walking into rocks and stuff but not necessarily have a great grasp on how far away he is. It would make survivors who aren't great at checking behind them have to…
  • I'm not saying his power is easier to hit when breaking line of sight, but it is absolutely undeniably easier than it is for huntress or slinger etc - in that he can actually hit without line of sight unlike them. As for addons, causing deep wound while injured/weakened when dispelling is pretty powerful for a brown addon.…
  • This has been a friendly discussion so far so please, lets not start throwing stuff like that around. Ofc a lot of people are capable of basic things like looking behind them, the issue is how much it has to happen in conjunction with other things. I can play against a lot of his powers, but its the fact that his power has…
  • I've had it once, it was a glorious day. Had a Billy camping basement on Hawkins and all my SoloQ teammates actually remembered the anti-camp was a thing and went off and finished the last 2 gens and started on the door instead of sitting around slowing down the gauge. Billy never left the entrance to the basement,…
  • Sorry I've gone off on a tangent again, understandable if you cant be bothered reading all this lmao I'm just invested in this debate. It is interesting seeing such opposing perspectives on this. The looking and dodging isn't the issue, I was more concerned about needing to look at him to remove the helmet. Generally I’m…
  • I've tried again in a custom lobby against bots and it's off an on. At first it was okay, then it started again, then randomly it stopped then came back again all within the same game. I've tried with my mouse wireless and plugged in, and then tried with a different mouse and got the same issue. I have videos of it now but…
  • I definitely had 5 tokens. I played 2 games with this issue, first game the addons I was using were Vigo's Journal and Compound 21, second game was Plague Bile and Rose Tonic. None of those should reduce tokens, I even added Rose Tonic specifically to give myself longer to start the 2nd rush in case I was just taking too…
  • High prestige survivors get targeted a lot. However, this is a UI thing that could avoid this community divide with a simple on/off switch, the same way cross play can be toggled on and off. Some people want to show off and that's their right, P100 is an accomplishment, but some people want to play without constant…
  • Nah, FOV would be a major advantage at its highest settings in a game like this, and personally I don't wanna play the game at "Quake Pro" as the Minecrafters would say. If there was a FOV slider, I would need to play at the highest distortion possible to ensure I have as much advantage as possible, and that would just…
  • I understand this, it's clear that this happens, but it's not my point. I do apologise as I'm pretty awful at articulating my thoughts. My point is that until these changes are made, we're in the dark. Take Skull Merchant for example, until recently all I had to go off of was that her power seemed designed to hold a 3 gen…
  • I apologise for the confusion here, the posts I went through were all in the Feedback and Suggestions, while Peanits has been replying - those replies were only in General Discussions. On one hand, I'm grateful that there is activity over on that part of the forum - but this part is where suggestions and feedback go, and…
  • It takes a year to complete a chapter, yes. Considering a chapter is a much bigger deal than most suggestions, I'd say that it is quicker to do most of the suggestions here than make a chapter. That being said, I know there is an order of priority. This means that from a suggestion being made, you could be waiting a year…
  • You're gonna tell me that you aren't gonna read through all the dev responses from this month, and then tell me - someone who has - that I'm lying about them? Come on, surely you see how stupid that is lmao. The replies this month have been few and far between, and in most of them the replies weren't all that helpful. 2/6…
  • Really...? Us, the people who fund the game, are seagulls who should be ignored? Getting swarmed by seagulls is annoying, getting swarmed by suggestions is informative. Sure, it's work, but it's work they're paid to do. Not everyone is gonna feed the seagulls, but the people who are paid by the seagulls should.
  • You're seriously saying that 6 replies out of 650 posts is okay? They're community managers, yet they seem absent in the community. If they do collect our chatter, brilliant. Would it be so hard to tell us that we've been heard? My examples of what they could say might be considered too much work, but would saying…
  • Well yeah, of course. But do they read it? the vast majority of these suggestions are ignored both through lack of reply and lack of action. What I'm saying here is that some feedback on our feedback would be appreciated so we know whether or not we're wasting our time.
  • HAHAHAHAHA I didn't even think of that xD. So they can swear but we cant, got it lmao.
  • I wouldn't worry, people have been false reporting since reporting was a thing. Nothing comes of it. I've been told I've been reported in post game chat hundreds of times for little reasons such as giving people hatch, dropping my item in attempt to ask for mercy, hell even flashlight saving. I've never been banned. I've…
  • That would make it useless. Dead hard got the same treatment and now that perk is a distant memory. 3% is not overpowered, the endurance is. For reference, if you run in a straight line with MFT, the killer will catch you faster than if you ran in a straight line with Sprint Burst. The 3% is on par with other exhaustion…
  • Couldn't have said it better mate, calling someone sheltered used to be insulting, now its the standard. It's no wonder everyone gets offended so easily these days when even in a game for adults we're "protected" from bad language.
  • aye but chucking living people on meat hooks is A-Okay lmao. It's absurd
  • I think SWF groups are an essential part of the game, getting 1-3 friends to join you as a survivor is the main appeal of the game to many people - however as a survivor main I feel I need to comment in favour of the killers. A well coordinated SWF is much harder than 4 SoloQ survivors. I understand how killers may find…
  • I'm not one to look a gift horse in the mouth, I think the fact that we have the feature at all is so goddamn nice compared to what we used to have to do, but I agree that disabling it for P0 seems rather nonsensical. Hell the first 10 levels are enough to teach a new player how the bloodweb works. It's really not that…
  • I agree with the haste thing, but for the endurance? just remove it lol. It's 2 perks in 1, it's a free perk for a future DLC. I know this is cliché but I'll also state that I only play survivor right now, and I use Made For This a lot. I'm aware that it's broken and I think it should be changed. However, I don't feel bad…
  • Ehhh, it's kinda hard to tell. His power in chase is annoying, but it's level of power is on par with a lot of other killers. And as others have stated, the type of player that plays Knight (sluggers, campers etc) doesn't really matter. That's a player, not a killer. What he needs is his 3 gen capability limited. As Hens…
    in The Knight Comment by Manky August 2023
  • Man that is a whole other can of worms xD. I wish Trapper would get a buff I really do, but I doubt its gonna happen. They seem pretty dead set on keeping Trapper easy for newbies, despite the fact that his power is so weak it just makes it hard for them to do anything with it. The only way Trapper can be powerful is if…
  • Yeah I'm aware it'll take a lot of work but she is fundamentally flawed. The claw traps have potential to be good, but the fact that they are a punishment for doing what is an essential part of your objective, I find it really unfun to play against. Her power is a lose-lose situation for survivors with 0 counterplay simply…
  • nah nah nah sorry its a little unclear what I meant. I'm not saying drones that move with AI, I mean drones that just follow The Skull Merchant everywhere she goes hovering around her head, basically just a sprite that appears when she has her power. The drone could not be there at all and just give her the effects of the…
  • Ehhh, I'm not sure about banning killers. I think no matter what you do, that'll negatively affect the less popular killers amongst survivors. I think accessibility options for the ones that would make you physically unwell are a good idea as long as those killers remain as powerful and as popular as they are now. Clown:…
  • I don't know why people are upset by this tbh. Auric cells aren't a cheap tactic, they offer 500 Auric cells for £4 and that's exactly how much you need for a new character. If they sold it at 750 Auric Cells for £6 as the minimum amount knowing full well that you only need 500, that would be a cheap tactic, but they don't…
  • I cba reading this whole argument but goddamn... is this really a problem? Option 1: Buy a DLC for 10 bucks and get a cosmetic. Option 2: Buy 500 Auric Cells for 5 bucks and get only the survivor. It doesn't matter where you buy it, it all goes through your Steam Wallet. I don't know why you would have an issue with using…
  • Is that the HV snapping your camera too?
  • lmao nobody noticed the completely insane rock spawns? Ive seen rock spawn on hooks and lockers, completely blocking them. You would think they would have certain places for hooks, lockers and rocks to spawn but they just overlap, completely blocking them with a massive boulder.
  • It might not have been originally intended, but its the biggest attraction to the game. Most people get this game to play with their friends. People start solo queueing when their friends arent on after a few games of SWF. If you got punished so harshly for playing with friends then people who were attracted to the game to…
  • What about the nurse achivement "From the void she kills." "In a public match, chain 3 or more blinks and land on a survivor, grabbing him successfully." Surely this achivement is changable... To start with you cant chain more than 3 blinks so the "or more" part is impossible, and chaining 3 blinks needs an addon that…
  • 99 and 150ms is not a good ping. I get around 60 and I dont notice anything wrong with it. 60 is fairly standard if not slightly bad.
  • Not read everything said here cus thats a lot of words and I cba but heres my 2 cents. SWF is not a problem. Its pisses me off to see people refer to it as that. Its the way the game is intended. Thats the level of difficulty the game is designed for. Thats why solo queue sucks so much. If you can't handle SWFs at all at…
  • New maps, totems still ######### lmao. Had totems on the MacMillan maps that are just sitting there in the middle of nowhere like in coldwind, but with no corn. What is the point? Hex perks are one of our perk slots. Its meant to be something to find, not stumble upon. Its ridiculous.
  • As I said, fortnite is a Battle Royale. Thats a game genre that is absolutely massive, hundreds of times larger than survival horror. Fortnite was free because they can afford to pay their employees, run their servers and generally just thrive as a company on the people who will pay for cosmetics. Although that is a…
  • 10K shards? I can make 1.5k shards in 1 day if I try but okay... Where are you getting this "I think if the base game is free, the player base would at least triple in size." data from? I highly doubt that is true. Most people who want to play this game watch some videos on it and go and buy it. Only a few are deterred by…
  • I like sending long messages but I cba reading them. How selfish of me lmao. Anyways, I haven't read everything here but I've got a general idea of the debate. Heres my opinion with both sides accounted for. SWF is a key part of the game. The majority of people who bought this game bought it because they wanted to play it…
  • As a perk it sounds alright but definitly not meta. As a feature on all survivors I can see it becoming too powerful. Loops could last much longer and especially on loops like ironworks where a feature like this could get an entire loop out of it, it would be as powerful as lithe or dead hard in this case. While most loops…
  • random idea that came to me as I read this was that maybe when theres 1 survivor left, crows spawn on them as if they were standing still when they arent interacting with anything. This way, they cant just hide in a corner or anything, they need to be actively doing a gen or find hatch quickly in order to avoid the game…
  • I dont think it should be as fast as having 4 people on it but maybe a little faster would be fair. If the killer kills 3 survivors then they are winning, why are they punished so heavily for it? And what about SWF? They chose their team, so if they die why are they getting rewarded? I get that solo queue can be rough when…
  • 30 second timer. That timer does not go down if you are in a chase, within 10m of the killer (to avoid looking down to stop the chase) or you are slugged. Stun is 5 seconds. After hitting the skill check, you leave no blood or scratch marks for 10 seconds (allows you to actually escape) If you touch a gen, enter a locker,…
  • I dont think its the perk thats the problem, its the players. Urban Evasion has a lot of potential and it can save a lot of time, allowing you to hide from the killer much easier. Urban Evasion against a hag is god tier. I personally don't use it but I don't judge survivors who do use it until I see them using it wrong. if…
  • I dont think slugging is at all toxic. Its a good strategy to get a win. If you dont like slugging, then its your job as a survivor to avoid it. Get away from the people that are down until they are 99 recovered. Don't let the killer get that last slug. If you find it a consistant problem for you, bring unbreakable.…
  • My point of view here is a mix. I do 100% agree that it is harder to pip as killer. That needs to change. They punish you for not taking your time. If you slug everyone and 4k with 4 hooks you depip. Its ridiculous. I don't think the solution is making it harder for survivors to pip as that would just make them sweat more,…
  • you need to stfu lmao wake up my guy. play the game a bit more. get better at survivor. stop expecting the world to revolve around you. the game isnt the problem, you are.
  • Gotta ask which map this is because this doesnt sound right to me at all. How many survivors were on it? 1 survivor takes 80 seconds. 2 takes 47 seconds. 3 takes 38 seconds and 4 takes 36 seconds. Multiple people on 1 gen is fast, but that means that other gens arent being worked on. Even still, if you are taking 36…
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