We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.
Comments
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Not just a good pallet for Survivors, but should the Killer hurt themselves with the stun, it's not far to get to the NHS it seems!
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I'm quite saddened to report Xbox players won't be getting this until 2025, but I have watched some videos about it, and it has to be something of a complete surprise to everyone how Blooper managed to pull this off so well! I'm hoping they use this experience to make some cracking games in future, both original and other…
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"Moving On" is more lore-accurate. Obviously spoilers but ... >!at the end of Silent Hill 3 Heather says she will keep the name of Cheryl and stated she would like to keep her hair blonde.!< This feels more like how she would appear as she got older.
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Not so subjective if you leave the ice-cream outside overnight! :D
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It's a strange situation, controlled as much by the consumer as the creators. Many people want new, exciting stuff, but at the same time people flock towards remakes, sequels and so on. It's been this way for quite some time. I suppose bringing sequels back may sometimes reinvigorate the creative muse, and in gaming and…
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Interesting idea. Not sure I'd buy into it, but then again nobody knows what this thing actually is anyway. Just observations of characters trying to comprehend it from their very limited understanding. Benedict reported it's pure evil, but again that's from a human perspective. It may not know what "evil" is, or at least…
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Here are my top 10 Killers. 1. Walter Sullivan, a.k.a "The Orphan" (Silent Hill 4: The Room) 2. Nikola Orsinov, a.k.a "The Stranger" (The Magnus Archives) 3. Daniel Robitaille, a.k.a "The Sweet" (Candyman) 4. Pious Augustus, a.k.a "The Chosen One" (Eternal Darkness: Sanity's Requiem) 5. Alcina Dimitrescu, a.k.a "The…
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I will do my choice of killers later, but for now here are 10 Survivors I would love to see. 1. Angela Orosco (Silent Hill 2) 2. Jonathan Sims (The Magnus Archives) 3. Sydney Prescott (Scream) 4. Lucy MacLean (Fallout) 5. Ben (Night Of The Living Dead) 6. Elvira (Elvira: Mistress Of The Dark) 7. Keisha (Alice Isn't Dead)…
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The Executioner needs a more varied add-on, and in fact I feel the devs could do woth looking back on their add-ons for eaarlier Killers for inspiration, as there are a lot of creative ideas back then. I'd also liked another look at Hillbilly add-ons, because they're rather generic. Just a general add-on overlook for all…
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1. SoloQ - in design as well as in theory - is perfectly fine. It's not the game which is the issue, but the players. 2. Players would be much more successful if they were to push through a trial, even after having been hooked within the first minute, instead of giving up. If I can win after having been the recipient of…
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The times this has happened have appeared tp have gone down for me, after the noticeable increase in slugging the last 2 in my trials as Survivor. However, just because it's decreased for my trials, it doesn't change my view that the Cypress Mori basekit is unhealthy for the game. Those "last 2 standing" trials are very…
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On Reddit, they use the Karma system, where restrictions are in place until somebody gets to a certain level. Maybe that can be done here, ranging from limited posts and unable to post pictures until a certain time. I missed what it was but - from what's been said thus far - it's not something I'm upset on missing. Nice to…
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It would be nice to see more effects that were universal and not Killer-specific. There are still some status effect ideas which can be used. There also is clearly some creative and novel ideas that can be put in. I do find the aura reading a bit too common now, and it would be nice to add some new options to freshen the…
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I just love that you've made a new and original status effect! We need more, and amnesia could be fun. It way impact Solo more than SWF, but at the same time not having that info in any event can be useful for the Killer
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Always love these Ghostbuster ideas! What would be great is if The Librarian outfit on the Nurse would be the peaceful version whilst moving normally, but if it uses the Blink, it turns into that horrific form as it blinks and stays that way until fatigue sets in.
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I really like the ideas you've come up with here. The perks are pretty original, especially on the Killer side (*Let Go* sounds an especially fun perk to use with Hoarder, as well as causing delays in slapping BNP onto a gen early on!). The only perk I feel doesn't work is Begin Again, which feels like a weaker, riskier…
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Sadly, the game's premise were all these survivors were trapped in an endless spiral of trials and campfire, although I imagine the trials would last much longer than the gameplay we experience, so maybe there are brief respites in hiding (I doubt it though). I would have liked the lore to be a bit more than this. My…
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All Things Wicked was such a well done chapter, and probably even one of the best ever (including Licensed chapters!). The advertising campaign, characters, map .. everything was well done, including the screening preview to The Casting Of Frank Stone.
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As somebody who has rarely experienced true "slugging" in the past, that wasn't without reason (it was very rare for me), slugging seems to have become much more frequent since the Mori change. Any trial I made the last 2 (with the exception of one trial) where I died, the Killer has slugged the 3rd and spent ages finding…
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I would agree with this. I've rarely been properly "slugged". I certainly do not believe it happens as often as people say. However, in the past 5 Survivor games I played, I escaped twice. In the other 3, I was Mori'd twice, and watched a Mori after being killed in the other. In all three trials, the Killer slugged when 2…
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I'm only going to have my experience of this from 8 trials, wh9ch isn't much, but I've played 3 Killer and 5 Survivor games since the update. I used the Mori once, let another final survivor escape by Hatch, and got a 2K in the final As Survivor, I've escaped twice, but in each of the three I died, 2 were by Mori and 1 I…
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The "new" Pyramid Head skin is very similar to his old design. The only slight difference is the "helmet" looks more organic than metallic, and even then it's no easy observation. Also, in something of a surprise, Blooper's remake is actually really good! I was one of many who thought this was a bad idea to remake…
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She ironically has one of the best quotes that would fit right in with DBD: "You see it to? For me, it's always like this".
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Hackers will always be one step ahead, because they have the code to examine and exploit. DBD always play a chasing game to keep up with hackers. I do believe DBD take hackers seriously. However, I also feel they take too long in responding sometimes, since some hacks seem to go for ages. Either that, or the patch is so…
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Is as good a theory as any. Personally, I'm of the opinion people disconnect not because of changes or balance, but a more simpler explanation of them not liking what is happening in that trial. Yes, there is MMR, but trials are as much luck as anything else, and it's probably because somebody feels hard done by (combined…
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It's a very touchy scenario, because I am coming across this more and more, which is a sad reflection on the abilities and maturity of those players. Either that, or Survivors will just walk up to the Killer and beckon to be killed. When I play Killer, those people are left to bleed out. Afterall, they're wasting everyone…
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I'd be quite happy with the new Maria outfit as either the first ever alternative cosmetic for a Legendary, or simply another Legendary (in which case, it would be nice to see Angela and Eddie join the fray).
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For me, it's less horror and more thriller, so a lot more killers and survivors from non-horror can enter. The Tomb Raider games have horror elements in them anyway, and so long as there's a darker element within them. I'd even consider the "Saw" franchise as a crime thriller with horror elements, rather than true horror.…
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Here are some of my choices: Carnage - A serial Killer combined with a Symbiote is probably The Entity's idea of a great time. Scarecrow - The master of fear with a great potential for a crazy power, and a great look to boot. Homelander - His backstory could be reimagined as Entity-influenced. A tortured and scared child…
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It's another possibility. I'm starting to get the overall impression this is more some sort of bug or issue with the servers. It's too common to feel it's many people using the same subtle cheat, yet many trials don't feature this at all. I've moved from the cheat perspective. Mext time I'll record it and send to to them…
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My least favourite is the Twins, mostly because the few Twins players I've come across have mostly decided hump-di-hump and hitting on the hook are their favourite past times. Gives a bad name for any Twins player who doesn't do this. Runner up is Legion, because they're very predictable, and a trial with them is…
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Yeah, true. I would have wondered whether it was a subtle cheat, but it's happened so often I'm wondering if this is a glitch now. There is absolutely a difference in trials, but it's random. Not sure why.
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As somebody mentioned earlier, it would be a ner to the Killer. However, if it was an optional extra, with the lowest being the current ambience and then being able to make those sounds a little more clearer, then I wouldn't mind trying it out. It would have to be delicately done though, and whilst I do think the devs are…
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It's not bannable, but it's very clear that the Nurse was jeering you until your bar was almost empty, then picked you up to be hooked. They deliberately stretch the BM as much as possible. Although it's not bannable, BHVR need to review their bannable reasons, because this is very clear targetting within the match to make…
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The Orange Glyph Challenge rings a bell. I wasn't doing that challenge, but the stun duration I'd suffer from would be the same as when you get stunned during that challenge. It's that length, but I'm not doing that challenge.
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Sadly, I don't think that's it. It was as The Hag, and I don't see any of her add-ons which do that.
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No, I haven't been using Vecna's perk in any of those builds. The stun I would estimate would last 1-2 seconds longer at times, but no perks which would cause this.
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Thank you!
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If you were working with someone who has Prove Thyself, and another Survivor with Prove Thyself also comes along, what they do is give the perk boost to the individual who is equipt with Prove Thyself working on the gen. You're right that it won't stack with you, but the perk only affects other Survivors and not the one…
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If the Survivor has a Bubble revealing their location after a scream whilst within the terror radius, it would make the perk bad to use. Matches with The Doctor shows how quickly a Survivor can be traced. The fact Scene Partner can produce multiple screams makes it even worse. The scream already is directional from my…
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I win a lot more, both as Survivor and Killer. I do well enough in normal mode using fully randomized builds, but in Chaos Shuffle everybody is in the same boat, so it's a decent advantage for me. This is a reason I enjoy Chaos Mode, but I genuinely believe this mode is the best alternative as a more casual mode.
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It's certainly important to protect someone who is on last hook if you have hooks to spare. I've done that many times with varying degrees of success, but Survivor numbers matter, and an early sacrifice does not bode well for the rest of the game (not impossible, but undoubtably a slog). Each trial throws different…
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It really is just down to whatever happens in a trial. What may work for me in one trial will not work in every trial. Below are the 3 latest trials where I let someone go, starting with the most recent: Belmont: He was an absolute soldier, taking chases, hits, risking himself for the sake of the team like an absolute…
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I'd say a selfish player isn't someone doing gens, as that's still contributing. A selfish player barely works towards the goal and just hovers around, doing nothing except blending into the scenery and waiting for that Hatch escape, whilst occasionally being a hindrance. It depends, but as a rule of thumb the more risks…
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I can only speak from experience, but as a SoloQ player Saboteur has worked a fair few times to help others. It's not a dead perk. It does work better in a SWF, yet nearly every perk also works better in a SWF. My builds are always randomized, so whenever Saboteur appears it's mixed with all sorts of non-coordinated perks.…
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I think she's an enigma that nobody really understands. It may be two completely unknown or unsuspected Survivors. What I'm really interested in is the mention of Baker! We haven't heard anything from him since The Clown, but it appears he's still about, somewhere! Well, either that or I need to really catch up on the lore!
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I suppose it depends on how many of that quantity are choosing to play which roles, alongside lobbies, lobby dodging, mmr not being great and so on. As mentioned before, I don't believe these are exactly 100% accurate, but when you consider CoD: Warzone currently has an estimated 14 million players averaging per day and…
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Sometimes, the most dangerous Killers are Survivors! I've lost probably more trials due to others giving up than because of the Killer's ability or my errors. It's been mentioned before about low-priority lobbies - which I have also advocated for in the past - and note a reason given is the low number of players. Yet DBD…
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The good thing about Chaos Shuffle is it makes people re-evaluate what they actually know about the game. It's possible to become too reliant on perks and not enough on the base game. It's why I always randomize my builds, because it has made me a better player, having to not always be relying on good perks. I'm not sure…
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It's not toxic. Frustrating, I can empathise with. Yet all they're doing is distracting you whilst others are on the gens, in order to get as many of them out as possible. That's if they're efficient. If they're all at it, then it's pretty much a BP bonanza with a guaranteed 3-4K, because those Survivors don't have any…