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MartiH

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MartiH
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  • David has the hottest survivor body, but his face... isn't one of the best. As for the face I don't find any of the males particularly hot, but because I'm a #DadFricker, I think Ash is pretty charming. My favourite female survivor is 100% Jane, but I also find Kate and Meg attractive. All the girls in the game are cute…
  • The best killer will always be Nurse, but with the terrible FPS, controller sensitivity and all that stuff it's gonna take waaay longer to get good with her than on PC. I'd say the best killers on console are Spirit, Billy and Hag. But every killer can do well if you have mastered them.
  • Yeah, I've always thought Left Behind was useless, but now it's even more useless. If you're the last survivor remaining, you're gonna look for the hatch, that the killer can close and the generators will be blocked. So in what kind of situation are we supposed to use it? Before EGC, you could've used it if the killer was…
  • Not every SWF is a group of toxic people who want to ruin the killer's day. There are groups like that, sure, but it's a very small percentage of all the SWF groups. Most of the time it's just friends who want to have fun together and play games. Voice chat doesn't really do much to be honest. If the killer isn't chasing…
  • For survivor: Jane, Jeff and sometimes Nea. My main killer is the Spirit, but I also like Trapper, Plague and Hag.
  • Tunneling (and camping) is just SO unfun to go against. Especially when it's for literally no reason. If you don't have DS in these cases it's just GG. I wish something was done about tunneling instead of doing the "let's fix this with a perk" that the devs do for any problem.
  • They gen tap to not trigger the skill check when there's Ruin. I'd say it's better to get good at hitting greats, lol.
  • Even killers complain about NOED, lol. A lot of killer players say that NOED is used only by people who are bad at playing that character or at the game in general, and I agree with that. The only killer who *could* use NOED is trapper, but just because he loses a lot of pressure early game. When playing survivor, I've…
  • It's probably gone by now. It was available for just 24 hours I think, and they already expired.
  • Luck is just for unhooking yourself, not chests. I wish the luck mechanic was changed so that it would affect chests too: perks like Up The Ante and all the luck offerings would be used more.
  • 100%, but I didn't do it in the first hour so nothing for me I guess lol.
  • Here are my tips: - Don't use Predator because you won't be able to see scratch marks on walls or other structures and they will be pretty hard to see in tall grass. - I personally don't like Stridor because it makes me get out of phase waaay before I can hit the survivor and so I don't recommend it. - When phase walking…
  • I don't think generator speed is really the issue. The biggest problem with survivor gameplay is that fixing generators is the only main objective that they have. Yeah, you can destroy totems, but does that take much time? It doesn't. It would take like a minute to cleanse all of them. By adding more objectives survivor…
  • This would only make Legion worse. 5 hits to down with the power? Are you serious? The devs said they're never going to give them 115% movement speed. With 5 hits Frenzy would only be useful to be faster and vault pallets and windows. p.s. you can juke and mindgame Legion
  • No one mentioned camping?? Are you just assuming that everyone who plays killer camps? Is it bad that we want a killer that is fun and isn't complete garbage? Oh no, you're right, because then survivors would complain that the game is killer biased, they can't have ez wins and so they would uninstall. The Legion is…
  • DS has never really been a problem for me either and I'm currently rank 12 as killer (my highest was 8), and there is at least one DS every match. I don't really think it's OP, it's more "annoying" in my opinion, because it's one of the many "second chance perks" that the survivors have, but there are ways to counter it.
  • SC has always been meta anyway, lol. I didn't want to force perks, I actually wanted to encourage team work and altruism (and using SC or a medkit if you really can't make it to anyone), but I see how not being able to mend if you don't have those things could cause trouble and complaints.
  • Killers who have abilities that help them to shorten chases are usually slower (except for hillbilly??). I think the devs made it this way to make the killer balanced and also to encourage the player to master the killer's ability. Huntress is fine in my opinion, the lullaby range is way too big though.
  • Let's not forget Yamaoka Estate: I'd say it's hard for killers but strong for survivors (because of the bamboo and the house loop).
  • Well, more points are always good, aren't they? Who knows, maybe with those extra points they can reach a pip. If I was good enough as a survivor to be able to escape, I don't know what else I could do other than giving the killer some good brutality points. Would you complain if a survivor lets you get 500 points for…
  • Black pants. They look good with the jacket + camouflage :sarcastic:
  • In my personal experience, I get slapped at the exit gates because I want to help the killer by giving them more points, and I get to escape, so we both gain something. :smile:
  • I'd put Feng Min higher because she's probably the most versatile (for perks). She should be S with Nea and Meg. Technician is a good perk for stealthy and efficient plays (you can repair gens next to a killer and they won't hear it), Lithe is great in chases (imo it's the best exhaustion perk) and Alert, thanks to the…
  • First of all, the Halloween DLC was inspired by the first Halloween film, in which Laurie wasn't Micheal's sister (well, it still wasn't revealed) and so she was only known as Laurie Strode. Second, the name "Angel" was given to Laurie's character in the Rob Zombie remakes, instead in the first films her "real" name was…
  • Probably the Clown and Micheal, because they served the Entity willingly.
  • I think pallets were created by the Entity to make chases more interesting, so that it could feed off of more emotions: the anxiety that the survivors feel during a chase, the feeling of hope and success when they stun the killer, the anger and pain that killers feel when a pallet gets dropped on them, the satisfaction of…
  • On sawseries.wikia it says that he is 50, so I decided to go with that, lol. If you want to use the actor's age that's okay too.
  • I tried to give the survivors ages based on their look and lore, but for some it was pretty difficult. Dwight=26 Meg=20 Claudette=25 Jake=24 Feng Min= 19 Nea= 19 Laurie= 17 (canon age) Quentin= 17 (I think this one is also canon? He's in HS so he's around that age) David= 27 Ace= late 40's (48 maybe?) Bill= in his 60's…
  • I love the Huntress, she's one of my main killers. Her backstory is probably the best out of all the killers, her design is great, her power (if mastered) is deadly and let's not forget about the lullaby: I love how it changes as time passes and the VA has a very good voice overall. Anna is my big butch Russian wife and…
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