The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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i miss the old system, SBMM was a mistake
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it should have a 20 sec cooldown atleast
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This!. or add a option to disable it permanently
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Slinger 4.6ms pls
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That's why it needs a cooldown.
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gens need to be 100 sec
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Tbh if they are fully healed OTR should be disabled
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That would work too 🤑
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yea That's the point of this system, to make people a bit more nicer to each other 😜
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HOLLLLYYYY, thank you for your time to write that down i really like your suggestions tbh, im okey to tweak the system for dbd to reduce all kind of BS that can happen cause yes you are right, humans are hard to predict what they will do and how they will act.
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Yea this is an option too, it can say in that case "A survivor gave you a Thumbs Up" without telling who it is
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A limit? absolutely!! like you can only get one "Thumbs Up" in 24 or 48 hours from the same person. This system could be tweaked proberly to make it flawless for DBD
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Right now? sadly no
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Something needs to be done! gens are too fast.
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This!! literally this. Make something like that. the reward could change maybe increased % BP for a short period or shards or a icon, banner maybe a charm? The old leauge had such a system. They changed and improved it Overwatch has it too This way we could reduce the toxicity of the game!
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if something like this ever happens it should be only available for the killer!! i cant imagine what would happen if survivors would get this treatment
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yea but maybe they will consider it 😅
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Map Offerings need to go!
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it's since lights out this way tbh i think they changed without telling anyone
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Map offerings should only work this way: 1—> Map Offerings slightly increases the desired map like 10% or 2—> Map Offerings Bans the Map which was used or just remove it completly!😴
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sure it will create a new meta but atleast we will have a fresh gameplay than this what we have for years
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Tbh BHVR should nerf the top 10 perks on both sides to the ground, the games in chaos are so fun!! maybe just dont touch otr and ds for the tunneling problem
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tbh i wish they would buff thana a bit the passive slowdown is nice
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oh noooo 😃
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there should be a tome!! i think it's bugged too?? cause in the description it says that
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map offering should only and ONLY slightly increase the chance to get the specific map like 10% or so
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BHVR is just screwing itself with poorly made decisions for a long time. Every game they made was a big flop, look at their last game for example Frank Stone it has poorly reviews and a horrible optimization on top of it i dont even wanna talk about the bugs that this game has. So said DBD is their only ressource of…
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same!! with the start of the lights out event the BP bonus changed
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hmm how about a no?
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i dont expect something smart from the devs so yeah they will prob. nerf them
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SM is overnerfed other changes okey
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the nerfs are to much😬 just because survivors are crying BHVR is killing her
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Slinger, he is just so easy to loop make him 4.6ms like trickster
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Map offerings should only ban a map or Map offerings should only increase the chance to get the offered map like 10%
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im sure the hindered status effect of nemesis is not working correct
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yea old ds meta is back.
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he should be 4.6ms
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After SBMM was added to the game nothing was the same anymore sadly
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The devs need only to remove the infection speed boost of his power that's enough
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Yes you are right dodging lobbies will still happen but atleast it will decrease a bit
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They said Months ago or maybe a year ago that they are testing it to remove it from lobbys… but yeah we know how slow BHVR is so dont wait that, it will happen soon.
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Needs to be nerfed what an Auto-Pilot perk
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on reddit they said there is no plan to extent the event sadly
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This +1
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EMP's need a slight nerf that's for sure
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110% + if you miss your power you are useless for the time till it comes back
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nothing new that BHVR lied about something
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110% is hurting him
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Bro says that perks are unhealty that you need work for it to do acutally something, typical survivor main
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it would be nice if a dev could give us some information about this topic