The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
-
If you want a new asymmetrical horror game, there's always VHS that's about to come out. So far from what I've seen and heard it seems pretty balanced and it's free to play so it's already looking better than dbd.
-
Sadly, I'm going to have to say no. With the addition to Boon perks, all hex perks suffer horribly. Until they balance out boon perks or buff/rework hex perks to be more aligned like Boone perks, I wouldn't hold your breath. :/
-
Boon totems should have the same benefits and downsides to hex perks. Like for example: If a killer snuffs out a boon totem, then it's lost for that Survivor and they lose that perk. Or they could update hex totems to be more like boon totems So when a killer's hex totem is cleansed or blessed, a killer can relight their…
-
It should make any aura reading perks have a lingering effect for 1-3 sec.
-
This would make for an an excellent iri then!
-
Desecrate - When you break 3 generators, the next generator you break will be blocked by the entity for 25/35/45 seconds. When the entity blockers end, the generator will regress by 200% until touched or until fully regressed. 1.You don't gain charges while it's in effect 2. This perk gains charges from Surge and…
-
Playing the Twins feels awful, they feel sluggish when using there power. I understand the whole slugging thing with victor wasn't fun to play against but there were better ways to adjust/fix them than this. To add this, the addon changes some were good changes while others were just really bad. Freddy's - Just bad all…
-
May I suggest taking Cote's advice from a few years ago and play another game that's worth your time and money. Try "Civ" or another horror game like Soul's at Stake, or Home Sweet Home. The best way to communicate with the Dev's is with taking your time and money elsewhere.
-
The whole chapter is trash as was the one prior. I have better things to waste my money on than this.
-
I can understand for the Legendary Skins but for her regular variant skins it's a bad move because mix and matching was fun and I hope they don't implement this to other survivor's or killer's skins, otherwise, people will be less inclined to buying them.
-
So I'm going to base my guess off the revelations story from the archives and the recent trailer we got. My guess would be either... The Widow or The Outlaw
-
Well, the worst thing is not addressing gen speeds and nerfing a perk that slowed the game into a perk that's now very weak as a hex since it's effect won't last a minute which is as long as hex perk last and this new ruin is meant for mid to late games, but like I said earlier, about it lasting a minute, the actually…
-
As someone who loves playing Spirit, I will say that I believe Prayer Beads should be an Ultra Rare and Father Glasses a Rare but other than that, I think she's fine.
-
Haddonfield is a nightmare for a killer, and extremely favorable for survivors and if they have Balanced Landing, gg. The map is not only large, but there's so many houses survivors can hide indefinitely or to a window vault (which is usually on the second floor) and repeat the loop consistently that by the time you down…
-
Haddonfield...
-
If Surge works with other gen perks, I would run Surge, Overcharge, Surveillance/Thrilling Tremors, and Pgtw. No one's touching my gens easily and without my knowing.
-
Instead of 20m, you could base it on the killer's terror radius? Then you could have more fun with perks like distressing!
-
It's not suppose to be helpful to survivors but to make it a bit more fair for the killer side of the EGC. Once the EGC has started survivors should either try and help their team escape and not stand around the exit area doing nothing or leave. Otherwise the killer/survivors on hooks who are being camped have to deal with…
-
The buff was a nice QoL, and it's more reliable than ruin since you don't have to worry about it getting remove within the first 30 seconds of a match.
-
I believe they've updated and buff two of the Plague's perks. Dark Devotion since it's now 30 seconds, with no cooldown (QoL change for the better and this only activates on a basic attack which it states in the text. Infectious Fright on the other hand has now been buff since it can now be activated by any attack that can…
-
This is an unexpected surprise that I'm happy to hear about! Thank you @NurseMainBTW for the info!
-
Dying Light: Your obsession's alturism action speed is increased by 50%. When your obsession is on the hook, all survivors suffer from 25% speed penalty to healing, repairing, and sabotaging for 30 seconds. When the obsession is rescued or escapes the hook, the perk goes on cooldown for 60/45/30 seconds. When a Survivor…
-
It feels underpowered since it has two negatives on it with... 1.) Being outside of a killer's terror radius 2.) Being on a cooldown (hopefully it's 30sec or below, otherwise it would be worthless perk) If one of the two negatives were to be removed, (mainly number 1 since the cd would feel fair) this perk would find some…
-
I think when you're recovering at the fountain, it reveals your aura with Nurse's Calling since I think it's considered a healing action. Which is a fair trade off, I just think it should take a little bit longer to heal yourself at the fountains.
-
True, she needs to be more open minded and have some meat in her diet like the Hag or Cannibal
-
I was offset by the red forest/temple mashup vibe at first but the more I keep watching and seeing the clips of it, the more I started to like it and it reminded me a lot of Rise of the Tomb Raider. Plus, I'm going to go on a theory with this, we could have been told how far the Plague and her followers travelled to try…
-
You'd think she would be somewhat healthy with a high fiber diet. 😏
-
I think the farthest gens should be locked till at least 1 or 2 gens have been completed, then they could be free Or Make it a 3 token based perk that whenever a generator is at 85%, the entity blocks it from being worked on any further for 30/45/60 sec, which it should be highlighted white for being blocked and yellow…
-
I think the gens should be locked till at least 1 or 2 gens have been completed Or Make it a 3 token based perk that whenever a generator is at 85%, the entity blocks it from being worked on any further for 60sec and highligh that the generator and removes a token. With this, it would synergize well with Tinkerer and other…
-
I would love this buff for Thanataphobia!
-
Ah okay, thanks for that bit of info!
-
Haunted Ground - Two trapped Hex Totems will spawn in the Trial. When one of the two trapped Hex Totems is cleansed by a survivor , all survivors suffer from the Exposed status effect till both totems are cleansed. When both Hex Totems are cleansed Survivor's will remain Exposed for 40/50/60 seconds afterwards.
-
Either Indian or Latina character would make me happy! I'd also want a female survivor that's a bit more aged too, kind of like Ace but more stoic! Also, do you think we'll have a survivor from within the current time or do you think they'll have been plucked from the past?
-
What if the power is like the Doctor/Wraith where the new killer has two modes? The Normal modes has a base speed of 115% and all regular killer stats. Yet the power makes the killer faster while being able to phase through walls/rooms, reduce the field of view for survivors, and cause them some sort of threat/debuff in…
-
I'm torn between these 2 ideas about hex perks. Whenever a hex is cleansed, all survivors all free from the Hex except the person who cleansed the totem, giving hex perks some use after its been taken away but still somewhat in play. Or Hex totems respawn after a certain amount of time (like how traps and hooks are when…
-
Like the loading screen when you log in and the killer's weapon is on the left side. 😁 But if it is the killer's weapon, oh boy, I'm going to cleansing and purge the toxicity out of survivors!
-
So I noticed that the censer in the killer's right hand, does that possibly mean that it's the killer's weapon or is it the killer's power/ability and if so, might we get a killer that's left handed?
-
The Cultist, The Monk, or the Hermit are my guesses.
-
Could be a Cultist, Monk, or Hermit since all three can be religious but still remain neutral.
-
° Nurse - Ultra Rare/ Survivor's no longer hear the nurse while she's charging her blink or her gasp of breaths when she blinks. (Think prayer beads but for the Nurse)
-
For Lullaby, the perk shouldn't notify survivors till at least 3/4 stacks since more than likely you'll start noticing the alert delay.
-
Ah, I understand wanting something new for the game. Rule No.2 should be in the Pig's basekit! Also, your english is fine, I blame my confusion to being extemely tired and not sleeping properly! 😁 Looking forward to seeing more post from you in the future!
-
I really enjoy reading your post and I liked a lot of your ideas! However, for Rules Set No.2, it does seem a confusing and a bit complicated (half asleep here). How about keeping the original idea of the Addon but add a little bit to it to make it more interesting (and to be able to fit in a text square). 😁 * Disables the…
-
I would like for Vigil to also include the Doctor's Madness as well.
-
I was thinking the exact same thing! Like the killer's version of leader, Streetwise, and Vigil. It should also affect Unnerving Presence, and Overwheling Presence.
-
This, as well as tweek or change the tape addons to something useful.
-
Excatly!
-
It's happening on ps4 as well. Honesty, I find it makes the doctor more terrifying when you hear survivors scream but can't see there location. I rather this stay if it's a bug!
-
What makes tinkerer so gimmicky is that by the time you get the notification at 85%, you have have to make a quick decision. Do I go there knowing I might surprise a survivor or two but the gen will get done more than likely, or do I use the time to try and sneak up on someone else who may or may not be near me. Changes…
-
*Cracks Knuckles* Been waiting for a post like this! Monstrous Shrine - I had a fun idea on what to do with this! It should have 4 tokens, 1 per survivor. ° Whenever you hook a survivor in the basement, all survivor's will have a decrease to all action speeds by 15%(which stacks with other perks). ° Survivor's that are 32…