The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yet another whiny killer main screaming to the top of their lungs to be coddled.
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Imagine making an ill informed comment that implies experimental builds aren't allowed on consoles when they actually are. Run along now.
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Maybe if they'd, I don't know, have more PTBs and also let the other half of their player base (console players) participate in those PTBs instead of constantly treating us like second class citizens (despite eagerly vacuuming up our first class dollars), they'd catch more bugs before pushing out subpar updates.
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Are survivors all of a sudden sabotage happy? Because I missed that memo. I've yet to see an influx of teammates rushing in to save me from being hooked by sabotaging a hook.
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It's almost as if the PTB (which already excludes a significant chunk of the player base, btw) is pointless save for the contempt it breeds between the different platforms. (Since only the input of PC players matters, even though there are important distinctions in how both camps experience this game.)
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The unfortunate truth is that Behaviour simply doesn't care at all about console players' experience. They make all kinds of excuses regarding frame rate, lag, and keyboard+mouse support that many, many other game developers have somehow figured out (Bizzard w/ Overwatch and Square Enix w/ Final Fantasy XIV immediately…
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We have too many resources? I spat out my vodka so as not to choke on your hilarious hypocrisy. Killers are faster, indestructible, almost all of your aura/location perks or add-ons trump ours, you're never more than 12 steps away from a conveniently located hook, wiggling is freaking useless, the hit boxes are in your…
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Is no one going to mention how they sneakily zoomed in the survivor perspective so that we now see less of our surroundings than before? I used to be able to see my entire character from head to toe when standing. Not anymore. Also, whenever I'm hooked, the zoom is so bad that the killer's upper torso and lower legs are…
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What would make survivors happy? A realistic way to physically fight back (and don't you dare say that's what DS is, because it's not). It's completely ridiculous and unrealistic that the only thing a grown adult can do while being carried off to their doom is wave their arms like a petulant toddler being carted off to bed.
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I play on PS4 and for me, if I'm playing killer, cross play is always off. I get clowned hard by PC survivors' higher accuracy/mobility and lower latency. They are also WAY more toxic than console survivors, IMHO. However, if I'm playing survivor solo, I turn cross play on because PC killers don't seem to have much more of…
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The daily ritual system is more than enough incentive for me, personally. The game all but refuses to give me daily rituals for survivors. 9 out of 10 are for killers.
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The devs were shady about consoles AND trashed the PS4 specifically? Could you you elaborate, please? I've not heard anything about this before.
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I almost spat out my drink, haha.
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Suck an abscess.
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You killer mains trip me out by calling survivor mains crybabies. Let someone mention Survive with Friends and the majority of you meltdown.
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This. They don't seem to have any sympathy at all for their players who are still supporting a bug-ridden game, despite all the money we throw at them. And they certainly don't seem to have any sympathy for us when they very purposefully don't fix things like losing your offerings when someone disconnects. Or when they…
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Agreed. And then two of her supposedly best add-ons remove her ability to teleport. What's the point of a 300% bloodpoint boost to deviousness if I'll rarely be able to get to the offending survivors in time to take advantage of it?