The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I think its all relative to your perspective. I don't see what the killer or other survivors see, so I base most of the perspective off my own. Anything that happens to you in the game can feel malicious sometimes but I think if you we all just stepped back and looked from a birds eye, it would be pretty obvious that most…
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Totally see your point but that isn't really true in the same sense. Many perks on both sides are aura perks that only that player knows about and no one has an issue with that. Once Hubris is activated and you go down, you know. If you get hit by Coup and see it, you know, NOED too, bloodwarden, no way out, they are all…
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Face camping in the early game is about the easiest way for a killer to throw. So many perks can deter this and make the tactic honestly detrimental to your game right off the get. But is it fun? With Mikey and Ghost face, kind of. They are goofy and look so adorable standing there looking up at you on the hook. Fills my…
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Killer- Zanshin Tactics. Started using it as a meme and it's actually pretty legit for planning chase paths. It is exceptionally good on Clown too since most pre-drop against him, you can predict which setups they will insta drop just by seeing the aura. Also, if you're experienced you can kinda tell what tile is spawned…
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5s and let it work at egc again. If I'm killer and I don't get your ds until the end, you should get to use it still.
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This would be great. Also let him start trial in 3rd tier and make it so pallets get blocked too.
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Sure, they should and they do to a certain degree. But wouldn't you say its better to be an overall more skilled and consistent player in your fundamentals than having to run bamboozle or windows with every build? Knowing what tiles are worth playing and which chases are worth taking is easily the strongest skill to have…
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Randomness is always going to be an element of this game, its in fact a huge gameplay mechanic. Maps are random, tiles are random, teammates are essentially random in solo Q, as are spawns for the most part. MMR isn't entirely accurate with skill, and some metrics found that a soft cap is implemented that makes the system…
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I agree with you, its completely dependent on how someone takes the game or personally decides to play it. But my argument would be that the majority of players lack certain fundamentals because they relied so heavily on the things that were baked into the game to protect them. I feel for the people that say they aren't…
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A 20-30 second chase that leads to a down is pretty damn good, and the only way they could have a gen done that fast is if multiple people were on it with toolboxes and bnps, which is possible of course but not likely every match. And even if that is the case, its one gen at the start that gets focused with items. If…
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I don't get this woe is me and mine mentality right now. If we have a new thread come up every 5 minutes from someone saying they quit killer or survivor because X thing is broken, then what is the real issue? Are they both right or is this proof that the game is actually getting close to some kind of balance and people…
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I think it would be nice to show its activated some way for sure but I don't really agree with either of the perks being used to incentivize your teammates to do generators, unless you're being hard camped of course. I see them as a means to help you or your teammates from dying, not promoting gens over friends. I know…
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No, it was an abomination and should never have existed in the first place.
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We already have perks that can pause and extend hook times to the point that survivors can do all the generators on the map and still have time to save the camped survivor. Yes, it would require every survivor to bring something but its possible and that alone means more perks would be redundant. Camping is weak and…
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How many actual basement Bubbas do you go against? I hardly see them and when I do they're pretty wholesome. No basement Bubba is doing it to be vindictive or even win for that matter. This argument is and always will be a silly one. I know it isn't always fun to be on the receiving end but it isn't very fun to be on the…
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I'm not anything special friendo, I probably 3-4k about 3/4s of my games and my point is so do you and most other people. The annoying part is acting like losing 2 or 3 games out of 10 is indicative of your entire killer experience. And this claim is mostly aimed at the content creators (which I'm not) in regard to their…
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I thought they data mined this a while ago and found that theirs like a soft cap that most "decent" players can reach. Cause when they had a number that could go higher than the majority of players, it took like literal hours to find suitable matches for people. Isn't it safe to assume that most people that could…
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My cuties
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Its a fun and silly idea but it somewhat defeats the point of benevolence if you personally get rewarded for it. At that point, you're basically doing it for yourself. For me, It's more impactful and appreciative when a killer does it at their own detriment, cause it proves they don't give a toss about about the 4k or…
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Camping isn't a problem. If someone camps someone to death then all the gens get done. Is it fair and fun for the the other player? Obviously not but trust me, the killer isn't having a great time either just sitting there. Which is why it doesn't really happen THAT much. Especially with reassurance now, survivors can…
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Pretty sure it was a flat rate as long as you kept the tempo correct, the way it is now should be technically more consistent and less intense on your keyboard. But I feel ya, its probably pretty jarring for someone after the old method for so long. What are you trying to hide from your teammates that you don't want them…
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This isn't that deep people, the circles spinning here are kind of ridiculous. I did a speed read and it seems like you're all on the edge of giving ground to the others argument, you're just too prideful to admit fault on either side of the fence. Not addressing anyone cause all the quotes are cringey. First off, camping…
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Yeah, its pretty much the same story. They toned it down a lot in the actual film but the context is there the entire time and even Wes said that much is the case. He wanted Freddy to be the "worst thing" he could think of. Robert England's Freddy is very much just as disgusting as Jackie Haley.
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I do recognize that stress is powerful and it is more than capable of causing these things but I just think its so weird that when I started out I wasn't nearly as good as I am today and I would get way more stressed out from it admittedly. Then I learned how to cut loops off and do some head games and yadda yadda red…
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I know how you feel but that isn't what I'm experiencing. The game doesn't bother me that much, win, lose, I just try to enjoy it. Sure, I get a bit frustrated now and then but its not an emotional response for me, it feels sensory.