Comments
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Nemesis addons could be improved, making him stronger, three zombies on the map would be good and fairer and the second one for him to return after using the power, must be reduced.
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They use the advantages of Claudete, Kate, David King, take a toolbox, select the map of racoon city, are on a phone call, everything is synchronized and so, one is making a generator, while the other three are distracting the killer and using the perks, the assassin can't even put anyone on the hook, it's ridiculous.
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It gets boring and very uneven for the killer.
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Eu estou usando o Google tradutor kkkk, não tenho culpa se o site da Behavior não está em português Brasil!
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That's the truth! We're killers who have no benefits in this game.
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There's no way you can't get angry, other than slow, Trapper can't use his power, it's a very unfair thing.
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Loved reading the comments of all of you, there are many very good suggestions and I hope one day you will heed for this.
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I think you can create a lot of skins for him, I'd love to.
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I'm laugh.
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Remember that it's very easy for survivors to dodge the special attack, so your argument doesn't count. Should already leave the injured survivor
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Another thing that should change about him is that his special attack should already hurt the survivor in the first attack and doesn't need three attacks for the survivor to fall. Very weak, even ugly.
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This advantage is fair and must continue! the assassin also loses as she needs this advantage just to deactivate the item the survivor is carrying. She just does that and nothing else.
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The same problem happened to me, in the basement I couldn't get a Feng Min and put it on the hook, the command simply didn't work, it's horrible, because that way it's unfair for the murderer.
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It's not the same, now it slows down and takes longer to recharge the time of use of crows.
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In Haddonfield they should reduce the amount of pallets and rocks, since the houses are on two floors and full of windows for jumps and escapes.
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I hope you have read this, about the text, for it to look like this, you just write it in another application and then paste it here. Hope the clown gets faster.
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The survivors have gotten used to it and they make the totems more often, disabling NOED.
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NOED must be an advantage that is not disabled when making totems, when the gates open, NOED must remain activated until the end of the game.
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They made the killers weaker and made the game easier for the survivors, so we have to deal with the situation of making fun of those who play killer.
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This, I am talking about the Trapper, but I say at the door, today it is not possible to place under the key to open a door and at other points on the map, even the proximity of the gain, a trap should be placed anywhere.
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Ridiculous is the game's developer listening to survivors' players, there is no need to make changes with any killer, as they already did and spoiled the game, in the beginning there was more bias, now the game has only benefited those who play as survivors, even the benefits are ridiculous.