The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I can tell already it would be a big change to bring match results. So if the point is just to have a higher win ratio these changes are "Perfect". If the point was to make him more fun and a higher ratio, then I'm expecting more changes.
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We all agree base kit in the current version is Weak. You now have two killers playing him in this discussion telling you he is not as weak as you described it in your OP and in multiple ways. It's fine for you to agree with others on some points especially when they agree with you but with info gathered from experience.…
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Although I was expecting different buffs, it should still be a major improvement in match results, thanks for reacting so quickly BHVR.
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I didn't say that, I can perform rather well without add-ons now that I know how to play him. I'm just saying some add-ons make him far more better, which also means "Not weak" in these situations. See now you'd be more inclined to say "This is wrong" rather than "he is just weak". It's just a thing some players should…
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Trickster default kit is weak for sure, but equip some add-ons and suddenly he get kills left and right. What I would advice to struggling Trickster players is to equip Cut Thru U Single with Edge Of Revival Album, aim at the feet, or rather the center of the hitbox near the ground, when chasing a guy if possible, if the…
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@danielmaster87 When you're out of knives or nearly out of knives and you have an opportunity to shoot at a survivor in the open, it saves you time for sure, even more if there are multiple survivors (assuming you have Cut Thru U Single purple add-on equipped). In this scenario without Main Event and knives, you'd have to…
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I mean someone had to try it to see if it was working, right ? I'm being real. You think they chose 8 hits with knives as a random number ? You think they'd bother making a Recoil mechanic while Huntress and Deathslinger had none for no reason ? Sure they don't test things enough to solve all the problems but they did some…
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Oh console players definitely have my sympathy for all the range killers, even more with recoil on Trickster. I'm sure they didn't think about console players when they added recoil... I hope :o
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You're both right and wrong. The base power as it is right now with its many handicaps make him the worst. If you consider add-ons, some of the build you could make are able to do more damage than some other killers like Demogorgon. In this specific scenario he wouldn't be the worst but that's mostly because Demogorgon…
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I'd just make Trick Blades base kit and let us keep Main Event. Changing anything in his kit will make a big difference in most matches especially when add-ons are involved, he's underwhelming only because so many handicaps are piled up.
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Buffing him is needed but I really don't think buffing EVERY parts of his kit is the best idea. Especially when you can already get 4 kills in most matches when you know how to properly use his strengths and avoid his weaknesses.
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Because unlike Deathslinger, Trickster can aim from afar. I didn't say it was a great idea, I just tried to guess Why it was there.
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I would guess that upon testing they found that landing 8 hits was quite easy with no recoil at all. The idea is clearly to force you to avoid firing your power rapidly at long range, since recoil affects your shots the more distance you build with your target. Which is fine, even with no recoil you'd probably miss most of…
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Hi, I feel like commenting on the issues you stated. 1) The slow down is related to his Range power, it's not an issue if the power is worth the slow. 2) Main Event can be worth using at many times, even though the activation time is a bit long if the killer could keep it, it would be good. 3) As it is by default, it's…
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Updated post, just to make sure mods see it. I should be done editing this now, think I covered everything I wanted.