Comments
-
Adding this to the game now would just make it even harder for survivors to escape. The whole game is built around survivors being able to run, you cant change that now. And if this game was realistic in any way, survivors would have no chance. One slap on that hook and most people would die very quickly. This game isn't…
-
Yeah. This game just seems to bring out the worst in people and just has me constantly feeling frustrated. So I'm definetely taking a break, if not quiting all together, well see 😅
-
Yeah makes me want to quit dbd. I'm very tempted. I just wish I could get my money/time back from playing this awful game.
-
Bhvr can fix mmr.
-
Right?!? Killers should take notes from survivors and just do the objective the easy way.
-
Its the only right one!!
-
Delete this thread immediately! There shall be no Nemesis appreciation!!!
-
Yeah! I love Meg and Yun-jin's cozy winter clothes and Adam's christmas pjs and hillybilly's jumper and Kate's hair. Missed opportunity 😭
-
Exactly! I think tricksters is cute and all and mikaela and dredge's are nice but otherwise I'm not a fan. In set B I love everyones, Hillybilly, Yunjin, Adam, Meg and I like Kate's hair and trickster's isn't too bad. I just think that set is overall a nice and cohesive collection of outfits. And especially since meg, kate…
-
I disagree completely. And I don't think you read the patch notes. Survivor got more nerfs in the midchapter than killer since killer got a bunch of base buffs. DS no longer works when the gates are powered and is now only a 3 second stun (Makes it no longer worth running). Iron will can't be used when exhausted and only…
-
I think his base power is great. It just seems a couple of his addons are very strong. But I don't mind personally too much. Nurse is the killer I could complain all day about. 😅
-
That's not what I said at all. I think it's fine for killers to camp and tunnel to an extent when there's 2-0 gens and they have no kills. Obviously it's the killers job to kill. But the problem is when killers are doing this early game and not allowing people to actually play the game, if you kill off someone quickly they…
-
Yes! That too. Especially if someone has something like head on. The team can actually take into consideration that stuff when looping and so on.
-
No.. that doesn't make sense. Slugging isn't just a visual thing, cause survivors have to wait on the ground for 4 minutes until they bleed out, which is a waste of time and boring. Tunneling is a thing obviously, when a survivor is targeted, and no one else is being chased or hooked except that one person... that's…
-
Both were so good! Especially since Adam hasn't had a cosmetic in what feels like centuries. I was rooting for set B 😥
-
It is really cool tbh. But I needed Yun-jin too!!! 😭
-
Well that's pretty much the only difference between swfs and solo queue... communication, as well as probably better match making, and more reliability on teammates. But communication is the key factor that significantly brings down soloq. No ones knows what the other is doing, multiple people going for saves, no one on…
-
Eh, i wouldn't say so. Match making does need to be addressed. But there also needs to be other mechanics put in place for solo survivor.
-
Hook sabotaging is literally a mechanic thats apart of the game. Teabagging doesn't affect gameplay, it's just a visual thing that people get mad at. Genrushing isn't really a thing, gens are literally the only survivor objective to be able to escape. And blocking for teammates is encouraged, as you get protection hits for…
-
If the survivor is able to mend 4 times to take a hit 5 times, then good on them and bad on you. Since you can't use endurance while being in deep wound, clearly you're doing something wrong. Off the record is perfect. It's easy to avoid, you can just not tunnel them within the perks activated time, or just hit them and…
-
Yeah I'm kinda sick of it, especially since I keep getting tunneled out by several weskers. I'm just gonna take a break/not play until something interesting happens with the game.
-
bunch of weirdos
-
Keys are useless now because hatch only spawns if you are the last person alive. And by that point it automatically opens anyway, so unless by some miracle that you are in a situation where the killer hasn't found you but closed hatch, and you have a key, it will come in handy. So it is extremely situational and keys…
-
If anything i'd like it to only work within a certain raidius of the killer rather than the killer's terror radius. But not a big deal, annoying but, it only affects healing.
-
He does not need a buff!! He's fine the way he is.
-
Yeah it's defintely a feature bhvr should add.
-
It is annoying to have to of recorded it. But other wise they don't have evidence to actually ban someone. Because as we all know, people suck, and will just report people saying they are hackers when they aren't, so evidence is needed to make sure it isn't a false claim.
-
Ooo yes! This would be very nice as I also tend to use the same charms for my characters.
-
I feel like grabbing unhooking survivors was a decision made a while ago when dbd was in a completely different state. I don't think it's needed anymore, as long as they also adjust some things and make some changes surrounding hooks.
-
It was strong. Now it's a meh perk. It's fine the way it is.
-
The not being able to depip if someone disconnects would be amazing! And we have the quitter bonus but it would be nice if it rewarded more to give you better compensation.
-
I'll take anything!
-
I think the highest prestige I have is like 11, but that's mostly because of auto converted prestiges. I've just been trying to get all my characters to p3 so I have all perks tier 3.
-
Yeah. We need updated portraits for reworked survivors and the newer perks and charater portraits added. I would like to be Ada or updated Claire 😁
-
People go at their own pace. They also said they've been playing since 2018 and have only 1k hours, which means they don't play the game too often and long breaks, which can contribute to being rusty at the game and you have to learn how to play again. And just because you did it in 100 doesn't discredit anyone who gets it…
-
Nea's neon nights head and torso. I thought I liked the hair but after having for a little I realised it is hideous 😂 As well as Nea's graffiti outift, cause I think it's cool and all but I don't play Nea much and I would rather spend the cells on someone else. I'll only be using shards now for cosmetics and use auric…
-
As much as I prefered using the old dh... no... I just think solo queue needs some major buffs.
-
The art team is great, but no, $15 is too much, I rarely buy skins and I generally like to wait for sales if I do.
-
This would be extremely punishing to those who had no choice in disconnecting, whether that's computer malfuction, wifi disconnecting, game crash, game deciding to disconnect, held hostage by hacker and so on. I think it's neccessary to leave it at 5 mins at first and extend that if someone disconnects a lot in a small…
-
I think I rarely see anyone give hatch anymore. As killer it depends on how the game went, if someone dc's early or if I feel like the game was a little too easy for me and they had a rough time, I'll at least let one go. Or if they do something that wows me, idk what that could be but if they do something really cute or…
-
Reassurance isn't really worth running in solo queue, first of all. And you have to buy Rebecca or buy the chapter in order to access it, and it'll be this way for a while until is eventually is in the shrine, you can't expect everyone to buy it.
-
It depends on where you are. If there is a need for more killer players there will be a 25% incentive that goes up by 25 until 100%, same if there is need for more survivors. At the moment it's most commonly survivors that are needed, and quite a lot hence the 100% incentive that is there most of the time (at least where I…
-
Exactly! Well said.
-
Ah, good to know. Thank you!
-
It needs to be 100% or it's not useful, you could probably get away with 90% but any lower and the killer is gonna hear you whether its 75% or 0%. I think if they buffed it back to 100% and kept the exhaustion, then it would still be nerfed, but not useless, maybe even make it have a cooldown instead so you can only use it…
-
But when a survivor is being chased thats a 1v1. 4v1 is all the survivors working towards escaping, so people doing gens and unhooking etc. Its not a 10 second stun, its 5 seconds that, yes, allows the survivor to get somewhere more safe, but that only happens if you tunnel them and 3 seconds just does nothing, the killer…
-
I don't know how or why that dismisses the idea of ds being back to 5 seconds, it's 2 additional seconds. Not a big deal, it'll just make the perk actually useful rather than useless.
-
Thats because solo queue is 1v1. Hence the perk is very neccessary until they actually bother making changes to solo queue to help balance them with killers. No one takes hits let alone hooks for you. You get left on hook and left to die by being tunneled to death. DS is extrememly counterable with the powered exit gate…
-
Definetely needs to be reverted to 5 seconds. Idk why they nerfed the stun. Its like literally the only other anti tunnel perk.
-
True tho 😂