Comments
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I like your idea, and I also thought of this cool killer perk that would add a third exit gate that seems normal but once you opened it up it's fake and blocked by the entity
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But you seriously don't even know how many totems they cleansed. They couldve done all but one. Maybe adding in thrill of the hunt will help prove your point, but until then I still will, in my opinion, think your argument has no basis.
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There is no way the survivors would even know who they're going against till the end (unless they are streaming), so they can't be "fanboys"
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But like its takes forever to find a survivor lobby, and I like to ready up then mess with my perks, etc. Because there is no reason to spend 5 minutes on my perks then wait another 5 minutes for a lobby when that all couldve been done in the same time
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Well then should survivors be able to see who the killer is to properly equip perks? I dont think so
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Well would you rather wait forever for a lobby? 🤣 And they said they were going to implement (I don't know when) a point system, that was actually based off the ranks of you and the killer. So, in your situation, with their system, if you won you would get a little points, but if you lost you'd lose more because you're a…
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Well did you mori them off of first hook? Lol🤪
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If you've been actually paying attention to what the dev's have said you would know that they are starting to just group together survivors and killers of all ranks. And that they have a "hidden" ranking system that I'd based off how well you do against the ranked people you play with.
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Well I just wish they made it to where once it's destroyed kicking a gen would have the same regression effect as when it was up.
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Who said they are making it less powerful? Just because it cant synergize with other slowdown perks doesn't make it a "nerf", it just means that they are changing the way the perk operates.
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You're totaling leaving out the part that makes them "nerfing", which they're not even doing, seem bad. They said they were trying to make it so that killers couldn't have four slowdown perks in a build that synergize with eachother.
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But he is a clown. In all seriousness though, it's just far too annoying getting bottles spammed at you, it's a guarantee hit already, and if he can just keep popping bottles to throw at you it would be even worse.
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It's just survivors using their perks, killers abuse their perks all the time.
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Agree with most of them other than clown and hag. He's already spammy enough without being able to get another bottle in a few seconds
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Why do you killers try to bury every good survivor perk into the ground? This perk is fine the way it is.
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But the Game actually needs a rework... It's one of the most boring maps to ever play on. I'd rather play on Hawkins Lab
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I don't understand how that's toxic. The only thing that I seen as toxic is the t bagging, but other than that it seems the survivors were just surviving.
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In switch there is a rematch button, just click ready. Lol. I literally get the same killer a few times in a row so I memorise their loadout and try to counter it. But when they have NOED I'm pretty useless because I just run around the map looking for all the totems to cleanse them. Lol.
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I get that, but it would be cool if like Meg had a bit faster running speed, Claudette could heal like 5% faster, and so on and so forth for other survivors. Just my opinion, but I think that would be cool. Still I understand.
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But I still feel like moris are more powerful than keys because for a mori you only have to hook the person once. For keys you have to get a few gems done.
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I completed it after my second try. Just use trapper and hope basement is at shack, and put traps at every exit once you hook someone. Use addons like tar bottle and the sacks.
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Only two people would be able to able to escape in this situation.
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Yeah, I hate that. Especially when I waited 30 minutes to get into a 4 or 5 minute match.
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Usually when you get tunneled you are in the injured state. So, you can't really loop the killer that long.
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I completely agree with you and it's so annoying when the killer just follows me when someone unhooked me with borrowed time just to kill me. (They don't hit me so borrowed time doesn't activate).
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That's not what I meant. I mean either staying in the vicinity of the hook or after someone unhooks, even if you hit the unhooker, you still go after the person who was hooked.
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If there was a way to down vote, I would. Ds and Bt are Perks. There is a difference between perks and tactics for someone who's bad at the game.
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I totally agree with you about the face camping thing. I just played a match and got hooked after trying to protect a teammate, so my teammate unhooks me and the Ghost Face decides to come out from behind the wall he was hiding and get me. So, I'm on my second hook get rescued, then he comes out of nowhere again and…
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Claudette because I love being one of the blendettes.
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Ummmm...No. the whole reason I don't like using keys is because if I leave too early I won't get any good emblems and I won't get good BP. But if I decide to wait it out I usually die so I just don't use keys. Unless the survivor plays the whole game out then uses the key they aren't rewarded. I'm just wondering, do you…
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I got to level 67 with completing all the challenges🥴
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Well I play on switch and there is no "SWF", and I still find it super easy to kill everyone at red ranks. Maybe one survives.
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Yeah, but I don't choose when someone unhooks me. So I shouldn't be punished.
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Yeah, but how is a survivor supposed to do their job when they can't get ten meters from the hook? It's not fun for the person who just spent 10 mins waiting in a lobby to be camped and tunneled.
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I play on switch and it's 10x worse. But I know it's because the console.
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No I meant that everyone would start casual and after completing those challenges, they can prestige to expert.
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I feel like you're going in the right direction. But I think everyone should start out in "Casual" mode and once they complete it, they can prestige the Tome level to "Expert" or "Difficult" mode. And the prestige is optional, but you will get the more stuff. It would be so you can get all the extra things. It would make…
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In my opinion, I don't think they would ever do a three strikes you're out thing. Frankly I don't even think they should. I'm not trying to be rude I'm just saying that I payed $40 for this game and I don't want to be permabanned for three DCs. I rarely DC the only time I do is when I get found at the beginning, get put on…
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I agree
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I literally just played a match in purple ranks as a lvl 2 Myers with one perk, but I still managed to sacrifice everyone with 2 gens still left.
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Like it could be a mother-daughter pair.
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I know it's a stupid idea, but it could possibly be the mom?