Tamo

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Tamo
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  • Can we not all just agree to stop putting money into the game till this is resolved? I myself am now fearful of any money I might have put into the game in future. BHVR are really letting themselves down with this, not a good look & not a great situation to add to a growing list of recent problems.
  • I won't elaborate on all you've already said, I agree fully though. It's nice to see another opinion of the same. This event has sucked just like DbD for months if not years now, it's steadily been getting worse & I can't take it anymore. I get fed up in games & if I am one of the last two if I had to bet on it I'm usually…
  • I feel the same way, when I play killer I play as best I can but try not to do the things I dislike having done to me. While I know arguments can be made for times when it's "necessary" if it can be helped I'll just play the game as it plays. You get a flashy save or tbagging swf bunch & you think hmm, I'm gonna lock in…
  • This is the thing, while my post was in relation to a killer not having fun, the same can still be said for sure about swf teams that are sweating it out fast as well. It's crazy, it's like no one wants to play unless the game lasts 2mins. I feel for the killers that just want to play out a decent game & I feel for the…
  • Wow I'm so glad your first game against it went so well. This isn't just one game we're talking about, this isn't always a 4 or 3 person swf either. It's uncoordinated & long. The totems take forever now & while you say the killer focuses too much on totems it depends on the killers; Doctor, Knight, Houndmaster just to…
  • I agree it needs to just be changed, if not just a happy in-between just an affect that still helps hex builds without them being excruciating to deal with. Again I only ask they killswitch it or whatever before the Christmas event due to how unfun it makes games. I completely agree though the perk wouldn't be killswitched…
  • That's not what's being said at all. This also shouldn't be a case of just getting used to it, it's busted. It's genuinely awful, it's not just a strong perk. There's some really strong perks out there they don't need nerfing.
  • Look it was just an idea. Because people enjoy the Christmas event.
  • I know the perk is as intended but I reckon killswitch is the quicker option than trying to revert the change with how close we are to the event. Until they can just do that afterwards or whatever they plan to do.
  • I'm sorry what are you on about? What point? And why are you on smoke? I was just responding to the post. If they revert it, cool I guess, and what?
  • Are we aware you need to even get the first hex? I don't like these ideas anyway, other than the additions of blessing to most & the calm spirit mention. But the issue is also the fact that with Thrill as it is it's stupidly hard to get rid of even one totem so this doesn't work. Everyone seems to be forgetting this that's…
  • Just chucking this side not here too, thank you to everyone here who's been respectful in their responses. I don't need everyone to hate this game mode too, it is nice to know there's like-minded individuals here though for sure. I do appreciate that we can all have our own opinions & actually have something to elaborate…
    in 2v8 sucks Comment by Tamo November 2024
  • ...I won't argue... :|
  • Thing is, if you read it all I explained the situation it was entirely targeted in this case & all done because he "felt like it" anyway though, I agree with you on the state of what Tunneling actually is, I hear it from time to time from my swf teammates they'll get hooked, unhooked but then no sign for a while then get…
  • Yeah I've found it's always been a little annoying but absolutely ever since certain releases the Unknown being a big one in this for sure it just breaks or seems to get worse. So it is fixable & I would like it to be. I played Ghostie after I posted this & couldn't believe the marks I was pulling off myself actually. It's…
    in Ghostface Comment by Tamo November 2024
  • I made a post about this the other day too, Knock just came back out the blue. One session I had 3 games against it, not all back to back, different variations but always the same reason to use it, just slug on the floor till the games basically written off. It didn't matter either that for a couple of the games we had a 3…
  • ...I know
    in Final Mori Comment by Tamo November 2024
  • Apparently so. We can all keep it short I think, This event sucks! XD
  • Well that's true. Lobby times will still be awful either way & it's still just such a shame the event would be there but not enticing to play
  • Yeah I know, that's what I'm assuming unfortunately too. I'd hope it could be altered though. It just kinda sucks thinking you'd prestige only to see it in the Endgame. At least with your friends it's cool to see each others prestiges but absolutely it's good that it then disappears when you actually lobby up.
  • I don't know if you're joking but if we put this into 3 parts, reverse order you've got Endgame (prestige shows up here as usual), Lobby (survivors lobby up with a killer, can't see prestige anymore which is good), Invite Lobby, the bit before that where you can Invite your friends in (that's the part I want to still be…
  • Exactly. 100% It feels like such a silly thing to get rid of. But in a lobby totally makes sense because lobby dodging did indeed happen & for any number of reasons. Prestige too low, NAH or Prestige too high, HELL NO I agree with that change completely, to get rid of it when you're just inviting the SWF together though,…
  • In just bringing that part back, or the removal of it with this change?
  • If I could record 10 games for you & send you a link without faff on here I would. It doesn't need to be tunneled, in fact I refer to the person usually being tunneled to be a swf teammate more often than not.it still stands though. You can choose not to believe it but unless you're playing it with us or seeing it you just…
  • 1 - absolutely the game can be & should be fun live or die, it's been that way for 8 years I totally agree but with the state of things at the moment a bad run can be days not just one session y’know. It's tough, especially for newer players too. 2 - tunneling has always been around yes, the fact it's a common complaint…
  • I appreciate the knowledge & of course the actual intended focus on doing a bit of a perk overhaul, I understand that Dark Sense has indeed got the radius on it & an activation. But again with so many perks doing the same thing as each other (I'm sure there's numerous examples people could think of) to know we'd end up…
  • I'm glad you see it from a similar point as me on the original main topic, I agree with what you said to this guy. I also agree it's efficient for sure XD I think we may just have to disagree that it's not fun for the killer. I've no doubt there's plenty that are enjoying feeling like a god at the game for it. But we can't…
  • Doing that now, I assumed that might be an idea to try already. Thank you though.
  • No error at all, any ideas what that means?
  • As a 2016 vet player this is the worst addition to an already pretty crazy patch. I solo-q a lot myself & having the info it provides is helpful in those situations, it's not busted let's say but it's A LOT of information I wouldn't have otherwise so survivors are tremendously "buffed" by this if they're decent enough to…
  • If only Behaviour put as much time into some bug fixes as you did into your extensive research here XD
  • Exactly that yep.
  • I wasn't XD My swf mate was to get the save. Clown walked forward & she just couldn't do a thing. Also, to anyone saying it's always been in the game I'm laughing about it anyway but it hasn't always been an issue. I've been playing since the game came out back in 2016, wasn't always like this. Wasn't always as many…
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