Dead by Daylight should no longer be affected by an outage. Players logging into the game between September 26 3PM ET and September 28th 3PM ET will receive 1M Bloodpoints as compensation.

Tamo

About

Username
Tamo
Joined
Visits
88
Last Active
Roles
Member
Points
27
Badges
6
Posts
38

Comments

  • Yeah I know, that's what I'm assuming unfortunately too. I'd hope it could be altered though. It just kinda sucks thinking you'd prestige only to see it in the Endgame. At least with your friends it's cool to see each others prestiges but absolutely it's good that it then disappears when you actually lobby up.
  • I don't know if you're joking but if we put this into 3 parts, reverse order you've got Endgame (prestige shows up here as usual), Lobby (survivors lobby up with a killer, can't see prestige anymore which is good), Invite Lobby, the bit before that where you can Invite your friends in (that's the part I want to still be…
  • Exactly. 100% It feels like such a silly thing to get rid of. But in a lobby totally makes sense because lobby dodging did indeed happen & for any number of reasons. Prestige too low, NAH or Prestige too high, HELL NO I agree with that change completely, to get rid of it when you're just inviting the SWF together though,…
  • In just bringing that part back, or the removal of it with this change?
  • If I could record 10 games for you & send you a link without faff on here I would. It doesn't need to be tunneled, in fact I refer to the person usually being tunneled to be a swf teammate more often than not.it still stands though. You can choose not to believe it but unless you're playing it with us or seeing it you just…
  • 1 - absolutely the game can be & should be fun live or die, it's been that way for 8 years I totally agree but with the state of things at the moment a bad run can be days not just one session y’know. It's tough, especially for newer players too. 2 - tunneling has always been around yes, the fact it's a common complaint…
  • I appreciate the knowledge & of course the actual intended focus on doing a bit of a perk overhaul, I understand that Dark Sense has indeed got the radius on it & an activation. But again with so many perks doing the same thing as each other (I'm sure there's numerous examples people could think of) to know we'd end up…
  • I'm glad you see it from a similar point as me on the original main topic, I agree with what you said to this guy. I also agree it's efficient for sure XD I think we may just have to disagree that it's not fun for the killer. I've no doubt there's plenty that are enjoying feeling like a god at the game for it. But we can't…
  • Doing that now, I assumed that might be an idea to try already. Thank you though.
  • No error at all, any ideas what that means?
  • As a 2016 vet player this is the worst addition to an already pretty crazy patch. I solo-q a lot myself & having the info it provides is helpful in those situations, it's not busted let's say but it's A LOT of information I wouldn't have otherwise so survivors are tremendously "buffed" by this if they're decent enough to…
  • If only Behaviour put as much time into some bug fixes as you did into your extensive research here XD
  • Exactly that yep.
  • I wasn't XD My swf mate was to get the save. Clown walked forward & she just couldn't do a thing. Also, to anyone saying it's always been in the game I'm laughing about it anyway but it hasn't always been an issue. I've been playing since the game came out back in 2016, wasn't always like this. Wasn't always as many…
Default Avatar