The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I'd be fine with that, or maybe some sort of addon to make her easier. The reason her kill rate is the only low kill rate is because she's so hard to play so only the upper echelon of players do good with her, survivor is not hard to play.
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Have you ever looked at the stats? If so how are they balanced? Baseless arguments are constant with you
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If you think the game is survivor sided you should try looking at the stats, the guys right. The last official stats showed the killer with an above 60% winrate. I'm red ranks both sides and can say with certainty that killer is easier and the only reason survivor gameplay is remotely fun is because you can play with…
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I mean, I enjoy looping huntresses but other than that I agree with you. Spirit and Freddy are the worst to play against by far, spirits just random chance and Freddy is so boring. I'd say a close second in terms of boringness is clown, he isn't good, he's just not fun to play against in the slightest
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With a good team is the keyword I'm afraid. When you aren't with a 4 man SWF some solos can be nightmares and MMR doesn't help that
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Bruh your the moron that can't even write messages without fking up all your grammar and you're calling me dense. Its ironic considering it seems you don't read mine as I established why... Everyone runs it because of the bloodpoint bonus, as I already stated if you spent t minutes reading. It's easy to counter, get in a…
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BS, you're just a biased killer main. I don't see many people, even survivors complaining against BBQ and actively argue against their point if they do so to pretend anyone that isn't rank 20 complains about BBQ is a complete baby. You're just bad at the game if you think it's an OP perk
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I would say the nerve of you, but it's just stupidity here. You don't seem to read my comments and cry about points I already addressed. Slugging CAN be bad but isn't always (if you read that, as I said there is a time and a place). I don't think you understand that when you're on a gen you can get off whenever you want,…
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If you think BBQ and Chilli is OP, you don't know how to play the game. Practically every killer runs it and it's easy to counter
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I play both, you obviously don't. Do you seriously think the only thing to do is a gen, and yes, even then while gens are boring the skill checks are better than literally ######### all. Gens are shorter, you have to worry about killer pressure and will get forced off into chases (the best part of the game for survivors),…
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Slugging is considered toxic because it's so damn boring. I get there is a time and a place where you should slug but those killers who literally just go out for slugs make the game so incredibly dull as you lie on the ground for 2 minutes waiting for your useless SoloQ teammates to grab you and literally having nothing…
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Bruh, BBQ and Chilli isn't OP if that's what you're insinuating. It's still a great perk, but wouldnt be nearly as big in the meta if it wasn't for its bloodpoint boosting ability and while I wish survivors had a similar perk (or that they just removed the bloodpoint boost and increased base bloodpoint gain by a fair…
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Honestly as a survivor I was so happy when Moris were nerfed but even I was pretty pissed that they didn't bring keys down a couple of notches. I don't know why they even exist as they remove endgame tension, end the game early or just result in a facecamp. It just isn't a good mechanic and they should really be reworked,…
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I semi agree, but then the balance may sway the opposite way and just make killers incredibly patrolly and focus less on chases and more on keeping the game going for ages (i.e. forcing a 3 gen which can be pretty impossible to get rid of in SoloQ) so I'm not sure if this is the way to fix it but man, playing immersed is…
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I'm sorry but any killer who thinks playing SWF is toxic is just #########. You can play toxic in a SWF but most killers pretend 99% of SWF isn't just people playing a casual game with a mate or 2 to wind down in the evening and ######### about being beaten after they get outplayed. Happens on both sides but I swear,…
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I'm sorry but if you think instadropping pallets is OP then you are playing the game wrong. Genrushing can be hard when a good survivor loops you well but it is rarely advantageous for survivors to instadrop pallets
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Queue doing that and then getting facecamper on first hook
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The other day I got downed by the gates as I was running out and was shocked I managed to crawl free, I was wondering why my crawling was so much speedier
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Bruh, pipping in this game isn't even hard. Au revoir
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Yeah, the game isn't balanced around SWF my ass. Look at the survival stats, they prove you wrong. Also you ever heard of the needs of the many outweigh the needs of the few. Not everyone's gonna stop playing because you cry every time you lose a game. You would be the one punished by bad queue times if that was the case…
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Increase them? [BAD WORD] off! Bruh, it can sometimes be annoying when someone disconnects, especially on your team but man, this game isn't competetive. There have been so many cases where I've been playing with friends and we are getting finally hooked and one of them can't be bothered to play anymore or have a brief…
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Sorry dude, but I don't think you understand how many people play against SWF. This idea would create seperate queue times and screw people over, it is incredibly dumb and shouldn't even be talked about
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It's 100% true and I know one massive factor. Survivors are normally quite casual, most people (not all) that play survivor play it with friends for a laugh. Killers however aren't playing with friends so they are more likely to tryhard and get mad at the game rather than laughing it off with a few friends. It's often seen…
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Omg, yes, this needs to happen
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SWF isn't Overpowered. It's just that solo survivors are underpowered
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What an awful idea, this game is only fun for survivor if you are playing with friends. Imagine how long the queue times would be for survivor groups if 95% of killers couldn't go against them. Terrible idea
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Honestly, I wish they banned farming because of how many games I've had ruined by it. It was at its worst when survivor queue times were like 15 minutes, half the time someone would DC in the loading screen then finally after getting a game it's just someone who only wants to farm. This is a game, not a job, I don't want…
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Honestly, I wish they banned farming because of how many games I've had ruined by it. It was at its worst when survivor queue times were like 15 minutes, half the time someone would DC in the loading screen then finally after getting a game it's just someone who only wants to farm. This is a game, not a job, I don't want…
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Yeah it's used for the reason that so many people tunnel and even facecamp. The amount of times it's saved me from a killer playing like a ######### and the amount of times it's saved me from pure luck and caught the killer at a bad time like 50+ seconds after is 1000:1
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Oh my god, when I play with friends I'll occasionally get one of those farmers and they don't quit it, it's so annoying and means it's just a game wasted. If I wanted to earn bloodpoints fast I would be playing killer...
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You obviously haven't played survivor if you think thats a good perk. It's utterly #########. Also you need to learn how to play against DS, I think it needs changes but it denies lack of skill on the killers behalf for the most point. If you are observant you can literally make it so you never suffer from DS. A very…
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Well, I get that it helps you win but A) I don't see how it's fun for you, just the winning part of it's incredibly boring just waiting for someone to get hooked then repeatedly tunneling B) Treat others how you want to be treated (to an extent), that doesn't mean let them win all the time but I don't like to play as a…
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You know how ######### it would be if it was used that way? Some people use it wrong and only seem to walk 99% of the time but man, the perk would be straight up garbage if it was used like that
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Bruh, there isn't a grind in dbd
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I don't understand how people can enjoy playing a multiple game as killer all the time instead of playing survivor which you can play with friends and have a laugh together in a casual game so to each their own. It's like playing a bad horror game but you get to play it with friends so it's alot more fun, even if it's lost…
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Survivor main here: I have seen it happen very occasionally and moreso when I was bad at the game and often when I got downed first, but man, I think he has to understand that it is incredibly rare and you have to be exceptionally bad for that to happen 1/100 games
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Idk, I wish they could just change some core aspects of gameplay. I wouldn't consider genrushing a scummy tactic considering there really isn't much else a survivor can do, with tunneling etc killers can go to other survivors but with genrushing you cant really do much else other than stand around like a melon or cleanse…
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Dude, as someone who's played both other than a few niche killers survivors have a much higher skill cap, are harder to master and are much more difficult to play. As a survivor alone you are weaker than the killer and slower than the killer therefore you must play very well while looping, which might I add is again, much…
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No but it seems like a massive excuse. Like the people that complain because the survivors were good so say it's not their fault, they got unlucky they went against a SWF. If people accept that they make mistakes in-game and it's not always an issue with other survivors then they will actually start getting better
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Hmm, well that's true but I think it should be balanced around 50/50 at max rank. This can't be well achieved until they actually perfect matchmaking though
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I'm pretty sure you overestimate the amount of people using things like that as if to counter the fact that you lost a match. I've played with loads of survivors and friends, spoken to a bunch of them but not once have I ever heard of this app. I'm not too surprised it exists but I think the amount of people using it is…
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Cry some more why don't you. It's already been explained that this is ineffective and is bad for the survivors. I guarantee you no one would complain if there was a similar killer mechanic that BENEFITTED then on the survivor side
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Ha no, it's not just to be toxic. Most survivors just don't know how to use flashlights effectively. Most of my friends do this and I try to explain its inefficient however when they do it, its more out of lack of gamesense, not everything made to be toxic and many survivor mains haven't played enough killer to realise how…
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It's funny how the forums are just a cesspool of crying killers now. Oh no, I'm going cry and get upvotes from people crying with me. Waaa, I'm going to cry about their perks even though I'm using toxic perks as well ;( Oh no, survivor bad, op perks, matchmaking bad, I'm so sad waaa WHY CANT I JUST TUNNEL THEM, #########…
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Doesn't need a buff but it does need a rework. Like a 15 second timer that doesn't tick down while being chased (and can't be manipulated) then if the killer downs you the timer also pauses until you get picked up or rescued to avoid slugging but also avoid the problem of survivors using it after a long time
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Shame because the current meta is unbalanced as hell. A few perks on either side stay meta and the bottom of the barrel perks that literally no one uses just get kicked to the wayside. Hell, they even acknowledge this by having certain perks higher rarities than others for some bizzare reason. It's ashame that they always…
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######### me, you've obviously never spend any amount of time as a survivor. We get WAY less base blood points without perks in mind and we are going to live forever sucks. I mainly play survivor now but I use to play alot of killer and BBQ would be on every build of mine because not only are you almost guaranteed double…
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I agree with the guy that said there isn't much difference between ranks, I got to rank 1 but I'm not a pro or anything. The game has tons of flaws and the developers would rather hide ranks and pretend they've fixed it while they spend all their resources on a mobile cash grab when the base game hasn't been fixed. That…
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Yes, they did it to 'bring it more in line with killers' but not only do killers get more bloodpoints in general but one of their primary perks give you 2x bloodpoints so the average killer gets more than 2x bloodpoints that a survivor gets. It was a stupid change that they should never have done because its stupid. If…
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Not only does the description falsely advertise it in its current state but at the very least I think we can all agree that its stupid to punish you if you survive but reward you if you die. Do you guys agree with me in this aspect, whether its intended or not its completely ridiculous and if the devs claim its intended…