Comments
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I never really thought about the RNG and the like mattering. I'm learning that more people focus on the win then enjoying the game. I always expect RNG to bite me, but you make a good point.
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So if i run Pentimento, haunted gound, since this one give two totems not just one, and two other hex totems, would that count as my five once pentimento was activated?
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Not the answer I truely wanted, but I know you're right. I miss when people played for fun, and weren't hurtful when they lost.
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Thank you kindly.
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Good, I'm not the only one. I thought maybe because I like playing Michael Myers, I wasn't getting games.
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Fair enough.
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I like this. The stats part would be really hard to add suddenly, because it would change everything quite a bit. People's favorites would become hard to use, while other survivors would become rarer due to lower statistics. But other than that, and a little touch up here and there, I think you've got some good ideas.
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I get how it works. If you die with an item you lose it and what not. My point is why would they make it so I have to buy that to get to the rest of my options? It's really annoying, in my opinion, to have to buy something just to lose it. If it was a worse version that was permanently keep or if it was on a separate…
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Share all you want. Bad illustration or not, maybe it'll get somewhere.
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Personally I'd rather have really expensive perks than waste points on something that'll disappear because I died.
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Last via trail.
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My problem isn't the entity. I had to buy a med-kit, 3000 blood points, to get to a perk behind it. Then i lost it, even though it was something I used points on. That's my problem. I don't see a logical reason behind that decision.
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Whats SWF? Also, while it's annoying, camping is a play style: like it or not. Though it can be obsessive to do it to everyone due to one person. Personal opinion, games like these need a obsessive play area and a enjoyment area. But I'm new so take this as a grain of salt. Or sand. Your choice.