agony_deluxe

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agony_deluxe
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  • Want to fix the trapper? Easy one. Get rid of all the trap's spawn parameters. The trapper is in dire need of game lenght. No one respect him because when the game start traps are not set. When game begin all trap are set. Trap spawn in random but predifined positions, just like totems. Yeah, maybe not just like totems but…
  • In fact amanda's secret is ace at loops or pallets. You can monitor where is going the survivor. If he leaves the loop you lose less time. If he stays , as soon as he makes a mistake you can catch him because you know where he is going. Take control of the pallet and etheir they leave or it's a free stab. But still the…
  • Honestly pig's addons suffers from the the exact same thing than trapper's addons. Linked to useless statuses. Seriously who give a *#€& about haemorrhage ? Skillchecks: Meh at best , penalize new players ( ok players don't care, good ones don't even realise you're actualy using addons) On the other hand pig is a bit…
  • Same as for the trapper's addons : Either bad design or linked to an useless status . Seriously, who cares about haemorrhage ? Pig is a bit paradoxal. Reverse trap are ok. Everthing behind skillcheck is meh at best and very punitive for new players ( even casual player dont give a *"€#). On the other hand: Pig is a m1…
  • Hello. First, i like your idea of secondary objectives. I personaly think this is the way to go to extend the game lenght and i made a post about this very similar to yours. Now about the method i'll have to disagree and i will explain and demonstrate why. First and most importantly you propose mendatory objectives. If…
  • On the other side what to do for people who get caught willingly and don't even try to struggle. Sure, they are not ragequitters, but still. Hence, if you adress the problem of ragequitters they ll be more of them, so you have a new problem. How do you adress the new one? My two cents. Apologies for the pessimism.
  • better toxic players than no players. They can't talk ingame and that's merciful. They still participate to the game normaly, with a bit of teabaging here and here of course. they represent a fair amount of the dbd population. i am glad for the game until they start being toxic on a more literal way. anyway except for…
  • i understand the request, but like it was stated, it will be very difficult to give any bonuses without messing with survivors variety in matches. Even for very low bonuses people will stay with the most optimised survivor. So lets say that your bonus is so marginal that it doesn't affect the gameplay anymore: what's the…
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