The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Just came to report this... I think it's a bug from few weeks ago, same thing happened with the Haunted by Daylight tome but at the time I didn't think of reselecting it, thought it was just that one challenge that was bugged but this time with another challenge when it stopped gaining progress despite working just fine…
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I have it equipped for so many days now and even when I stunned them, literally saw the energy pass to me,even gained 3 to my bar. I still didn't get a progress for it so it's hella bugged. Not to mention the part where u can be full or killer not carry any... but when it's bugged even when they have it and you gain it yet…
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agree with 1), the rest I don't really mind they changed it... they can keep that if they want but the aim is terrible, using other items rather than flashlight just because of that (which sucks for killers because everyone is using medkits or strong toolboxes xD)
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comment disappeared, then appeared after I posted new one, sorry for spam
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Bro what's your deal to call me lying.... I was rescued, teammate started healing me (didn't finish) then Wesker came back to the hook, he wasn't camping, he decided to tunnel after the unhook, then what? I'm already almost full at that point... saying tunneling not camping.
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Im not saying removing it completely, but starting at zero so if he is tunneling u have more time before u're slowed down, and if ur not tunneled people usually go for spray anyway so there's no problem either.
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You would still get 10 sec of knowing where the killer is going after u can already move / loop. I see more value from having it proc when u're unhooked than when u are on the hook and can't do anything about it anyway.
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Read it again then because I said if he is NOT in chase... so looping around the hook wouldn't stop the timer, it would mean same as now that u need to either trade or u're killing the teammate by keeping the killer close.
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I thought they said they will increase the chances of rare and higher quality items in the bloodweb but I still didn't see any on my way to 30 + which is confusing. I don't mind this system as much as I mind other stuff with this update but it is kinda weird. Maybe getting better chances of higher quality items and addons…
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Yes this, I played few matches yesterday and only two of those we were able to do all 5 gens. In one, freddy decided to be set only on me while we had coal tower so the map was great, so the rest of the team had time to do the gens and we all got out eventually. The other one was a trapper where the last 2 gens were done…
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Yes most of us got that its not gonna be an outfit nor charm but still thought that the mentioned "prestige icon" was about the one in the post game chat not a portrait. Like some tweaks to it that would distinguish people who prestiged before and those who didn't. With this "legacy" only u know u went beyond because u…
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I think most of us believed they meant icon in the post game screen, something others can see as well - a proof that u put in that effort on that specific character. not a fcking portrait only u can see, what a let down
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Agreed. There will still be a huge amount of camping killers especially since they can afford it now that gens take longer to do. They need to do another basekit where when killer is near hooked survivor entity progress is slowed. Also trading on hook will be so much better for killer now as survivors may not even have the…
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Just came to report the exact same thing, in the new tome IV level the challenge called "The Engineer's Guild" does not count any gen progress, still at 0/10 even tho I've cooperated and finished gens with others a bunch today.
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same,in lobby: actually wearing:
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Yep, I solved it in the second game against him but it was in swamp so I hid behind trees and was lucky that the chains spawned on the other side and missed so I was able to do it, but otherwise u can't until he teleports. As I said I tried 5 times when he was about to hook someone and couldnt finish it, it always…
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It's been acknowledged as a bug, dw https://forum.deadbydaylight.com/en/discussion/268580/jills-face#latest
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More than angry she looks puffy and kinda like a grandma, I'm sad :(
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With that said then it should be more punishing....I dont really care for the 5 sec stun but when u put it like that then why people care about increasing the stun? Its correct that only those who tunnel get punished and for that he should be punished more so he doesnt even think of tunneling... but then again, they can…
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Well yeah thats good, but what about the freaking hitboxes, when are they gonna acknowledge that????? Im mad about the broken rankings but what makes the game most unplayable atm are the broken hitboxes......
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One of the best things were when I was faraway from the killer even had Sprint Burst (as thats now pretty useful with this sht) and during that haste (and seriously faraway from the beginning) I still got hit. Also multiple time got hit across objects like walls and rocks and even when behind the killer. The hitboxes are…
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Yes, this is triggering me the most currently. They need to acknowledge this and fix it asap (still cant find a post thats been acknowledged, saaad)
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They need to acknowledge this and fix it asap... its really hard to play survivor at this moment. Also it seems its happening to PC users only as I played with a PS survivor that didnt get hit from a killer who was carrying me so I saw it pretty much from the first seat :D he didnt manage to get a single hit even in close…
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U get the points in the game already, its counted in the score. U always get 3k for repair, its not post game like normal offerings.
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I can confirm this is NOT true as I had two matches in row when I got one bar above the safety pip, once I got -1 progress second time it was 0 progress as it should be. Also got -1 for reaching +1 pip and even got +2 progress after reaching +2 pip as we are supposed to. Its just broken, its not a new system :(
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Yes same here. When I reach safety pip I get -1 progress. BUT there are times when it still works and I get 0 progress so its not a new thing or anything it's just broken as every game is different. I got two games the same amount as in the screenshot and once I noticed it said -1 and the other time it said 0 progress so…
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Exactly my problem. Today (12.2) I downranked from rank 1 to 3 just because of this and was confused on what's going on. When I reached safety pip or 1 pip I usually downgraded instead, multiple times...