dadamek8

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dadamek8
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  • The fang change is quite big though. Being able to remove chains 1 second earlier is game changing (and of course survivors will only get slowed down to 1.7 m/s instead of 1.1 m/s). Now it will give you a headstart at the cost of making it harder to get the second hit. About the other add-ons, like I said, the solving…
  • He's not the best killer, but most of the add-ons nerfs are justifiable. Playing with and without the fang is like playing a different killer. It was a very stupid add-on (even as someone who plays a lot of Pinhead). The other ultra rare shouldn't really be nerfed, it was okay-ish, but I guess they looked at winrates and…
  • I'm kinda sad that they only addressed the issues with the perk for the killer side. They usually think about both sides when they change popular perks. DS is still quite bad as an anti-tunnel perk. If the timer can no longer be abused and you can't make any progress on anything in the game, some changes should be made to…
  • Yeah I was hoping they would simply revert the changes in 4.0 for 1440p users, but now it's much smaller than before. I can't see any good reasons why stuff like resolution, FPS limit and UI size can't be changed in the game settings (for the first two you have to go to the game files which is pretty stupid).
  • Well, I tried to contact the support basically every year since I lost my legacy Wraith and Claudette in June 2017. Unfortunatelly, every time I got the same response: "This issue will be adressed in the near future" or something like that. As I said in the other post, if they know it's impossible to restore the legacy…
  • But if you can see that someone has unlocked the prestige achievement before 24th November 2016, why won't you let them at least choose 1 survivor for the legacy prestige? If you know you won't be able to restore legacy items, I think that's the best way to give a recompensation reward for people who lost the legacy after…
  • I agree. Hooks are the core gameplay of the game. The game is balanced around them in term of perks. I'm fine with cages as long as they count as hooks. They would still serve a purpose, because you don't waste time at all and you can send someone to the other side of the map if everyone else is around you. Also, why are…
  • I did it on my first try. You can take perks like Diversion and Stake out to get some value out of following the killer for no reason. Having a flashlight is also a good option, because you can save someone this way. I also had Iron Will and DS.
  • Well, the description of Mettle of Man says that you need to get 3 Protection Hits, so technically it should count towards that. And yes, I'm sure that I didn't have a token on WGFL before I took the hit near the hook.
  • I feel like the only people that complain are also people who tunnel every match. Survivors never got to use DS against me yesterday, even though I was playing killer for 6 hours and in every match there was at least one person with DS. In 2.6.0 the stun was actually a joke and I didn't feel like I got punished for…
  • I don't think you saw how Enduring works against DS. Without Enduring the stun takes only 3 seconds and it starts during the dropping animation when the survivor can't even move, which lasts about 0.7 seconds, so the stun time is actually ~2.3 seconds. Enduring reduces the stun to 1.7 seconds and dropping a survivor still…
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