The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
In fact, the killer is as strong as the survivors playing against him are weak, the survivors who know how to play are much more difficult to catch. I would say that the problem is that absolutely no one is trying to explain to them what to do, except for the guides on YouTube and most of the information needed to win is…
-
No, but be careful, there have been cases where the ip address has been leaked through dbd. For example, someone hacked PTB Portrait of murder, which is why the ip of people playing regular matches, leaked
-
you can run as soon as you hear his terror radius, then he'll want to spend a lot more time on you because of the small tail radius. In fact, the distance, the windows closed with +- high textures and earlier dumping of pallets/stun can help. I wouldn't count on it for turrets, they work well only when there are 2 of them…
-
the shooting part of his power is literally the most balanced. yes he can shoot at you at speed 4.6 and he has an explosion, but he needs to hit you from 3-4 to infinity times to knock you to the ground yes he can apply damage through walls, but you, as a survivor, can move away from the walls a couple of centimeters/get…
-
But after that, he will need to wait about 25 seconds (maybe more....I did not find a recharge of illusions in the wiki) to repeat this, from which the usefulness is still quite relative, especially if he makes a mistake. Although he can apparently speed it up by by applying this effect using its power But his shooting…
-
but he can't choose where to put them + survivors can break them. This is one of the worst teleports but despite the explosion, he needs to hit the survivor 3 to 4 times to knock the survivor to the ground.
-
he can literally be beaten by looking at him for 10 seconds continuously immediately after he hit you with the ability.And don't say that this is impossible, most maps have empty spaces where you can press shift+w and it will definitely take more than 10 seconds to catch up with you. And his ability recharges in 7 seconds,…
-
pyramid head. He have the most unique nodding animation
-
Perhaps the killer does not have a carrosion hitbox when he first starts picking up a survivor. After all, at this moment it is impossible not only to blind him, but also to stun him with a pallet, which, of course, is not necessarily explained by the lack of a hitbox, but perhaps this is so. Also, the killer does not have…
-
the part where this peru prohibits the killer from applying statistic effects is too strong, because it makes the abilities absolutely useless: Unknown,SM,Chostface,Shape,Clown, Doctor and possibly Plague,Artist,Trickster,Freddy, Knight, Singularity,Sadako (I don’t know, they count whether the effects are status effects,…
-
why do you want the killer to kill at least 1 survivor in only 50% of the matches? Not 4, but at least one. Kill rate is not win rate. Escape rate is also not the overall win rate of survivors, it means that 40% of the time at least 1 survivor escapes (for some, it turned out the percentage was higher). In fact, we don’t…
-
i have a few questions to Why can survivors repair generators without a perk? And force the most killers in the game take perks that slow down the game? Why can survivors blind the killer without perk,and force the killers to take lightborn. BECAUSE
-
I think developers will delete this add-on in ptp. They'll touch add-ons of these killers that's for sure
-
It will be funny if at the PTB it turns out that all these changes were just a small compensation for tougher and more serious nerfs. At a minimum, we possibly will have a massacre of addons. with just a couple of changes they can worsen the experience of a potentially interesting chapter, thanks bhvr
-
ok, this is the fault of the developers’ lack of desire to teach survivors and force them to learn. And plug holes in the foundation of games . Holes such genrush
-
In about 43% of games, at least one survivor escapes. And about 60% of the time, the killer kills at least one person. this is not necessarily a victory. I think this is actually a great statistic.
-
1. Killers can hit survivors through fences/railings 2. Previously, a balanced landing removed the stun after a fall permanently, which opened up huge spaces for survivors in terms of endless abuse on some maps 3. PTB "portaint of murder" was the first PTB for which a bugfix was released. 4. Michael Myers can accumulate a…
-
and even this perk, unlike MFT, has activation conditions that will not be activated in every chase or even match, and activation of which can be prevented simply by not blinding the killer (oh yes, the killer will not even be able to see some part of the effect). This perk cannot even be compared with Mft.
-
survivors cannot abuse ruin because it is NOT CONSIDERED a regression event because it does NOT immediately take 2.5% or more of the progress of the generator when active, but simply begins regression. This system will essentially work only on kicks, taking 5% and everything that immediately takes a certain percentage of…
-
in my opinion, this killer should be something that sets the rule for the game from which survivors should play, not the other way around, because killers are the main source of content in this game, the more varied and interesting it is, the better, and whether the survivors die in the match or not , the most important…
-
Any attack by any killer stops doing damage only when the killer gets back into his usual position, this isn't Chucky's special feature, he just has too special attack animation.
-
They gave the assassins a great perk called Ultimate weapon to weaken it after six months. As soon as the killers get a great perk, they start complaining about it and as a result, the developers weaken it after 6 months (Friends till the end is an excellent candidate for such a fate). Honestly, such situations look like a…
-
there are 4 survivors, not 1, and there is no point in 1 of them being able to resist the killer extremely effectively during the chase, you will fall 100%, and you will be 100% early sooner or later, in fact, this perk prolongs your chase for free,just because of something that will happen sooner or later this way Play…
-
read the description of killer perks. Most of them either have difficult conditions for activation, or a limited duration of action, a serious negative effect, when the mft had none of this, it just prohibited the use of perks such as Dh Sprintboost, in exchange for reducing the effectiveness of the killer's speed by 20%,…
-
literally in the next major update...they will fulfill a few dreams of the survivors, in the next 6 months they will weaken the UW. JUST WAIT!
-
I think that the goal of the developers is not to fix the 3gen problem (in fact, this is just a symptom), but to completely prohibit the killers from winning in such a way that they will serve to change the demogorgon and hag in the next patch, because they will most likely die after solving the 3gen And I believe that the…
-
Doctor: Nerf madness and possibly a shock therapy buff so that he is less dependent on addons, which are likely to become useless. I think if they seriously take up the processing of this killer, they will most likely try to remove all the unpleasant elements from him according like the special skillchecksany case, I…
-
Normal footsteps: If he is 16 meters away from you and you see his hitbox (it is slightly larger than the model), you will see footsteps showing where he is. It seems to work like this
-
When a survivor sees Chucky's hitbox, he sees footprints that are designed to compensate for his height. And if they try to fix this problem somehow, it will most likely be an enhancement of this mechanics. Don't expect anything more.
-
Weak, boring, forced to play stuffy for the sake of victory, a killer who is also terribly easy to play and without any special features...he ranks second in the top of my not favorite killers, right after the new sadako, about which I can say exactly the same
-
yea i changed the text because I realized that this is not just a bad joke, but too bad a joke to exist
-
idk:D
-
No, the mft is really weakening here, as is off record. This is just an exaggeration and a stupid joke. Yes, it seemed funny to me to give rework mft for a total nerf, and then write that everyone who does not think so after reading it does not know how to play.
-
yea this is just a bad joke
-
They will not improve, it will not make the players stop playing seriously, and with a serious game there are a million problems, the solution of which is perks (they are crutches again) This will just make a huge number of characters absolutely dead and unsuitable for the game, because most of the characters do not have…
-
most of the mata perks in the game are crutches pinched to solve certain problems (off record fights with the tunnel, pop fights with the genrash) besides, it will remove one of the most interesting parts of the game -building. Not being able to open perks for all characters, players will also not be able to create fun…
-
only if they remove the main buildings and reduce the number of pallets to ~10 on each map, and move them 20 meters apart from each other. wiggle shouldn't be useful as long as the survivors have looping and the ability to stall for time in the chase. Why should a survivor who knows how to loop killer still have a chance…
-
I think they will be change painres because his nerf is persistently demanded by survivors, and if some side is demanding something (especially beginners), then it will happen sooner or later. tested on my own experience . but the UW will definitely weaken, that's a fact.
-
that is, it would be interesting for you to play against and for absolutely identical killers who do not bring anything new to the game? You're the strangest person I've ever seen. and against most murderers, everyone has already come up with counteraction tactics, learn to play.
-
1. I have another question: Why shouldn't a survivor be rewarded for effectively hiding from a killer and effectively stalling for time in chase? 2. Secondly, if the player is playing +- actively, he will be 100% in chase of it in the radius of the killer's terror several times The emblem system sucks not only for this…
-
the last survivor has already LOST, there is no point in helping him escape.
-
they will remove it from the game, and apparently they hate it so much that they don't even want to significantly enhance it or redo it (they literally just nerf him recently). If I were you, I wouldn't expect anything good, otherwise you'll be disappointed.
-
there is a tab in the menu (it seems to be called first staps)opening guide There are all the effects.
-
In my opinion, there is a fairly high probability that Chucky will be a stronger Gemini (or knight) to some extentLike they will move into something or someone /control technology (in one of the relatively new films whose name I don't remember, he kind of did it)
-
it seems they have always tried to fill the hole in the mid chapter that add only one character with a lot of changes in the gameplay, for example, in "hour of the witch" they changed about 4 killers (like Legion, deathslinger, ghost face and spirit) And in a full-fledged chapter with Deathslinger, they completely redid…
-
The killers have been waiting for the nerf mft for about 4 months, now it's your time to wait. This perk will certainly be weakened and most likely it will happen in one of those 2 updates, I am sure that the UW will live exactly the same life cycle as the recently redesigned mft
-
A knife next to other knives? Seriously?
-
Okay, you see a survivor, but what's next? you join them somewhere in 95% of cases, And the chase seems to be the most fun and not constantly thing in the game and will greatly depend on 3 facts: The killer's skill, the survivor's skill, random. Am I not right? You found a survivor, well done, and now catch him. It's not…
-
It will be weakened in one of the next two updates:He is often taken, he is similar in hatred to MFT.
-
No, he needs them. It should at least be strengthened a little in the chase to compensate for the weakening of its 3gen, which seems like a great solution. HE NEEDS A CHANGE