The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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To begin with, what is a high MMR? What is the point of a discussion that does not reveal numerical values?
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The MMR system is broken. Unfortunately many agree with this. And it is true.
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Yes. At least it's better than playing with bad survivors and then getting tunneled by baby wraiths and losing. Also it is only a problem with Nurse and Bright. And the system can be improved. For example, divide queue into ranked mode and casual mode. And in ranked mode, nurse and bright are only 3perks. Add-ons are less…
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I just want players of the same skill set to play the match. So I don't know the answer.
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Please provide evidence that queue times increase. Is there anything more stupid than guessing?
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buffing Solo Queue? No, it's not necessary. Just fix MMR.
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The problem with solo queue is MMR.
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The problem with solo queue is MMR.
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The problem with solo queue is MMR.
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So Lights out is on and queue times in normal mode have increased? Developers cannot use time as an excuse.
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Buff solo survivor? Solos are not a problem. The problem is the MMR system that matches baby survivors together.
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MMR exists. However, it is not working. And there is no way to verify it. Nothing could be stranger than this.
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MMR lol... Is there anything more pointless than arguing about things you can't see?
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I agree with you. First of all, developers and everyone must understand that in any competitive game there are two types of players →players who prefer casual play and →players who prefer ranked play. And both players need to be respected.
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So why does the first hooked survivor in the current match commit suicide? Why is Chase the other survivor's 20 seconds baby? Why do I match with Survivors and Killers to DC? I've been playing this game for 10,000 hours, does that mean my skill is low? I don't know because I can't see MMR. And I didn't think the previous…
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So wouldn't it be better to separate the queues? Solo only → Ranked mode Solo & SWF → Casual mode
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It seems that you and I have different interpretations of casual mode and ranked mode. I think the mode we're playing now is casual mode. This is because MMR is not functioning at all in the current mode. I want a match where the MMR is visible, the MMR is more detailed, and a ranking is given. That's what I think of…
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It took two years for BHVR to realize the importance of MMR. I've been calling for more detailed MMR for a long time...
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Ranked mode for about 2 weeks. ・No SWF, just solo queue. ・It takes time, but matches players with similar ratings. ・Show rate rankings for each killer, and show rate rankings to survivors. ・BHVR will be looking more closely at Ranker players' game files to ensure they are not hackers. In other words, I want casual mode and…
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It's exactly as you say. In other words, as I've been saying for a long time, it's not that the game needs to be balanced first, but that it's important to match players with similar skills. But developers keep ignoring it.
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Every time I have a question about MMR I have to ask and find out on the forums lol. That's really stupid. If you make the MMR public, players will never have any doubts.
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It is really a pity. There have been suggestions for new game modes on the forums in the past, but why did they choose this mode, which is the most boring? We have already experienced this mode with Dredge and it is not interesting. Also, the fact that it's dark means it's not suitable for streaming, and it won't be…
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You said everything I wanted to say. Thank you. And BHVR should improve all these problems. They always just adjust perks and add-ons without thinking about the quality of the game (matchmaking) at all. They don't understand how important matchmaking is, and if you don't make adjustments to it, no matter how many new…
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>> A big part of the reason why we don't show it is because we don't want to pressure people into going out of their way to raise it. Why is that?
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Has the bug where MMR collapses if someone leaves the lobby been fixed? Also, I'd like to see the players' MMR, even if it's conditional.
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It's not that MMR is bad, it's that balance adjustment (Nurse, Bright, Perks) is bad. MMR is essential to match with people of the same skill level. With MMR working, poor game balance becomes noticeable, and BHVR makes it easier to adjust the balance, so this is a very good thing.
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No, Much stricter MRR queues were a lot of fun. The killer players were experts and so were the survivors. Now the killers are mostly babies and the survivors are pooping in the corners of the map and it's really boring.
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I agree with you.
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I'm tired of this opinion. I value quality over wait time. Even if you can't split the queue into two, MMR should still work fine. Why is my teammate resting on the edge of the map while I'm being chased by him for 3 minutes? It's ridiculous that there are so many games where you can't escape because of your allies.
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Thank you BHVR. The player card that will be implemented this time is one of the really nice features. Just like in APEX, I can give my profile a title and show it to others. Additionally, the ability to see other players' player levels is great. I'd also like to see a feature where we can see our ratings, or some other…
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I completely agree with this opinion. All I want is to play against players of the same skill level anyway. In the old rank system, those who quickly reached rank 1 could enjoy high-level matches. Now it's a chaotic match.
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Is SBMM implemented? Are you serious about that? So why am I matching Prestige 100 survivors on Huntress, which I barely play? Why would a survivor who has played the game for 9000 hours be matched with a survivor who has played the game for 15 hours? Why are the other survivors crouching at the edge of the map after a 3…
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Many people always start with denial. That's a guess and we won't know until we test it. They need to try new things to make matchmaking better. Also, if you can't split the queue into two, MMR should work properly.
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Well, I hope you at least get matched with players of the same level. Why should I be matched with a novice survivor, work for a novice survivor, and be executed for a novice survivor? And vice versa. I'm not good at Huntress, so why should I play against a skilled Prestige 100 team and lose? Is MMR a joke?
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I've been playing this game for 9000 hours, and recently I was matched with a player who had only played 15 hours. Do you think this is really the correct matchmaking?
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That's why I insist over and over again. You can't adjust the balance unless you make MMR work.
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I've always been vocal about MMR, but unfortunately BHVR doesn't seem to care much about it. I think one of the big reasons people don't play DbD is that MMR doesn't work.
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I'll say it again and again BHVR. The important thing is to have "choices". You should immediately create a "Quality" queue and a "Time" queue i.e. Ranked Matches and Casual Matches.
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I think we should test it. We don't really know the ratio of players choosing between "quality" and "time", and the distribution of rating tiers isn't even. It also depends on the range of matching ratings and the time of day. Matching times will certainly vary, but testing will be necessary to see how long matching times…
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Most games know that queue quality and time cannot coexist. So it seems that you are trying to measure the coexistence of "quality" and "time" with vague MMR, but please understand that it is impossible. It's best to split the queue in two.
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I'm surprised so many people say this game is a casual game. If it's a casual game, why are so many people commenting on balance changes? I think it's because people want the game to be fair. So what does the game look like when we seek fairness? The answer is simple. Makes the game more competitive. In other words, it can…
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"Fast" Robbies should not be subject to MMR as they are now. In other words, the lobby will be created as soon as 5 people gather, so if the queue is split and the number of players is halved, it is expected that the matching time will actually be faster. Also, I think that there are few players who care about matching…
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No need to balance in casual mode. How do you balance casual mode with players of varying skill levels? It is impossible. But looking at Ranked Mode matches makes it easier to adjust the balance. Because it will match with survivors and killers of the same skill level. As a premise, it is necessary to compare players of…
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The answer is simple. In rank mode, it can be solved by penalizing the increase or decrease of rating depending on the killer. Disabling SWF solves it. But there are two types of players. "Enjoy Player" and "Expert Player". So how can both players have fun? The answer is simple. It is to implement casual mode and ranked…
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Know that no matter what you say, players who haven't seen the rating numbers won't believe you. In fact, many people are currently complaining about MMR. Either way the current MMR system is flawed and needs to be improved.
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Did you know that modern MMR is broken? That's why there's been a lot of discussions about MMR on the forums lately. No matter how much you listen to the explanation in words, no one can believe you if you can't see the rating. Consider making casual and ranked matches as others have suggested. The reason is simple. This…
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That's why I've been saying for 1000 years that casual and ranked matches are necessary, but BHVR doesn't listen to me at all.
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In ranked matches, you need to create new goals that are not win or lose. For example, make it possible for only you to see your rating, and make your MMR more detailed. Specifically, you are a killer and have a 1000 rate. And 4 matched survivors have an equal 1100 rating. 0 → lose 20 rate 1 kill → no loss of rating 2…
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Rank mode has only one limitation. That's making SWF impossible. Next, we will detail the rating system in more detail. Maps, Hooks, Gens, Items, Addons, etc. should be considered. Casual mode, on the other hand, should literally be casual. I think it would be good to eliminate the current MMR and make it a completely…
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I think casual matches and ranked matches should be separated. Unfortunately MMR is a joke these days and both players are complaining.