Comments
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Using a bug to gain an advantage is by definition exploiting which is very much bannable. Just submit a report and hopefully they get what they deserve.
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Apparently this was actually fixed! Now lets pray for the Oni one.
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This was also the case for the Oni weapon from a few rifts ago, was also reported and kept the same sadly. Hope they end up fixing this eventually.
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This is oddly similar to the report I linked below, feel like this might be an issue on every map that has a drop like this.
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Potential Energy should've been killswitched the moment this was posted, I don't understand why BHVR is so hesitant on using a feature that was specifically made to combat these kind of exploits/bugs.
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Hope they fix this asap, this makes playing miserable.
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I found out later that this person has a lobby loader and was essentially cheating (semi-high level comp player btw). Uses it on stream & displays everyone's MMR, is forced to swap accounts like twice a week but twitch allows it for who knows what reason. There is a vulnerability, but it's the same vulnerability that…
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I sent myself to Midwich & tried to recreate this but wasn't able to. Has it happened multiple games or was this game just a one off?
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Despite being a way too large map, it also just has way too many deadzones. It also has an extreme lack of lockers, it's not too bad on huntress/trickster, but especially for Dredge it feels like playing with half a power.
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Well not really, no collision doesn't mean they can't hit you. Just means they can't prevent you from running away. They could still just hit you and get rid of the OTR/BT.
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You say they were supposed to be, but unlike with legacy skins it was never explicitly stated that they were going to be a one time thing. They are very much different, one was an expectancy and the other was a promise. Whilst I understand to you that doesn't mean much, and I also am aware there's very few legacy players…
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Think it's been suggested many times by now, but just posting it again. In my opinion the solution would be to invert map offerings, rather than being guaranteed to go to x map it should prevent you from going to x map. Being able to rule out a few maps is much less powerful than the current state, it would also mean no…
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Making players not have collision in the anti-tunnel duration is probably the best solution to it all, killers can't bodyblock you, you can't bodyblock the killer. It would make for very healthy gameplay.
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They ran an experiment a while back where some players couldn't see other players' prestige level - from what I remember it had quite conflicting feedback. The main issue lies with the concept of prestige, which tends to be that people want to be able to show off, which the change of hiding prestige levels prevents. I…
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I think it's quite the mistake to keep releasing exclusive cosmetics, so I'm glad they re-released the crowns. They never should've been exclusive in the first place & should just be a recurring thing every anniversary. I think re-releasing legacy is a step too far for a couple reasons; but the main one being that the game…
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No, but they shouldn't be able to find out my steam name in the first place, that's the whole point of anonymous mode.
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That's what I suspected too, only reason I figured this might be a vulnerability is because this was a semi-high profile competitive player - who does in fact stream to a reasonable amount of followers. I submitted a player report as well so it's being looked into there as well, just wanted to make sure that they were…
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Could you attach a screenshot of the addon description on your side? Does state it clearly on my end.
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Posting again since I didn't see if you replied last time, can you still get even higher by playing more games?
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Did you by any chance go over through challenges, redeeming a code or daily rituals? Can you still continue earning if you were to play a game right now?
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Funnily enough Shadowborn does make flashlight saves easier by just a little bit. Very happy to get my fourth perk slot back though.
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I think the big concern with it is that it feels like you're powerless when it gets used against you. The only real counter is keeping the person who has it injured, but then again sometimes you don't even know it's in play until it's too late and it costs you the game, especially for weaker killers or worse players, when…
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This was changed a while back, Merciless Victory is now directly tied to killing all 4 survivors by any means. (see https://forums.bhvr.com/dead-by-daylight/kb/articles/369) The bug in this case would be it not correctly granting a merciless victory through either bleeding someone out or the mori.
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I double checked ingame, and the description wildly varies from the Wiki one you've included in your post. The wiki is often off when it comes to descriptions, would recommend checking it ingame to get the correct conditions and effects of the perk. Ingame the description actually doesn't show it as a condition at all and…
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With the addition of the player cards feature this has been re-located, press the badge (black box in my case) at the top corner of your screen to access it. In there you will find your devotion & killer/survivor grades.
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This is intended, the reason the special items were split was to make it so you didn't have to drop your normal items to interact with killer powers. In this case not being able to use items is the downside of grabbing & holding a tape.
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Can confirm this bug, requires fixing asap. He's literally unplayable in this state.
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I barely notice anything different from how it sounded when on PTB, it's still very awful and gives me a severe headache and it's ruined playing vs or as ghostface for me.