just do hatch perk. only for last one. have perk = have hatch with same rules: last one + 2 gens. when all gens done it appears anyway. and without perk last surv can't hear hatch sound if all team died after 5 gens popped and hatch is opened. to be fair for survivors, too but get rid of standoffs - give killers same perk…
That idea found me in the middle of another topic, so i'll just put same text here: And I don't understand why hatch even exist. Like Entity wants last survivor had a CHANCE? LUL. Chance capsed cause it's not chance..it's almost guaranteed escape cause surv's animation way faster than killer's and fresh surv have 3 chances…
Bubba don't have red addons so I want to suggest one that if he goes threw a pallet, he won't stop (maybe for sec to cut the pallet, but slightly faster, than without addon) and continue his chainsaw run, but his bloodlust resets to 1 lvl after that (if there was only 1 lvl, that it goes to 0). Also that addon should…
The main problem is most of the killers too tall to hide them even if addon was their's. Doubt it's popular addon for killer. But why it so expencive? I understand why survivors have fog increase addon. they can play stealth-mode by crouching in far distance. But why killers have same not cheap addon? To make them harder…
I guess hatch standoffs are usual on this point. This looks so out of game atmosphere and so stupid, but it's fair to have last surv to escape. without hatch last surv almost have no chances to escape. but for killer this becomes to waiting simulator for mistake if he wants to win. To remove that stupidest part from the…
I doubt this happen, still it will be awesome to have cusomizable survivor. As survivors only depends on unlockable perks, their look don't matter at all. It kinda hard to do (and better go for fixes and balance stuff), but it'll refresh survivor appearence, as they almost same every match. So every account have to buy (or…