-
Very Inoffensive Anti-Tunnel Idea
For those of you that feel anti-tunneling measures should be base kit, if they exist at all, this is what my idea aims for! I know this is an idea that's been discussed by some content creators, so I wanted to share my thoughts. Any base kit anti tunneling would have to be something the killer both can't avoid if they want…
-
Generator Aura Bug
• Platform: PC / Any • Bug As Survivor, when using a perk that highlights Generators (such as Deja Vu, Visionary, etc.), effects that highlight that Generator in yellow (such as Blastmine, Wiretap, or especially killer perks such as Trail of Torment) don't apply, leaving the aura red. Effectively, this robs the survivor of…
-
Flavor Text Quote Missing from Decisive Strike
Step 1 : Boot the game Step 2 : Look at Laurie Strode's character info OR select a survivor that has Decisive Strike unlocked Step 3 : Notice the absence of the quote in the perk's description. The quote that should be on the perk is: ""There's nothing to be scared of." — Laurie Strode" Source indicating that Decisive…
-
Alert Doesn't Proc When Nemesis Breaks Pallets With his Tentacle
Any Platform - Perk not triggering when it should Process Step 1 : Boot the game Step 2 : Play as survivor in a public or private match Step 3 : In the lobby, equip the perk 'Alert'. Step 4 : In-game, when Nemesis reaches at least Tier 2 and breaks a pallet, notice that Alert does not proc nor does it reveal Nemesis' aura,…
-
"Fully Deplete 3 Keys" Tome 1 Challenge Not Working
Systems: All systems, presumably - Archive challenge not incrementing when completed properly DESCRIPTION Step 1 : Boot the game Step 2 : In-game, equip any key that can have its charges depleted Step 3 : Play as survivor in a public match with the equipped key and deplete its charges Step 4 : Notice that when all charges…
-
Technician Perk
Hi all! I've always been sad about the perk Technician being too situational to justify using, outside of just expecting not to hit your skill checks for whatever reason. Even now, with the consistent noise nullification, it punishes missing skill checks with extra regression, meaning you still get punished when you run it…
-
Crossplay Suggestion
I think it would be neat if you could see which platform crossplay players were playing on, instead of the generic crossplay logo. There could be an Xbox logo for Xbox, Playstation for PS4 or PS5, a Windows Store logo for Windows Store, Switch icon for Switch, Steam logo for Steam. What do you guys think?
-
One Method to Alleviate Face Camp Distress
I don't feel like face camping will ever go away unless a mechanic in the game actively discourages it. A paused sacrifice timer for the survivor, some penalty on the killer (not their rank, but something that affects gameplay), a bonus to objective progress to other survivors (aside from the genrushing they can already…
-
Active Reverse Bear Trap (The Pig) QoL Suggestion
Currently, when a Survivor has an active Reverse Bear Trap (RBT) on their head, they can see this indicated by the beeping on the RBT itself, as well as the timer (assuming they are not dying, hooked, or in a chase). However, to further enhance this experience, I would like to suggest that active RBT's play some kind of…
-
No Mither!! Let's 'ave it, then.
While I do really enjoy the meme of spawning injured, I feel like what really unnecessarily cripples the perk is the fact that it is immediately made clear to the killer if a survivor is using it. I feel as though there is a way to decently work around this, while keeping the functionality the same. When running No Mither,…