I think a good idea for perks would be to implement a perk filter. With the number of perks steadily rising it can be a bit of a hassle to look through them all. Perhaps I only want to see the exhaustion perks or maybe aura perks. whatever the case it would make searching for a specific type of perk much easier.
I was trying to use the new perk For The People and it would not activate. It gave me the prompt to activate it by pressing my active button, however, no matter how many times I pressed it or held it the perk would not activate. I have continued to try to use the perk with similar results. I found that it does not matter…
The killers all have unique powers that only he or she can have; however, the survivors only have their 3 starter perks. Eventually, with teachable perks all survivors become mixed together and blended so it does not matter too much in the end whom you are using. How about giving each survivor a unique trait that…
Is it a annoying problem or a useful tool. I guess it depends on which side you are looking at it from - Killer or Survivor. For a Killer, almost nothing can be as annoying as wasting time trying to catch a survivor that is just looping. However, as a survivor, this is a very useful tool to help escape. Should this be a…
Similar to BBQ and Chili, this perk gives a boost to points at the end of the match; however, BBQ also has a useful tracking part to it. Where is WGLF has only the point boost. I think the perk should get a useful addition to it so that a survivor does not have to sacrifice to include it in a loadout.
Put more reward behind increasing player level beyond getting more iridescent shards. I do not want to sound greedy, but I think that as the level grows and you gain more devotion all bloodwebs should get slightly better (relative to your own level) similar to gaining prestige with a killer/survivor; however, it should be…
Stop placing my Hexes in open fields like shining beacons! Hide them better please. That is all.
Be able to lock-in groups so that when a match is finished there is no need to exit out and re-invite everyone.