-
Mettle of Man needs a slight tweak
For a perk that requires a full game of set up you should not just lose it if you get downed from full health After triggering your third Protection Hit, Mettle of Man activates: While injured, Mettle of Man shields you from going down the next time you take damage. to the Killer whenever you are farther than 12/14/16…
-
New player experience (The grind and solution)
DBD had become such a massive game grind wise 38 killers and 45 survivors just getting the perks is an absurd grind. Estimate prestige 3 all characters 3 mil(1mil per prestige if cheapest items)(could use actual data for avg bhvr) 3mil x 45 survivors + 3mil x 38 killers = 249 mil… I'd probably bump it up to 280 to account…
-
Devs should make a community map maker system.
Let the players duke it out for best map designs. Would probably be more efficient for them in the long run.
-
Killer behavior has gotten so much worse
Just had the pleasure of some nurse bleed the last survivor out for 4 mins then gloat in chat saying we suck.
-
Greenville Square is awful to play on.
I really don't know how to play this map. I lose probably 95% of my games on this map. 6 out of 7 generators are on half the map so theres no need for the killer to even go near the theater when you can see all the gens in the middle of the forest. not to mention most of the pallets are very unsafe. I think its their worst…
-
2v8 should really have less survivors
I think you could experiment with having less survivors like anywhere between 4-6 survivors and having some potential buffs like less gens, more hookstates, or faster actions.
-
The game needs a game-mode with no items, no add-ons, and no offerings besides Bloodpoints.
-
Map and key rework ideas
Keys and Map rework Keys by default can now see the aura of survivors within 24 meters when using it Broken key is now fixed and provides 10 seconds charges Dull key now provides 20 seconds of charges instead of 5 Eroded token now shows aura of gens within 24 meters Scratched pearl increase aura range by 24 meters (was 12)…
-
Has anyone actually recommended this game to anyone recently?
How do you tell them "oh yeah if we play survivor together we are supposed to lose most of our games, its by design"
-
Can we please nerf Predator.
It completely kills any viability for any perks focused on losing chase with the killer. Not to mention how many nurses I run into that just get free wall hacks
-
Can we see some stats for the lights out mode? Specifically kill rate and anything for the candles.
-
So much overblown negative reaction for skull merchant just give it some time
The changes havent even gone through yet and she would probably even still do fine. Maybe not 70% kill rate but in no way is this going to kill/gut her. I think she need more nerfs but they didnt want to overnerf her so well have to see what the kr is after
-
Was there stats for last years lights out?
-
Survivors cant unhook or heal themselves/another survivor sometimes
bug seems to happen when they get hit after being unhooked(aka tunneling)
-
I've been picking up all the Blood Zones I see.
I have no reason to buff the killers lung range by 100% when the survivor buffs are negligible.
-
Is killer 'humping' a reportable offense?
-
Should bhvr increase map spawn rates temporarily for reworked maps and new maps?
-
Weaving Spiders needs to be hotfixed
Everytime someone starts using that perks someone on the team disconnects and becomes a bot
-
Oni is able to turn more than 90 degrees (270)
part of it could be visual bug but theres no way he could hit me and the barrel at the angle he was coming at
-
Wood sticking out at this tile blocks you.
-
Is not being able to unhook the survivor after another gets grabbed intended?
So after a survivor gets grabbed trying to unhook the survivor on hook. The hooked survivor gets stuck in an animation for a few seconds and can't be unhooked during that time.
-
Can we please nerf basement bubba already?
This playstyle is beyond stupid. Wow im going to start a match so I can sit in a corner and camp anyone unlucky enough to go down near the basement. All we need is to bring him in line with other killers who can't activate their power within 8 meters of a hooked survivor. There's no reason the power with the best camping…
-
Just a hook grab after I unhooked
No you can't convince me hook grabs from healthy are fair
-
Call of Brine too strong for solo que?
The Generator regresses at 150/175/200 % of the normal Regression speed and its Aura is revealed to you. Each time a Survivor completes a Good Skill Check on a Generator affected by Call of Brine, you receive a Loud Noise Notification. Just a nightmare to deal with most of the time. Ive taken to running rookie spirit to…
-
More survivor balance change PTB idea.
So I think they should buff the unhooked survivors to have no grunts of pain, no scratch marks, and no pools of blood for 20-30 seconds after unhook. Make it a conspicuous action too so less abuse. Hardcore tunneling is unfun for the survivors. This will help lower the skill floor for new players who don't realize they…
-
Pallet hit validation not working
Hit through pallet