Tunneling and (soft-) camping have always been discussed, frowned upon or even hated by survivor players. Whilst I totally get why it is not „fun“ to play against, I feel that there are several factors in the game basically pushing players in that direction. These are: Effectiveness - Truth is, tunneling one person out of…
The kill statistics on killers overall and on the top 5% of killers have been released. While I know that there are many other factors in play that could influence these statistics, I think one of the most important ones has not been considered yet: 5% does not represent high skill players!! One could assume that 5% is top…
The following situation (or similar) has happened to me several times during the last two weeks.: -> 2 Survivors are left in the game. -> I defend 3 gens that are close to each other (but sometimes situation happens also when game just goes bad for survivors). -> Survivors decide to not do anything at all but hiding.…
1. Ranking System (and rank reset) There are two major issues with the current ranking system. First of all, frequent resets are bad for matches because they too often enable being matched vs. different ranks. Imagine in SCII if a Master player was too often matched against silver. The second issue is that ranking up as…
There has been quite a discussion and an uproar since the statistics were released. Apart from the fact that the data and how it was collected (or the lack of clarification how exactly) makes the whole statistics kind of worthless with regards to balance. There is another very important reason why is often misinterpreted.…