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Removal of keyboard support for menu(s) navigation
Why does keyboard support for menu navigation keeps disappearing with every other update? A very long time ago we used to be able to switch characters using "Page Up / Down" (or "Home / End") like console players can use R3 / L3. Recently we could navigate Rift Pages also using keybinds instead of needing to use the…
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Deep Rift cosmetics color
Please stop with the blue/bluer recolors. You don't even have to make it unique or different, just anything but nonstop blue. If you can't be bothered to make a proper recolor cosmetic like the ones in the store, just try black/red, black/grey, white/black, white/grey. Literally anything but blue. Most of these skin end up…
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Please make outfit sets for L4D collection, base and P3 outfits
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Toggleable for cosmetic descriptions
When trying to see the difference between cosmetics, the description tends to stay in the way right as you are trying to swap between the items. Making it so you need to constantly move your cursor outside the inventory box. This can be easily fixed by adding a toggle option such as "right click".
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Temple of Purgation - Impassable gap only for the killer
Platform: Any. Description of the issue: A very specific map generation on Temple of Purgation creates a gap that survivors can pass but the killer cannot. Between Moselum tile and a very specifically rotated Hill_02 tile. In front of the temple. So not only you need to get the combination of tiles in front of the Temple,…
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Let us choose our server - Stop sending players to any server available
Every day, at specific times, the server for your specific region simply disappears for a few minutes (probably amazon reboot / maintenance) and everyone is thrown in the closest server. Goes without saying that if the server designed for your region isn't available, the nearest one will most likely give you high ping. DBD…
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Suggestion: Shared inventory for offerings
Offerings should be shared across all characters of that role. Alternatively, make 3 categories for offerings. Survivor Role Offerings (shared across all survivors): Increase chests. Reduce hooks. Category based extra BP. Luck. White Ward. Spawn away from the killer. Escape Cake. Sealed Envelope. Killer Role Offerings…
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Small HUD adjustment to Kindred
Currently whenever a teammate is hooked while you have Kindred equipped, there is no way to know if the hooked survivor also has Kindred. Knowing if the other 2 teammates have the same information as you while the 3rd teammate is hooked is vital when deciding whether or not to go for a save. Suggestion: Make it so the…
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BHVR Appreciation post - 2018 ~ 2023 changes (non balance focused)
I decided to put together a list of changes made to the game over the years that brought it to a much better state. The focus are changes that aren't necessarily balance oriented (killer powers, perks, map balance, etc). Most are QOL changes even if some ended up affecting balance. I appreciate the devs for delivering all…
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Can no longer see Latency in pre match lobby.
The other thread got locked without an explanation https://forums.bhvr.com/dead-by-daylight/discussion/343545/can-no-longer-see-latency-in-pre-match-lobby
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Bring back 5.4.0 DS as a tunneling deterrent
It is crystal clear that the floodgates of tunneling opened when DS left survivors loadouts. Just like it used to happen every match back when a match with no obsession in play meant no survivors had DS. While DS never stopped tunneling, it punished and the mear fear of such punishment always kept the killers on their…
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Released 28 days ago, Mikaela's Inward Journey Outfit still Auric Cells only?
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Released 28 days ago, Mikaela's Inward Journey Outfit still Auric Cells only?
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Remove skill checks from self-care
Removing skill checks from self-care would be much welcome and it wouldn't affect the current state of the perk all that much. With the perk taking 45s or 54s against mangled and thus becoming a boring action, removing the skill checks would reduce the negative impact on fun by allowing players to grab a cup of water, go…
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Question about "Deck The Trials" Collection availability and prices
"Available from December 1st, 2022, until January 4th, 2023." By Dec 29th the outfits will have completed 4 weeks after release. Will they become available for Iridescent Shards before leaving the store on Jan 4th? "Going forward, new non-licensed outfits will release with their usual Auric Cell price, receiving an…
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How does reporting work now (steam)?
With the new anonymous system we can no longer open profiles of other players (that activated the system) so how do we submit additional evidence? We just refer to their characters in-game?
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Prestiging should be optional
I want to keep leveling my main characters to grab items, add-ons and offerings in their inventory but I don't them to keep increasing prestige. I don't have any interest in reaching prestige 100, quite the opposite. One. It will lead killers to dodge until the devs hide it from the pre-match lobby. Two. I love symmetry. I…
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Loadouts need some improving
Adding it as soon as possible (even 5 years later) was definitely the right decision, it is immediately making our lives a bit more comfortable. Now that the system is here, it could use some improvements. As it stands right now we truly only have 2 previously saved loadouts while the currently equipped will always…
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The Temple of Purgation lockers
Since Red Forest is one of the 2 realms left in the reworks, please take that opportunity to adjust locker placements. More specifically the stone structure behind the temple and even inside the temple itself. There isn't a single locker upstairs. In this screenshot the other option would be to the right, about the same…
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Forced AA again and overall frustration
The community time and time again has been requesting more graphics settings instead of just a handful of preset options. Being limited to this amount of options has been bearable after all these years because luckily we can / could meddle with game files (on PC). Ever since day0 of AA introduction I have managed to play…
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Don't give DC penalties after the first DC
The remaining survivors should be allowed to DC from the match after one or more survivors DCed. I am currently stuck in a match where: A survivor DCed within the first minute. A second survivor killed himself on first hook. The killer caught my 3rd teammate and allowed him to wiggle free. I kept working on generators. The…