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The worst event in dead by daylight
I don't understand how the biggest event in dead by daylight can be made so bad every year. Survivors have abilities that do absolutely nothing and killers are overbuffed. Party pallets and blocking a window does nothing but insta remote breaking pallets and remote hooks just make playing survivor even more bs. Not only…
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Lights out is too killer sided
As the title says, I think the mode is far too killer sided to be fun. There's no anti-tunnel or anti-camp perks so killer will just hide in the darkness near the hook and then camp and tunnel one person out every time. You can't even see the anti-camp bar (if it's even a thing in that mode). And why do survivors not see…
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Knight promotes camping and tunneling
Why is the Knight able to put a guard down to patrol a hook? That seems to counter everything they've done to reduce the amount of camping and tunneling. It just feels like the Twins 2.0 with even more efficient camping and tunneling since you can have two character moving at the same time. Every game today, the Knight put…
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Remove unhook grabs
I can't believe unhook grabs are still a thing. They removed hatch grabs to prevent the hatch standoff but why have they not touched the unhook grabs? Especially now that they're removing locker flashlight saves for being uncounterable(?), I really hope they remove the unhook grab also. What's the point of a game mechanic…
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Wiretap and open-handed
I just read that open-handed doesn't work on wiretap? Is this true? And if so, why is that? Shouldn't open-handed affect all aura reading abilities? Why wouldn't it work with wiretap? That makes no sense. Open handed is already a pretty niche perk and if it doesn't even work with all aura perks, what's the point? It works…
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Cleansing a hex should show what hex it was
Just like the title says, I think if you cleanse a hex, you should know what hex it is. It's annoying now since a lot of people have devour, pentimento, plaything builds and you can't tell if devour has been cleansed yet if there are pentimento and plaything totems around since you can only see that you're affected by some…
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I am once again asking for a give up/surrender option
Please, give us an option to give up/surrender during a match. Especially with the cheater problem of people being held hostage for up to 2 hours but even in normal games with no cheaters, it would be nice. There are some killers that don't even have cheats that refuse to let the game. I've had a couple of matches in a…
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Revert Blast Mine to what it was before
The perk got buffed but it's still bad. No one was complaining about Blast Mine. It was fine as it was. It's not an OP perk. The only thing it does is slow the killer for a few seconds and that's it. It was just a fun perk if the killer kicked gens and now there's an even smaller chance to get it to work at all even after…
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Wesker was the right way to make a killer scary
Might be an unpopular opinion or maybe just because it's a newer killer still but I think Wesker is one of the scaries or at least nervewracking killers to play against and most importantly in a fun way! I know they tried to make the game scary again using the Dredge nightfall but instead of being scary, it's just an…
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Make survivors able to see each others' perks in lobby
This would make life a whole lot easier if you could just see what perks the others are bringing in the lobby and I think it would help with soloq. Now the only way to know is to be dead or see them use the perk. Of course you could always ask in chat but half the time people don't answer or their on console. Especially…
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Wesker wiggle bug?
If wesker grabs you with his power it takes a while for the wiggle skillchecks to appear. Not sure if this is intended. Another thing is that if he grabs you normally off of a pallet, the wiggle skillchecks start but you can't do the first few. It will miss a few times before you can start hitting them. Happened twice in…
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Dredge has too much going on
The dredge really needs a change. It's just too many things in one killer: great map mobility, anti-loop and when night comes you can barely see anything in most maps. And the fact that he get night fall so easily also makes no sense. It's the most unfun killer to play against currently and there seems to be no counter to…
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Bleed out and surrender options
I think there should be a give up button in certain situations. There are far too many games where a killer will slug one of the last two remaining survivors to get a 4k and the slugged survivor can't do anything for possibly 4 minutes (I think that's how long the bleed out timer is? correct if wrong) if they don't have a…
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Perk changes are fine but you broke the game
Okay, first of all the 90 second gen time is ridicolous. I understand the change was made so killers didn't have to bring slowdown perks. Well, suprise surprise, they still bring them but now it's worse. For the past few days, we (4 person SWF) have not managed to do all 5 gens. We always die with one left even when we…
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Taking a protection hit and/or being fully healed should count as "conspicuous action"
This is mostly concerning the new off the record buff. If the perk is active 80 seconds or so after unhooking a survivor has time to get healed very easily by the one unhooking. Now let's say the survivor has a build with off the record, dead hard and mettle of man for example and maybe also even a styptic agent or the…