As of the new DLC, Dungeon and Dragons Chapter Decisive Strike always bugs out, if the play procs and successfully stuns the Killer with it, they are stuck in a wiggle animation they are hooked again. In the video below you'll see the player getting stuck after being healed. They are only unstuck after the Killer attacks…
Platform - Steam PC Description - Locker looks to be flipped towards the floor, but functions normally Steps to reproduce - map "Red Forest - The Temple of Purgation, Moseleum" Look around for lockers Occurrence - rare
Maybe I've overlooked some odd perk combo? But is there any way for a generator to literally drop from 80% completion to 0% via 5-10% chunks without the generator exploding?... 3 survivors were repairing this generator, and no explosions happened. I want to say this was someone hacking and just messing around, but I didn't…
• Platform - PC • Description - Not sure what's going on, but during the match the Killer was rubber-banding around. Such as, when he was vaulting a window, the animation didn't appear up, instead looks like he just walked pass it. So, when he downed me, it also didn't appear up the animation for being picked up or hooked.…
This has happened twice already on two different matches. The prompt for "No Network Connection" pops up during a live match, locking controls out for my player, while everyone else in the match continues on normally. BP scoring and PIP along with any daily quest or archive quest still scores... doesn't count as a…
I'm not entirely sure what's going on here. But it seems like whoever I'm bound with on Aftercare aura, their grab, hit, crawl, and death animation is also bound to mine. This happens frequently, and on matches where I'm running Aftercare, or if someone else is running Aftercare. See images below: First screenshot, I'm…
So... you're able avoid triggering this bear trap if you vault over it at Badham School... But if you go the other way, it'll trigger... wut?