Long queus. What were once less then a minute queu times would now be 3+. At an almost 70% win rate of 3 kills or more, killer life was easy before the path. Now it's a joke. The games are no challenge whatsoever. Prepatch, mercy was a common and normal thing. HOWEVER The devs have admitted that they use "statistical…
Increasing gen timers without increasing the amount of time it takes to move through the phases on hook was an extreme oversight on the devs. No penalty for standing there because it takes the same amount of time for a survivor to die, but it takes longer to do gens. This makes it much more difficult to gen rush to punish…
https://clips.twitch.tv/InterestingEntertainingVelociraptorAMPTropPunch-BfMID5JBXZ-6V5zH
Was excited to try out the new changes. What a letdown. The changes have made camping worse then it ever was before. It used to be that a basement bubba would have to give up a bunch of gens to face camp someone in the basement. With extending the gen timers and NOT extending death timer and struggle times, all a killer…
Hello Dev team. In the recent patch notes, you had mentioned that the reason you were buffing killers was because "too many survivors were escaping." -How was this data collected? -Was it from watching solo queu or premade swf teams? Were allowances or considerations made for play time/casual players and hard core gamers?…
Dear Devs, I see you did not address the Michael Myers add on where he is able to Mori a survivor with only a single down. There is no counterplay when a killer can one shot, then insta-kill every single survivor without even hooking them. For the record. I'm a killer main that plays 2 hours of killer for every 1 hour of…