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Tome 7 random perks node made my game crashed and unplayable
my game keep crashing even after I verified the files or uninstalled DBD. I always got this error report EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000010 after searching answers from google, turn out the problem came from tome 7 challenge, I unselected it and now I could play the game here's the link I found…
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Now solo queue survivors got some QoL update from PTB, pls help Killers with motion sickness next
Some people suffer from motion sickness from playing killers because of low fov. So they have to compensate it by giving up a perk slot with Shadowborn perk. So if survivors can receive their teammates' information for free without any perk slot wasted, how about the dev pls help fellow killers with motion sickness problem…
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Ringu - Sadako's abilities (my idea)
She has 2 type of abilities 1. [Rewind] AoE curse that punish survivors' movement. 2. [Replay] A curse that work as short time traps Ability 1 - AoE curse (Rewind) This ability use aim mechanic like Pinhead's Press the Power button to aim at an area and release the button to cast a curse that effect everyone in that small…
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Trickster's new passive ability that might help him with map pressure aspect.
Pick one of these passives. Passive 1 - Trickster throw blades at a generator to make it explodes and start regressing, this passive have cooldown for 60 seconds. Survivor within 4m radius of exploded generator will suffer oblivious status for 15 seconds. This passive will save him a lot of time instead of getting close to…
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After bouncing for 10 times the Blight should be able to release some hazardous thing on next impact
Whenever the Blight use his power he gain 1 token, after he have 10 tokens, the next impact he cause will create 4 toxic puddles at random locations within 16m radius around him.
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Wraith can now summon invisible portals to kidnap survivors to another dimension.
Wraith's new power - portals summoning By using [Ctrl] key Wraith can place maximum 2 invisible portals as traps which can send survivors to another dimension when they run through one of the portals. Wraith need to place 2 portals in order to activate them. Survivors who have entered one of the portal will have to find a…
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A perk that adds wooden boards to windows and makes some pallets tied with ropes
Preparation stage like setting up trap or spawning portals is not only Killers' tasks anymore with this perk, Now survivor also have some early game tasks to do or else they wont be able to use some windows and pallets as usual. Perk: Barricade (killers' perk) At the start of the trial, 2 windows will be blocked by wooden…
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Clown can now put his gas bottles into lockers to create traps
By pressing M2 key near a locker, clown will put a gas bottle into the locker to create a trap. (maximum 4 lockers) the trap in the lockers will explode if any survivor walk or run pass it, causing them to fall down on the ground with unconscious status effect which will last for 15 seconds with impaired vision. Unlike…
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A robot killer, eNT1T1
a robot killer that can fire a laser beam from his eyes to attack survivors, the killer can also a launch grenade bomb to a target location from afar to protect generators. He has old fashioned robot design like C-3PO from Star Wars. abilities Energy Beam (chasing ability) Mouse 2 - eNT1T1 will shoot a laser beam from eyes…
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Legion's secondary power: draw a graffiti on wall
Legion now can use a spray can to draw graffiti on wall to mark their territory with [ctrl] key. Any survivor who try to mend deep wound status within graffiti range(16m) will be suffered from Oblivious and broken status effect for 20 seconds after they finish mending the wound. Legion can have maximum of 3 graffiti active…
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If there's a Hex perk that would change every survivors' perks to preset perks that killer picked
As a killer, which 4 perks would you choose to replace survivors' perks? (the preset perks will stay with survivors until the hex totem is destroyed though)
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[Perk] Sacred Ground: purge an area from evil for a duration.
Usefulness of this perk: help teammates a bit when they are chased by the killer, especially against the Spirit. make a safety net for your potato teammates in solo q so that become less liability when someone unhook them and they run away recklessly.
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New Perk: Spotter - tell the killer's location to a teammate without being SWF. (with some risk)
Spotter: after crouching for 4 seconds, you can spot the killer by looking at killer's direction for 1.5 seconds(just like how you reveal ghostface), the killer aura will be shown to your last teammate that you rescued from hook or completed a Healing action for 2/3/4 seconds. Spotter has a cool-down of 25 seconds after…
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a new Clown's passive power that will make every match become more chaotic.
Since Freddy has some passive power to help him deal with survivor better, I think Clown need one too. Passive Power: Gotcha! Whenever a survivor open a locker or chest, there are 30% chance that there will be toxic gas coming out from the locker and chest. Any survivor who affected by the gas will have his/her perk in 1st…
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A killer's perk that add telephone booths to a map.
I made this perk concept since there are people who want secondary objective in the game, and the scene of people calling someone for help on the phone is a mandatory scene in slasher films. Killer perk: Call for help Summon 4 telephone booths(or payphone on a wall) across a map. Survivor need to use these phones to call…
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A killer that can evolve!
My idea of a killer that can evolve 3 times(click at the image to enlarge it). I use monster image from other game tho(Evolve).
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Mannequin killer, fear the doll behind you!
-Start with 10 mannequin(or dolls) scattered around the map like Trapper's traps. -you are an invisible ghost that can patrol freely around the map but can't attack or break pallet, and no one can see you. -In order to attack you have to possess a mannequin. It will have 130% movement speed for 20 second then dropped to…