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Where is Oni's Deep Rift sword?
Hello! so today I wanted to see if anyone knows about the new blades for The Oni in the rift, and if anyone could tell me if there is any visual difference between his normal rift blade and his deep rift blade. Here it's the normal rift blade: And here it's the deep rift blade: I don't find literally any visual changes…
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Anyone knows how to do the remix challenges? I think mine is broken
So Im trying to do all the event tome challenges, but the "Remix" one for killer (The challenge that gives you a random loadout) is nor working. I get to a game and I have all my normal perks loadout. I tried having no perks and activating the challenge and it didn't work. I tried restarting the game and didn't work…
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Are the "Deep Rift" cosmetics exclusive?
I was wondering if someone knew if the Deep Rift cosmetics were going to be exclusive or something like that, maybe as a reward for people that went over completing the normal Rift for 15 more levels, after all, they are just simple and blue recolors of the cosmetics that we have on the rift and that will come to the shop…
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MMR should count perks
srsly, I don't find it very fair to play agains 4 DH, 3 Unbreackables, 3 DS, and 4 IW if Im playing a killer that I loose the majority of my matches and is playing with no slowdown perks (you know, I don't want to run meta because I'll be called a ton of bad things if I do so lol)
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Dead Hard shouldn't give distance
I don't have a problem with the perk itself, I finf it interesting the mechanic that it can make you dodge a hit. But, the thing that I will never understand is the distance that the perk gives to players. I like to play m1 killers like Legion and Ghostface, and sometimes Im in a good chase and I would be able to down a…
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More earnable cosmetics
Basically, I think that the game should have some kind of cosmetics for the characters more than the rift, event or the shop itself. I saw on Twitter some cool concepts about it, and I like those because are objectives that takes a long time but that you do without even noticing even. Some examples that I could find are…
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Blight players are good, but they are all the same
Basically, I just encountered 4 Blights in a row, and today I faced a total of 9 Blights. Normally this Blight players were super good at it, and I was like "Oh wow! nice hit!" and it's fun and all, but after playing it for 6 times it started to feel boring. The thing is that is not the players itself what makes it boring…