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Doctor Scream should not interrupt unhooks
The fact that The Doctor can interrupt unhooks is super frustrating, soloq is already hard as it is, randoms are never going to coordinate or even just understand that two people are needed for the unhook, otherwise it is just impossible
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Hit validation.
Who else thinks hit validation is long due for a pass? Especially on Vaults, now that the game shows the killer ping, it is super clear that as a killer the higher your ping the better advantages you've got, until a certain threshold of course. It is frustrating and unfair for survivors and for killers with a good ping,…
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Why doesn't reassurance work in the basement?
I've been running reassurance since release, I love that perk since it punishes a boring playstyle and encourages killers to leave the hook to go for chases. I just played a game where a Bubba was only camping basement, far enough for anti-camp not to trigger but close enough to down you before getting downstairs. Luckily…
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Nemesis Tentacle cannot be crouched over a window anymore.
SUMMARY OF THE ISSUE: You can no longer crouch to avoid The Nemesis Tentacle Strike over a window PLATFORM: PC / Applies to all STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Vault a window, crouch, The Nemesis will still be able to hit you VIDEO: https://streamable.com/m2l1r8 PLAYER LOGS: Player logs are required…
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Chucky Bug Fix needs to be a top priority
Chucky has been bugged for half a year, with Scamper canceling and M1 during Slice n' Dice. There is no way they didn't even attempt to fix him, he's already a powerful killer with a super low skill floor and ceiling, if they keep these bugs in the game he's literally unbeatable in a chase. These bugs need to be a top…
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This game's balance philosophy is upsetting.
I don't understand the balance philosophy of the devs, removing fast vaults after falling (check 7.4.0 patch notes) means they don't really like bugs that allow you to "bypass" limitations "coded" into the game for balance, but Wesker sliding on walls and Blight hug teching and Oni doing 180s during dashes did not get…
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Vaults priority over entering a Locker
Have the "Vault Prompt" have an higher priority than "Enter Locker" while running from every angle, or just have different keybinds for lockers and vaults.
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Bot priorities are all wrong
Here is a clip of me chasing a bot for more than 2 minutes to get them to finish my heal (about 95% healed already), and the bot actively avoiding me and then leaving before healing me through the gate. Bot priorities are all wrong, why wouldn't it heal an injured teammate that it had close for such a long time?
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Why are old fast vaults coming back?
Why are the devs reverting the fast vault changes? Fast Vaults giving you the same distance as medium and slow vaults makes no sense, it's like after a fast vault all momentum is lost and you get teleported to the ground. They weren't even that strong, you just had to get used to it as a killer, since that changed, just…
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Is The Wraith buff intended?
While cloaked, The Wraith, used to get stunned for double the time of a normal stun, now I noticed in game that this does not happen anymore. I tried looking for this change in the patch notes but I couldn't find anything, I usually read patch notes as soon as they come out, but it could be possible that I missed something…
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DBD Support for DLSS coming soon?
Hello everyone, we all know that Dead by Daylight is a game... well... with lots of performance issues. With Unreal Engine 5 coming very soon (it's the Dead by Daylight engine) with its own Plugin to support DLSS 2.0, I thought DBD could implement that feature in the game since it's gonna be much easier for developers now!…
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An entire Social Network for Dead by Daylight community!
Hello everyone, today I'm here to say that a project I've been working on for quite a while is finally out! It's a Dead by Daylight Social Network called Stats by Daylight. Here you can see the stats of other Steam Players and interact with them thanks to some functionalities such as "Favorite Perks Builds". After…