When decisive Strike is activated you can get in a locker forcing the killer to wait out the timer or get hit by the D strike. Is this an intended mechanic or oversight? I thought that the purpose of reworking DS was to give counter play but I don't really see the counter play?
It says that if you prestige a character you have a greater chance of getting better items in the Bloodwebs, so is that specific to that character or does it stack with all characters? For example let's say I prestige Myers, will my Bloodwebs be theoretically better with the spirit as well?
Does the timer start when the last generator is powered or when an exit gate is open? If the timer starts only when the exit gate is open then survivors will just hide until the killer opens the gates.
I almost always play killer in the game but recently started playing survivor a lot. I'll be running away from the killer and the killer will lunge at me and hit me when the end of his weapon that he was swinging was not even in the same Galaxy as me. Im talking like the edge of his weapon will be on the other side of a…
So I almost always play killer in the game because I almost always play solo. I've noticed that playing survivor solo is way way more frustrating than playing killer because of your teammates. 90% of the matches I get into in the red ranks I have survivors on my team that are red ranked but they behave like new players.…