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Two specific suggestions to reduce Endgame slugging: Healed / Saved by the Entity
Three players are dead on hook. The hatch is closed. And still some Killers finds it necessary to let the last survivor bleed out on the floor. Arguments for slugging: The last Survivor could still somehow manage to get free, and find the hatch. The last Survivor could still somehow manage to get out of sight, escape the…
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Has the pre match lobby more negative side effects than benefits?
tldr: Without the public pre match lobby both matchmaking and game loading times could be reduced. With dedicated servers a host is not needed anymore and the lobby could be skipped. . . . Currently the matchmaking and loading steps work like this: You click on the ready button to start matchmaking The game is searching…
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Ideas to solve the matchmaking challenge in a 4 vs 1 game?
The goal of this thread is to find ideas how to solve the · waiting times · balancing of matchmaking in a 4 vs 1 game. ... tldr: · Option A: Introduce a role specific quickplay option for both survivors and killers who want the fastest queue times possible and do not mind facing other players of any skill level. · Option…
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Proposal: Closed Test Realm only for testers with NDA
tldr Version: Please replace the Public Test Realm with closed beta testing under a NDA and only reveal information about new content when it is ready to be played by everyone. . . . Whenever upcoming changes to DbD are revealed the same pattern seems to repeat itself: Some people have very specific concerns how new…
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Legion - Learning from my own mistakes to get better
In this thread I will point out the mistakes I made to loose one pip five to six games in a row and how I learned from them to start getting one or two pips in a round. My mistakes * I used the Frenzy power to quickly get across the map and ended up not having it ready when I found a group of survivors at a generator. * I…
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Killer Idea with Power: Fan Service
Do any of you remember that 80s arcade game where a knight looses his armor whenever he is hit? Killer power suggestion: Fan Service When the killer hits a Survivor for the first time * the Survivor looses his equipped shirt. When the killer hits a Survivor for the 2nd time * the Survivor looses his equipped pants * the…
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Suggestions for Perk, Item and Offering based matchmaking system?
Suggestion for alternative matchmaking criteria that consider Perks, Items & Offerings * Players both killers and survivors select their Perks, Items, Addons & Offerings before the match and they are locked in. * No more last second loadout adjustments in the lobby * Players are matched based on the Perks, Items, Addons &…
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Hatch Aura Reading Perks & Add-ons for Survivors and Killers
As a solo survivor currently it seems impossible to ever finish the achievement "Where did they go". You need to * complete five generators. (doable) * find the hatch. (challenging but doable) * communicate to other survivors that you have a key to escape trough the hatch and you found the hatch (impossible for solo…
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Meaningful rank reset could affect Perks, Offerings, Addons & Items?
The way rank reset currently works the only thing that happens is that players loose some progress in the Killer or Survivor rank. All Perks, Offerings, Addons & Items remain. . . . What is the point of the rank reset? Based on the available information it seems that the idea is to reset the progress of Killer and Survivor…
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5-15 min video that introduces DbD to new people?
The idea is to explain to friends why DbD is fun to play with many different survivors and killers. Do you know any videos that meet the following requirements: * both survivor and killer gameplay is shown * the basic game mechanics and goals for both sides are explained * video length is between 5-15 minutes * footage…
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Offering - "Wardrobe change" - more use for unique clothing?
For me a part of the fun is to customize characters with unique outfit combinations. I put together some custom combinations of head, shirt, pants, weapons for most survivors and killers. What if there was an offering called "Wardrobe change" that would transform clothing of both killers and survivors to those options the…
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Exit gates open - Entity starts to consume the map
Opening the exit gates could become a strategic choice with a risk & reward system. * When survivors open an exit gate the entity will start to consume the map starting from the gate that was opened. * The ground around the exit gate will become tainted by the entity. * Standing in the tainted ground will slowly start to…
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How many solo survivors do not want to use voice communications?
I keep reading on this forum that * one way to balance this game is to add voice communication for everyone. * it is impossible to remove SWF at this point because this would hurt the player base. But how big is actually the player base who does enjoy queuing up as solo players for a quick, casual and hopefully fun game…
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Additional Advanced Attacks for all Killers - Grab & 360 Spin
How could the game be balanced to make Killers more effective against SWF teams without overly punishing solo queue survivors? SWF teams strategically use the limitation that many killers do not have abilities that allow them to quickly deal with multiple targets running around them. This leads to situations in which solo…