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Best time of day to play?
Hey everyone. I've been trying to experiment with what is the best time of day to play the game to both avoid long que times and sweat fests. My timezone is EST and I've found just about every evening, survivor queus are abismal and killer queus instant. I also tend to get more casual matches at this time. If I play in the…
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Hacking Freddy: Recent security fixes don't work.
Have you seen a rise in hackers even still after the "changes" ? Encountered our first nice hacker. Freddy dropped us all outside the exit gate. However be warned, hackers may be trying to make you look sketchy via this tactic as you escape with 0 gen completion possibly making you look like a hacker? Short clip example.…
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Is holding one survivor hostage while actively pressuring others holding the game hostage?
My example: playing twins on the silent hill map. A survivor runs up to the top of the stairs where it is a dead end. I block the small passage out and use victor to traverse the map. The one survivor is stuck doing nothing during this time. I'm still downing other survivors and pressuring gens, is this foul/exploit play…
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Noed- You only hurt yourself.
As a player of both sides, I am convinced that NOED is a perfectly fine perk. More often than not, it only grants the killer one free down if survivors play smart. That's where the keyword comes into play "smart". Bad survivors will push for saves/risky hex cleanses while NOED is active. The right play is usually to leave…
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Perk to auto drop pallets
This seems incredibly malicious but I think it'd be a neat killer perk. Imagine a killer perk where survivors in the TR of a killer auto dropped pallets as they ran through them from fear. No more looping rotations, just an immediate drop. Sounds also gives intel. Would probably have to be a hex, or have some other…
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DBD --> Evolve
Anyone else worry that dbd is going to take the route of 2k evolve? The game being a 4v1 with only multiplayer possibility, with lots of microtransactions makes this an apt comparison. Dbd is a fun game but when it's gone, there is nothing left. Money spent is to some extent money lost. Would peer to peer service still be…
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First Person Survivor
I feel like this would add some intensity to chases. Obviously the gameplay would be harder, but I would actually feel fear in a horror game not being able to see around corners to spot a killer. Anyone else think this would be nifty? Obviously not likely to exist, but fun to imagine.
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Is it wrong to lobby dodge P3 claudettes?
I'm just looking to have fun, so I always dodge P3 claudettes. Just in case...
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Hex undying + hex third seal ticket loss
Sorry this doesn't mimic the template, doing via phone. When using a killer with both hex undying and hex third seal, a hex totem being broken will remove third seal tickets. To my understanding undying should allow third seal to keep it's stacks, but currently that is not the case.
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Third seal + undying ticket loss
Has anyone else tried running hex third seal with hex undying? It seems like third seal loses its tickets when one of the totems break. Anyone else experience this?
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Mid chapter release date?
When will the next patch be released that includes the new animations/ stage reworks? If their is no official date, do past patches have a pattern that this one will likely follow?
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Design: Possible key rework
1: remove keys from bloodweb 2: guarantee one key in the last opened chest in each game. (Only chance for keys is the last chest. Secondary objective in a sense to open all chests.) 3: key/hatch mechanics remain the same from the gameplay standpoint. (Asking for more change is unlikely to happen due to development…