10.0 Patchnotes are kinda lacking

vol4r
vol4r Member Posts: 1,099

I really wanted to see some perk changes after diminishing returns was introduced.

Can we hope for perk changes soon?

Comments

  • Crowman
    Crowman Member Posts: 10,236

    Given that BHVR plans things out 1 year at a time, I wouldn't expect to see perk changes based on diminishing returns until the end of the year.

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 24,968

    There are no plans to have live design changes during new content release - history has shown us that this is more problematic in getting feedback on new content as well as the changes.

  • Brokenbones
    Brokenbones Member Posts: 5,705

    Makes sense if you think about it, you want everyone's attention on the new content first so any glaring things can be ironed out ahead of release.

    I've always seen the mid-chapter patches as the 'live balance' updates. Though sometimes they do squeeze in a few balance tweaks into big release patches. Probably just how dev time works.

  • supersonic853
    supersonic853 Member Posts: 5,883

    Yay a month and a half longer of the same stuff we've been seeing for the past year. What happened to the big perk meta shifts to liven things up? Im tired of seeing the same set of 12 on both sides I get hyperfocus is a goated perk but seeing it for a year plus gets old. Lol. Or sprint burst and lithe. Pain res and lethal. Take your pick ig.

  • Kupega
    Kupega Member Posts: 142

    can we at least see more changes then during non-content updates? the last mid-chapter had very minimum changes so if this is the new standard going forward, the game is going to get incredibly stale quickly which is a shameful way to start going into the tenth year. Also the lack of this being clarified earlier really seemed like setting people up for disappointment

  • Mooks
    Mooks Member Posts: 15,234

    just for clarification - there will be no live design changes whenever new content (i guess new killer and/or survivor or maps?) are added in an update?

    This seems a bit often as we have seen more and more characters added even in midchapter updates

  • bm33
    bm33 Member Posts: 8,512

    Does this mean a mid-chapter patch with DLC would not have any live design changes since it would be new content release?

  • vol4r
    vol4r Member Posts: 1,099
    edited 5:14PM

    Thank you for answer!

    Can we expect post-diminishing returns perk changes in the near future?

    Some kind of big overhaul just like 6.1.0?

  • gerolau
    gerolau Member Posts: 175

    yeah but like

    the non new content releases are scarcely timed out between new content chapters, and these balance changes are so direly wanted because there was not enough changes in the last not new content release. there surely has to be a way to address balance concerns that we as a community were told were going to be looked at without having to wait two ptb cycles in their entirity….

    if this is about the krasues ptb and how she released very strong because players were concerned with the other content in the PTB; the lack of feedback for krasue was not solely because there were balance changes at all, its that there were so many game altering balance changes at once that if the PTB went live without critique, many (genuinely not great!) changes would get through in some form. the krasue was an extremely complex killer to fully break down at the time, and concerns were elsewhere. it should not be an excuse to just…. ignore perks hurt by diminishing returns on a PTB that is entirely bugfixes, 1 killer, and survivor perks that are not coming to live next release.

    also this said i actually do somewhat like having a smaller chapters perks tested a bit before their full release like this. i hope the feedback from them can be taken, applied to the next ptb, and we can test again.

  • Mandy
    Mandy Administrator, Dev, Community Manager Posts: 24,968

    no that would be different, we're looking at killers specifically

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,500

    I guess more reason to look forward to the mid chapter for more QoL changes!

  • QwQw
    QwQw Member Posts: 4,729

    Annnnnnnnd this is why I warned everyone that diminishing returns was a terrible idea. All it did was nerf a roster of already meh/niche perks and the promised buffs to them aren't going to come until the heat death of the universe.

  • HolyDarky
    HolyDarky Member Posts: 1,452

    thank you for the clarifying but I hope that also means midchapters will have more changes than the recent ones. The last one (Darkest Dungeon) was so underwhelming with some little killer tweaks and even when we gave you the feedback that these killers need more, there came nothing besides an additional Doctor buff. We had no big metashift for ages which feels so bad because the current metagame is rather boring and stale due to strong and easy perks dominating it which results in fun and balance perks feels so weak. Same for killers, so many killers feel either weak, clunky, or miserable to play and need some buffs or bigger changes to feel better to play as and against.