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Addition of a new rank "Grand Master"
top 100 players in master rank, regardless of their rank points should be awarded Grand Master. master rank can be achived on playtime alone, those of us at the top would like some way to differentiate between someone who has barely squeaked into master and someone who has been working their hands to the bone to be at the…
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Tomb first mentality
Seeing a base be competely ignored while watching raiders go hunt exposed tombs just to quit the map after they die. i didn't have the capacity to put 2nd wave holo blocks on them cause it was wave one. congrats. now they're sealed in. raiders, you need to consider how your actions affect the builder. if you just ignore my…
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A little positivity for BHVR devs <3
You guys were fantastic with the hotfixes for holos and mended tarps this time around. keep up the great work.
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(FIXED)Holo cubes on frost map stand out
holo cubes should mimic the bedrock of the map they are on. this is a clear failure.
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Devs finally nerfed loot maps thank god.
Loot Loot states are now registered on the backend during Raids, meaning loot will have persistent diminishing returns for a given Outpost. This will prevent “loot farms” from being abused by returning Raiders. While these types of Outposts are clever and cool, and fun for one go, it can be unfair to grind them. keep the…
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Outpost difficulty rework helpful, but still not enough. difficulty based rewards wanted
To give players a more accurate view of difficulty, we’ll be augmenting the standard Outpost categorizations of Normal, Dangerous and Brutal with a 10-point difficulty scale symbolized by skulls. The more skulls, you see, the deadlier the Outpost. We’re also planning for this updated difficulty system to have a dynamic…
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Give us maneuverability in our command center
i want double jump, and grapple, and the ability to use my glide suit inside my command center. there is no down side to this, it in no way impacts the game for others and if anything allows players to practice navigating obstacles in a non-threatening enviornment with unusual terrain copared to outposts.
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It's now been 6 months and this is still a bug (former title 3 months)
EVERY SINGLE ONE OF THE BRUTALS SAYS 0m how hard is it to fix your distance display? three months almost the game has been out. Come on guys.
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deleted one block, outpost went brutal
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Explain the rank situation here please?
how am i not rank 2?
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How much Synthite/Parts do you want?
Questionnaire. How many raids do you do in a day? What difficulty of raid are they? How many times do you die doing it? How much synthite/parts do you receive? How much do you want to get for that amount of effort?
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Separate casual and ranked playstyles
Make a casual raid mode for collecting resources, and a ranked mode for collecting rank. casual play awards no rank. ranked play awards no resources. reintroduce rank penalty for quitting a ranked raid. with the data we have collected we should be able to discard about 5% of outposts as outliers to average data, then take…
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Quality Of Life - hardware
Instant crafting instead of press and hold or give me a craft 100. i'm tired of sitting here crafting 300 in sets of 10
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Flash barrier bug
flash barrier will deflect your own projectiles fired within the shield as if they were shot into it from outside. this has repeatedly gotten my killed by preventing my shot from hitting an armored warmonger that is walking into the barrier. my shot bounces off my barrier from inside it, then the warmonger doesn't get hit,…
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Add a casual mode, Put negative rank for quitting back in.
add a casual mode that people can play to get resources that doesn't give rank, have builders mark the map as ranked or casual. make posting farm maps and xp maps in ranked an offense. ranked has been devalued by the removal of leaver penalties. it was done to cater to players who shouldn't be playing in ranked who cried…
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Dreadshore content cost (unsure if bug)
ravager, demolition cannon, sentry laser, and nautilus suit all cost 15,000 cells. not sure if this is a bug or not. it could be this was their intention for a "cell sink" but after giving all the previous players the stuff for 2 cost it seems like a decision that only hurts newcomers if it was intentional. so i'm gonna…
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Day 1 master baybee!!!! HYPE
i promoted in at rank 3 and took the top. HYPE!!!
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Overdrive not awarding correct amount of genmat
first one should have +8800 second should have +7400 is there some hidden cap that i wasn't told about? if not i've lost a LOT of genmat because of this.
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Death pistons inside deployed dome shields are routinely still killing the player.
i deployed the flash barrier, it was up, blocking fire, i shot the fire, then i died to a death piston i was standing on dead center of the flash barrier. this has happened enough that i know it isn't me stepping out of my dome. i've also had lasers pierce the dome. also, there is no report function for an outpost you've…
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can anyone explain to me why my overdrive map is getting 20 genmat per kill?
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Builders should be able to mark an outpost for only solo, only co-op, or both.
The traps and guards used to balance an outpost are different depending on your intended audience. For outposts with solo in mind you will see more single use traps and double use traps. For outposts with co-op in mind you'll see a bunch of repeating traps. if every base is made for co-op, then most solo players will be…
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Floor is Lava achivement/trophy
This can be earned by staying in the death cam if you died mid-air
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Forum bug related to polls
Polls can't be read unless highlighted or already voted on
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Lawless mode for social raids
Lawless mode that enables all removed exploits for social map that marks the map as lawless on the selection screen. so that all of us challenge hogs can have our nightmare content still without affecting the casual playerbase
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Rank gain related info
you can go into a base, die as many times as you want perfecting the run. then you can quit the map, come back in, do it in 1 run, and get full rank. you can now receive your rewards for beating a challenging outpost instead of just getting 0. Perfect your run, then leave and refresh your death counter for full rank. this…
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Pc maps not getting raids
i've been posting maps routinely and collecting data here is the past several days here is today no raids, all bases up for over 12 hours.
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Outposts on Live are stupid easy
exactly what the post says. can someone post some clips/screen caps of actually challenging content on live?
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Outpost Buff Station
The outpost buff station would be an added interface at the tower where HRV spawns. from the tower the raider can activate optional boosts provided by the outpost owner for the raider this could mean things like having an automatically recharging shield that absorbs a fatal blow every minute, refilling munitions over time,…
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Accolade rework
The prestige system is garbage honestly. the points before weren't that hard to get even without accolades, and now it's a joke. Accolades in no way reward a builder at this point. I recommend we rework accolades so that it gives the outpost more lifespan. each accolade given could add 30 minutes to an hour to an outposts…
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New Suit Idea - Necr
They say dead men tell no tales, Necr would beg to disagree Biolink 1 - Commune, Standing still for 2 seconds will display corpse markers from previous raiders within 3/5/7 blocks. Biolink 2 - Marionette, the last 1/2/3 guards you killed return to life to serve you, they follow mindlessly and will walk into hazards and off…
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New block - Arrow Slit block
a block that reduces the firing angle of a single block to a slot/box that allows projectiles to pass but not guards or players.
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Post content you think is difficulty appropriate
post a screenshot of content, a room, an entire map, etc. then state what level of difficulty you feel that picture should be found in. i consider this dangerous appropriate content.
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Please change hardware count display
having over 1000 hardware just says 999+ please fix this, i do not like not knowing my stockpile.
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Haven't found hardware limit yet BUT!
Hardware can stack over 1000, so i guess that's good news.
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Need harder content
Bored, need more/harder content to fight against as a raider.
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New Trap - Magnetic Attraction Mechanism
the Magnetic Attraction Mechanism M.A.M. creates a magnetic field that draws in projectiles until destroyed. it will apply a force to all projectiles causing them to curve towards the trap, once the trap is destroyed this effect stops. Having more than 1 M.A.M. within a single activation radius will cause all to power down…
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Co-op building icon distortion
corrosive cube thumbnail displaying distortion or corruption
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Go Back to Old Matchmaking
over 40 raids given out, across various difficulties, in solo and co-op over the course of 4 hours. but i won't see 40 raids over the course of 24 even with 5 maps posted. old matchmaking rewarded active players. i seriously have no reason to put time into the game. my rank was devalued, my bases don't get anywhere near…
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Rank changes
Ever since the removal of rank loss, raiding outposts has no value to me. i have no desire to do anything related to raiding as i feel all the work i put in climbing was trivialized. an 8 year old with a broken hand on summer break could earn more rank failing horribly in every difficulty by blind luck finding easy bases…
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Masquerade doesn't work
he should be standing on top of the block OR have fallen all the way down that ledge. instead he is inside the masquerade block.
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Stop treating quitters and people who had a hard outpost the same
It feels really bad to get genmat and get out after struggling through a hard outpost and see a 0 on your rank, you got the objective, you made it outside, but you get the same rank as someone who just gave up.
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Suggested trap quality of life changes
In the current state of the game it is possible for a raider to move forward without stopping and pass through a trap before it's activation timer can expire. I don't think it should be IMPOSSIBLE to pass a trap before it triggers but with speed stims, the melee suit's speed increases, and the grappling hook being base…
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Suggestion for Cell sink
Community wide event where players can donate cells to the hunt for the cure, an ammount of cells that each player can donate to get specific benefits for their outposts like double the genmat harvested from outpost passive income for a time, or slowing the rate of outpost decay. then when the entire community as a whole…
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What raiders DO like to see
Mark your tombs clearly and don't trap them mark a clear path to genmat from the start don't use duplicate traps in a room keep the traps/guards in a single room at 6 or less tasteful decoration and use of lights thematic rooms artistic incorporation of traps an artistic facade for the screencapture a friendly message…
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What raiders don't like to see
1 door stall rooms more than 7 traps/guards in a room more than 2 plasma in a room anything that makes them lose ammo incinerators second wave only bases dead harvey blocked tombs holo cube blocked tombs high time investments anything that you saw on youtube large numbers of noise generating or moving blocks excessive use…
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Advisor boost rework
We can pretty much agree that the best boost is suits for information. we may use the trap boost for synthite, but the prestige boost is basically worthelss with the changes, and the parts and cells stock up so much that their boosts also lose value. since we can agree that information is the most powerful boost i suggest…