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Time....Timed Mode? Time Can Also be a Metric?
I read a post somewhere about how Meet Your Maker devs and, overall, in general, Behavior has no respect for our time (and I hope I am using that in the right context), but it's true. Like literally I am on this game 24/7 even on my breaks and my lunch. I got to thinking...time. would it not be cool to have a timed mode…
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Why is my Outpost Number Red?
I just finished and deployed a new outpost, and it is red. (The number at your feet when you start on the gantry in the beginning of the outpost) What does this mean?
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You Tell Me.
Once you're done laughing, I need some honest, gamer feedback on this. Watch the video. As you can see, I have collected the genmat already. Your input is ANONYMOUS, so I will not know who voted for which, only the totals.
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Failure to Launch
This death is an interesting death. And one I have experienced multiple times. I was trying to hookshot wayyy above the corrosive cube near the ceiling to see what was in the room above and to the left. imagine to my dismay, as I fire my hookshot expecting a tether to fire from my left hand, and begin reeling me in towards…
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"Evolving the Chimera Grants Cells, Parts, and Synthite"
It Doesn't anymore.
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Why is He Just Standing There?
No joke. 5 minutes now... Are players aware of this? Is this being exploited? What would cause him to stand there? There's no piston in front of him. This is not the first time, either, as I have recorded this event twice already.
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How in the Name of all that is Holy Can this Happen???
I attempted to recreate this scenario in one of my outposts by building it block for block, then ran it (test from here, and test from beginning) and in the 12 times I ran it, this scenario NEVER happened. I'm beginning to think something else is pulling invisible strings here that determines when/if the terms of…
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New Biome Has a Bedrock Issue...
The new biome has background scenery/ environmental scenery (like the pistons that light up under the grates within the bedrock, the red pipes, etc) which causes an issue with the player. it appears this specific environmental scenery makes it impossible just to walk over as you move the raider/build camera. When in…
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Totally Got Yeeted Here Watching a Replay
So do traps work on a system of probabilities? Like if I stand in front of a boltshot in the same outpost repeatedly and let it kill me, each time it DOES kill me, wont be from the same bolt, but rather one of them because they all don't fire at the same time... If that is true, then what are the chances this happens? We…
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Since When Do Phoenix Pods Just Explode After Being Placed, After Genmat is Grabbed???
This is the fourth bug I've reported (first one on the MyM site, all others directly on the BHVR main site) How in the crapola does my phoenix pod get destroyed here? Why?
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"Life Reaper, The All-Heart, or Lazarus Switch" Suit Biolink- Detonate When Killed
As the title suggests, the custodian detonates just like Dead Man's Switch Mod on guards. This would work well when a phoenix pod has been deployed and the mod takes effect, detonating after your death, taking out local threats instantly, be it guards, traps, or accidentally your buddy who's standing right beside you in…
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Why Does Harvey Stop In Front of the Door in the Sanctuary?
What's behind it? Code? a Void? His Master?
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The Potential Was Lost Here
This sector feels like an afterthought when weighed with what was released in the mid-sector release of Sector 2. Personally, MyM had a great shot at amping up the traps here, but instead released what feels more like .25 of what could've been a 1.00. If you're going to do a toxic/radioactive biome: 1) Toxic Sludge Mod: A…
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Use Space to Right of Equipped Custodian Armor To Indicate Item Selected (LoadOut Screen)
When I go into the loadout screen at the start of a raid, I often am not able to recall what mods are on me, but I also lose track of what biolinks I have on which suit, save for the more obvious icons of biolinks that LOOK like what they are; half the icons, if not more than half do not make sense to me and are not…
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Rotate Exists, But Where's Flip?
Please allow us to "flip" props, decals, etc. so that they can be rotated, but also mirror-reversed. While you're at it, allow us to change its size? I dunno, maybe? EDIT: I wanted to also add that in edit/build mode you guys have yaw, pitch, positive, and negative roll. I think there was intention to have artifacts…
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Sector 3/4: Voltaic Outbreak
Camera moves slowly down a hallway that is unmistakably the outpost of a custodian; the hallway is dark, bleak, and water can be heard leaking from pipes, steam rising in a few of them. We are looking through the eyes of the custodian. Suddenly, a nightmarish-looking hand reaches out from the shadow and slashes. the…
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I Should be Able to Do This
In this image (which was painstakingly screenshot from my PS5) there's an impaler to the left built into a slope, a block in the middle, and a slope to the right. The impaler is showing its damage area. When I try to build another to the right (again, not the middle block, which the picture appears to have stopped on) it…
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Comes In All Shapes, and Sizes!
I was sitting here creating an outpost when suddenly I got the familiar chirping sound indicating I have upset the Gods of Order and broken Harvey's path. In case you're wondering what in the world I am indicating here, It's that Harvey doesn't fit in the space underneath the peak concrete block...but we all know Harvey's…
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Corrupt Chimeras, Emote System, Factions, 4-Man Raid, Mega Outposts
I realize this message contains a lot of potential to it, and the ideas here are controversial with some of the concepts nearly impossible to execute, but... Guilds and Factions! I think the game would experience a huge boost of new players if factions were introduced. Allowing players to join a faction means they get to…