Best Of
Re: BHVR actually used AI during the stream
A completely fair take and I am perfectly open to someone proving that it is.
Ya, regardless of if it was AI it just looked terrible and just seems weird how anyone could have seen it beforehand and considered it acceptable, especially with nurse running in it.
AI does not create on its own, it does not think, and has no awareness, the algorithms don't know what they are doing math for, they do not "learn" in the same sense that a person learns. Even calling the existing tools "artificial intelligence" is marketing and nothing more. You take away the input data (stolen from millions of people) and these tools are capable of nothing at all. Maybe some day we will create real artificial intelligence but it won't be anything like these tools. The existing tools in the hands of experts can do some incredible things but these are niche cases with heavy guidance, AlphaFold is the premier example of this. The data centers going up everywhere are not for those use cases though, they are for chat bots and image generators that have demonstrable harms both to human psychology and to the planet we live on.
Re: How's Jason
I keep getting solo queue teammates that crouch all game and because I'm the only one to run around and do stuff I'm getting repeatedly tunneled and morid🙃
I'm literally just doing some sabotage builds just to get my own back🤣
Re: Screaming in Locker Against Jason
Kaneki used to make survivors scream in lockers and that got patched i don't see why Jason will be special in the long run
Re: Which side has their hands held the most?
Hand-holding mechanics on each side:
Killer:
- Bloodlust (free haste)
- Instant 5% gen regression
- No anti-camp in end game
- Killer Instinct
- Much worse loops around maps.
- Power Creep, and lots of it
- 90 second generators (up from 80 seconds)
- BNP's and medkits heavily nerfed.
- So much aura read.
- Remote regression (Pain Res, Turn Back the Clock etc.)
- Gen-blockers (Dead Man's Switch etc.)
- Thrill of the Hunt
- Faster animations
Survivor:
- Basekit Borrowed Time (increased to 15 seconds)
- Anti-Camp
- 10% free haste off the hook.
- 70 seconds hook timers.
- More pallets to work with, but most are bad fillers.
- Removal of 1-hook moris
- A lot of aura read (but less than killers).
- Regression limits on gens
- Elusive
- Endurance perks
- Vigil
Re: BHVR would rather fix the NOED "bug" than fix the Jason Audio Issues
Just curious - under what conditions are people allowed to ask for legit bugs to get fixed without being accused of “crying” about it?
Re: How's Jason
After playing against him, he's got far too much going for him. He's got great mobility, his spear is always available due to not only the high hook density but the scrap piles, the stealth aspect, and extreme amounts of free information as well is just crazy. I think at minimum the scrap piles need to be removed and have no haste.
Re: Matchmaking and MMR Needs an Entire Overhaul
As I've said multiple times on the forums, I typically enjoy my solo-queue on my end.
However, if they were to change the MMR system - I believe there needs to be more nuance when it comes to how someone falls into higher MMR.
Taking body protection hits, safe unhooking, how many gens have you done, how long you are in chase - I mean, we have all of these stats that can easily be documented to help others find proper matches that people on the forums seems to consistently struggle to find.
There is no reason why a Claudette who uses selfish perks and escaping solo should be placed with someone who does gens, takes chases, and actively pushes the game forward.
Going based off of win condition flattens the skill expression down - so, if they're going to fix MMR, the best thing that they can do is broaden the requirements. This goes for people who DC a lot, but people who normally DC so much will be low/mid MMR regardless.
Re: Has anyone wondered what the devs gameplay is like?
There actually were (and probably still are) a few devs that irregularly stream themselves playing the Game in their free time.
Iirc Almo and McLean used to but both have left BHVR for quite some time now.
And don’t forget, there are a lot of different devs that work on DbD. And most actually can do their Job just fine without being a pro or even playing the game at all. And there will be all Kind of different skill levels among them
Re: How's Jason
I don't know why people come on here to insult others.
Every single time a patch releases - it's complaining on both sides, but because people struggle for whatever reason and it's the survivor end it's an issue.
I'll see how the forums are when survivors release - I still remember the time of being on here and seeing killer mains talking about how Counterforce would be meta.
Five Moves Ahead being meta and game-breaking.
Just fear-mongering on both ends, people will struggle when a new update comes out - not everyone just picks up the game and just easily loops Jason on the first match that they play unless they commit to playing consistently.
The average DBD player doesn't have 4k+ hours.........
Re: $1000 Dev Challenge
or he could donate the money if he wants or keep it? really up to him? i dont even know what we are trying to prove here. low tier killers are low. they can still win. Putting a prize for charity on it via challenging a dev would not do anyone asking for those buffs any favor. I'm sure they are aware some killers have fallen behind and their time will come.