Best Of
Re: Why can't killer disconnect without penalty once a gate opens?
They could easily make it so when you abandon this way all alive survivors count as escaping and I know sometimes you can get a kill but also sometimes you definitely can't so why not give me the choice to end it early when I know im not getting another kill
Re: Oni is too strong and too common in 2v8.
I don't think Oni needs to be removed from the mode he just needs to be balanced a bit.
If Devs address him being able to be in power constantly and give him back his 90 degree Turnrate cap while demon dash attacking so he can't attack you from every possible angle he'll be fine.
Re: Please, give The Nemesis more zombies for 1vs4
Imagine asking for more bots to play the game for you, just use another killer dude.
9/10 times when I vs a nemesis he only gets a down on me if his zombies get involved because his tentacles are mid at best and you have to play him like an M1 killer. He's designed to be a buffed M1 killer not someone who has ultimate control over the map, I promise you if they added more zombies, they would do like they did with Hag and make it so there's an easier, more common way to get rid of the zombies, not just blinding them with a flashlight when they come near the gens. Be careful what you wish for.
Re: Oni is too strong and too common in 2v8.
Didnt many people claim Oni would not be a problem when legion gets removed?
So Legion was never the problem but the snowballing potential of Oni in this combo it seems…
Re: Would it be fair to remove the cure for Nemisis T virus during 2v8?
If he got 3 or 4 zombies he'd be a lot better. And Id love to see a red add-on that removes tentacles but makes hum spawn 6-8zombies.
Re: Killer QOL
What's the idea behind giving the ebony mori basekit?
I understand the intent behind the rest of these changes (though I do disagree with a few), but that one feels a little arbitrary. What did you have in mind there?
Re: Spirit: Small But Needed Changes
She really doesn't need a movement speed increase. The unrestricted turn allows for a really strong chase power, the 4.4 just makes it so you're actually encouraged to use it often.
Re: Why can't killer disconnect without penalty once a gate opens?
Because the end game collapse is alredy meant to be a timer in your favor to finnish the round faster. The only thing stopping the round from ending immediately in a situation where you know they are all ready to leave, is your refusal to go push the survivors out the gate, and their annoying habbit to wait for you to do so.