Best Of
When survivors actually play the game....
Almost impossible with the second chance nonsense and handholding. Just played 2 games and both times with the killer meta btw, the gens flew by while I get 2 hooks and only chance of winning was to tunnel someone out. But wait DS. Then free endurance out the gate lol. This game is a joke as killer now. Why are you balancing the game for the worst players in the game instead of the actual knowledgeable players who dont give up the second something doesnt go their way. Thats who youre balancing the game around.
Re: The Slugging Meta
Need to point out two things:
1.) The primary goal of the killer is to stop the survivors from escaping.
2.) Whether you're sitting out on the hook or sitting out on the ground, you're sitting out either way
The killer is not bypassing their objective if they stop the survivors by primarily knocking them down, especially if the killer character being played is extremely weak in chases. You cannot hold every killer character on the roster to the same standard as the S-tier characters. It's fine for it to be difficult to stop the survivors through hooking. It's a different story when going for hooks becomes more beneficial to the survivors than it is to the specific killer character being played.
For example: Let's say that everyone in a group is running 'Dead Hard,' 'Decisive Strike' and 'Shoulder the Burden.'
In this situation, the stopping power of the Blight is stifled, but not extinguished, the Blight (if played well) can still stop and kill most of that group through hooking because of his immense chasing power. The stopping power of a killer like Ghostface in this same situation is completely extinguished if they try to stop the survivors through hooking because Ghostface does not possess anywhere near the same chasing lethality (or lethality in general) to contend with the empowerment and control that hook-related perks grant the survivors, hence the pivot to an approach that renders a better chance at success.
If hooking is the demanded approach to stopping the survivors, then hooking cannot be allowed to be manipulated into triviality.
Re: Killer Meta
Genuinely can reiterate the same point for survivors, I mean every match you'll see SB, DS, vigil, UB, the works. I don't see a problem with killers using strong perks when survivors are also using strong perks.
Re: How to contact and get a immediate response
We do not discuss bans on the forum and neither are we in a position to help expediate the process, that must go to Player Support.
Mandy
Switch 2
Switch 2 Needs graphical update bad and need at least the update for the blood web it's still stuck unlocking things one by one ridiculous please update it I have it on switch 2 Pc,ps5 and Xbox and I just wanna play it in good quality on switch 2
Re: 2v8 Escapist
the problem i feel is that that's simply not the meta. playing with the other killer is a losing plan unless you so happen to be nearby.
the 2 killers kinda have to be playing independent matches in order to exert the maximum amount of pressure. if i had all the time in the world to chase, I wouldn't mind.
when I play rpd for example I stress to my friends to never come to "my" side
Re: So when are y'all kill switching scout in 2v8?
It does seem a little uneven.
Legion gets removed from 2v8 because it's unfun to play. Wesker gets killswitched because he gets the occasional hit over pallets. But the scout crouch-scoot exploit is apparently not an issue and just gets left alone.
Re: I'm on the verge of quitting dead by daylight.
Hey consumer! Stop using our product! Great idea.
Re: I'm on the verge of quitting dead by daylight.
BHVR doesn't care about killer players because they are 1/5 of overall playerbase. So many perks coming out of hands and they instead introduce dimished returns to force meta being even more of a choice.