Best Of
Re: Please revert the Skull Merchant Recall undetectable change already.
I have mained Skull Merchant since she released and I've been P100 for over a year. It's just a bad mechanic that makes her tedious and makes her actual setup playstyle a lot worse.
Re: Please revert the Skull Merchant Recall undetectable change already.
This has to be Satire. lol
Its clunky having to constantly look back and recall to go stealthy.
Re: Friendly/Farming Survivors - Please just play the game.
The way I view survivors wanting to farm (or being a survivor that wants to farm sometimes too) is as follows:
-See if the killer is willing to (little head nods, 'come here' emote, etc) farm possibly. If they shake no or just hit then you SHOULD play normally or d.c right there if you're going to be a sour puss and not play properly or throw. No one wants that. A bot is better than dead weight.
-If you all decide to farm… as a survivor DON'T BM after it's over. Two reasons for this. 1) Your little sour ass wanted to farm and got your farm so don't be a dick. 2) They might have an end game build and now you're screwed and get what you deserve.
Play how you want as killer. Neither side is entitled to anything.
Does anyone actually like Tricksters map.
I cant be the only one that hates this map with a passion.
It lags really bad. It feels terrible to play on both sides. Yes it looks amazing for visuals and the Easter Eggs around it.
Its just hold W simulator. There is no way around some of the pallets. The God Windows, its like a Maze. I played on it today and I couldn't do anything. It lags because there's to much on the map, no map lags as bad then this map.
Again i cant be the only one who hates this map
Re: Why Corn Maps are so Bright
Pretty sure there is currently a bug where they appear brighter than usual since the chapter patch.
If you are playing on Ultra, I would recommend lowering your settings since High and Ultra will apply post-processed bloom that blows out the already overbrightened image.
Re: Why Corn Maps are so Bright
They are still better than rotten sand and eyrie of crows for me. Those maps literally hurt my eyes if I play them at night, and it's not even dark in my room just dimmed really slightly xD
Re: I’m tired of DeadDawg.
Man, I dont know who you are and whose second account you are, but all your posts have been baseless oneliners claiming that the game is in a bad spot for Killer.
Dead Dawg is neither a big map nor is it a Map where you have strong Pallets back to back. Most of the Pallets on Dead Dawg are bad and aside from the Main Building (which Killers can and should ignore), there is not much which is bad for Killer. It is actually one of the most killer-sided maps.
(Doesnt change the fact that it is far too common due to map boostings…)