Slugging For The 4K - An Exaggerated Problem?

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  • Equinox_One
    Equinox_One Member Posts: 290

    That's spurious and you know it.

    By the same logic, that survivor isn't forced to stay in the match, they could just quit. Which is just as silly.

    Yes, technically I could get lucky and find the CS/NM/Distortion survivor squad going from locker to locker avoiding AFK crows. But it's not something you can reasonably expect.

    This is something that BHVR needs to fix beyond 'oh yeah it might be bannable, hope you record all your games anyway' posts from 4 years ago.

  • Rulebreaker
    Rulebreaker Member Posts: 2,280

    Forgive our sarcastic streak but this is to good to pass up~

    So when did we get 4 killers? Why and how is a killer slugged?! Is the new killer Gary?! …wait thats a snail…Also hows a survivor camping?

    Ok now that thats out of our system, semi serious mode:

    As survivor hiding when it would be suicide otherwise is playing. Theres a limit to it of course such as 2 survivors just hiding without even trying to do gens, but if theres 1 slug 1 up then yes its very often in the up's best interest to hide. The killer isnt hooking meaning that 4 min wait is on them. Hooking that survivor is much less time than the 4 minutes or looking for the fourth (most times anyway). If your chasing a survivor then you have the ability to catch a survivor and hook them bar a major skill difference.

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,188

    Your logic makes no sense. It's like if I park my car somewhere and you come and tell me that you want the parking spot for yourself. Of course I am not gonna give you the spot, I arrived there first. You can either wait for me to finish my shopping or go find another parking spot. Getting the 4k is the same thing.

    The objective of the game is getting the maximum amount of kills you can, so of course killers want to get the 4k and they are going to use the most efficient way of doing that. If you put an AI to play killer and task it with killing the survivors, they are gonna slug for the 4k because that's their objective.

    Yes, slugging for the 4k is boring, but some people find the satisfaction of a perfect game even more satisfying. Fun is not universal.

    As I said, at this point in the game the killer is giving the shots, you as the last survivor want to escape as much as the killer wants to 4k, if you didn't, you would just give up. So the survivor is just as guilty as the killer for prolonging the game.

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,188
    edited December 2024

    Your analogy is wrong because on this scenario the people on the line can simply ignore the person who went to get something and follow their lives. The parking spot analogy is much more precisa because the killer has something by right, and the survivor has to react to it.

    Be mindful that the killer giving the shots does not mean that the last survivor has no agency. He can very well give the killer what he wants, but he decides not to. Therefore, the last survivor and the killer are in an agreement on what is going to happen: The last survivor is going to bleed out and the last one is gonna dispute for the hatch. They both are responsible for the time waste.

    I don't slug for the 4k unless it's an adept, but I don't condemn people who do it because it's part of the game's objective. An AI would do the same thing, simply because it doesn't have feelings to feel bothered by the waste of time and it would want to kill as many survivors as possible. The problem is the incentive structure that makes slugging for the 4k the most effective way to get it consistently.

    And you know what is hypocritical? Pretending that the last survivor who is hiding and letting the other one bleed out isn't acting on its own interests as well.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 2,079

    There are, as far as I know, at least 3 ways the game can be officially "held hostage". These are against the game rules, and devs have confirmed these are considered hostage situations:

    • A survivor being body blocked in a corner and unable to play the game for an excessive amount of time (as long as the EGC has not been started). I'll note that other survivors or the killer can be the ones body blocking here, but killers cannot be body blocked indefinitely this way.
    • Two or more survivors hiding and not attempting to progress generators or engage in chase for an excessive amount of time. (The game isn't progressing because of hiding)
    • The killer is locking down an area without attempting to down or hook survivors for an excessive amount of time (i.e, camping a 3 gen).

    Given that the last one was literally meta for almost a full year, I think it's safe to say that this doesn't result in a ban very often.

  • Equinox_One
    Equinox_One Member Posts: 290
    edited December 2024

    'If you don't fix chess merchant people will just mass DC and quit against her forever, in perpetuity'.

    Fast forward a year and BHVR had to deliberately make her unplayable to try and get the endless quitting to end, because survivors literally couldn't forgive her because memes.

    Go and look at some of the threads after the SM gutting, where survivors were literally saying 'lol not far enough just delete her and not refund anyone for cosmetics lololol serves those SM mains right'.

  • Equinox_One
    Equinox_One Member Posts: 290

    Sort of?

    It's more 'okay the last time I had two left and they went down on the pallet, they got the save, into a blind, into me losing them, into me wasting 20 minutes trying to find two people who are going from locker to locker to avoid crows, because I'm on Cenobite and they hate Cenobite'.

  • Rulebreaker
    Rulebreaker Member Posts: 2,280

    Your analogy is wrong because on this scenario the people on the line can simply ignore the person who went to get something and follow their lives. The parking spot analogy is much more precisa because the killer has something by right, and the survivor has to react to it.

    The ignore in this case would be the equivalent of giving themselves up despite the fact that they've been waiting in the line for x amount of time and now got to wait in a new line. In addition, what was to stop the killer from getting everything checked out and then coming back? Or say "screw it its not important"? But if your determined to use yours then wouldn't the "reaction" be to hide which in the "scenario" be waiting for you to move then? Now correct us if we're wrong here when you say "by right" your implying to us that since you got the parking spot (we assume this is the 3rd survivor slugged analog) the other should "react"? Your "correct" analogy still does not compute here.

    Be mindful that the killer giving the shots does not mean that the last survivor has no agency. He can very well give the killer what he wants, but he decides not to. Therefore, the last survivor and the killer are in an agreement on what is going to happen: The last survivor is going to bleed out and the last one is gonna dispute for the hatch. They both are responsible for the time waste.

    Had a small aneurysm reading some of this. That aside should the survivor give up its game over, but then gives up on their objective in the game. Should the killer hook the game continues and still can kill the 4th and can force said survivor out of hiding. The killer isn't giving up on their objective in this scenario while the 4th has 2 and a half choices (give up, which if they do they might as well always as soon as the killer slugs for the 4k. Hide, which is where we're at now. Try to heal the slug, the half choices, which sometimes is a good option, but only when the killer isn't guarding the slug like a certain magic ring) The killer is actively choosing to stall their objective to gamble later for getting another kill instead of getting to that gamble faster via the hook. As above the survivor is "reacting" to what the the killer did, but since the killer did so it's their responsibility. Cause and effect as it were.

    I don't slug for the 4k unless it's an adept, but I don't condemn people who do it because it's part of the game's objective. An AI would do the same thing, simply because it doesn't have feelings to feel bothered by the waste of time and it would want to kill as many survivors as possible. The problem is the incentive structure that makes slugging for the 4k the most effective way to get it consistently.

    Cool good for you, we do when it's what we consider a dumb reason. Not the point is it? If we would program an AI killer we'd probably program it to kill as quickly and efficiently as possible. Unless they'd specifically program the ai to slug for the 4k, it would more than likely hook and kill that 3rd survivor if it has no clue where's the 4th is due to it being more efficient (Defined as: achieving maximum productivity with minimum wasted effort or expense) than randomly patrolling the remaining gens.

    And you know what is hypocritical? Pretending that the last survivor who is hiding and letting the other one bleed out isn't acting on its own interests as well.

    Ya know, we never said the survivor wasn't acting in their own interest~ What we said was that in most societies, the one calling the shots is responsible for the called shots unless that society is a hypocritical one.

  • ratcoffee
    ratcoffee Member Posts: 1,725

    pallet stun areas make up roughly 0.01% of the pathable parts of dbd maps

  • jajay119
    jajay119 Member Posts: 1,175

    I did not mean for it to be an argument. I meant for it to be an observation.

    I’m not going to even entertain an argument with anyone who feels this is acceptable because we are never going to agree and we are never going to change each other’s minds. Not everything needs to be polemic.

  • Equinox_One
    Equinox_One Member Posts: 290

    Haha what?

    I'll see you Nostromo and raise you The Game. It's almost hard to not go down on a pallet there. But sure, replace pallet stun with a good sabo. Or a flashbang, which still seems to be possible to drop inside models with BGP (although this could simply be very good timing plus getting latency'd).

    I'm trying to say that there are reasons to try and kill the last two at the same time because it stinks getting stuck in a game forever because two people want to be BM, or are simply both trying for hatch.

  • Equinox_One
    Equinox_One Member Posts: 290

    That's…hmm. Either I'm misunderstanding or you're using that word wrong.

    Regardless, if you aren't interested in having a discussion, why are you posting in this thread?

  • Equinox_One
    Equinox_One Member Posts: 290

    It's rare. But it's also annoying enough that I'll play mean if I have to.

    There are a fair few people who want to play hide and seek (note the folks defending it as a legit tactic in this thread). I see 2v1 saves every few matches. It's not like the overlap is that small.

  • Berienn
    Berienn Member Posts: 91

    stalling game is not playing, the game is not moving anywhere, surv is not doing gens (thats their goal) it's almost like taking killer as hostage. hookig 3rd surv is basically giving up so camper can escape (he didnt deserve hatch after hiding, not doing gens and betraying 3rd surv).

  • Coffeecrashing
    Coffeecrashing Member Posts: 4,163

    This is a PvP game, and a 4k is worth more MMR than a 3k. That is a perfect reason by itself.

  • Akumakaji
    Akumakaji Member Posts: 5,503

    Sometimes the slugged survivor did something cute and I want to let them live, but can't risk the two of them slamming that last gen together and for them both to escape T_T I know, its sounds very specific, but I am kinda regularly in this situation :D

    Bonus points, if the 4th survivor gives up when I find them and I then have a hard time killing them off (unless they BMed me all game).

  • Coffeecrashing
    Coffeecrashing Member Posts: 4,163

    The empathy argument is invalid, because it doesn't apply to both sides of the game. What things do survivors do, that lower their chances of survival, out of empathy for killers?

  • Rulebreaker
    Rulebreaker Member Posts: 2,280

    ...well odd scene but it's still ultimately the killer responsibility. You as killer don't want to kill that one for whatever reason, in this case because they did something cute or a show of...mercy? (don't think that's the right word...)

    Neither is slugging the 3rd survivor by that logic. The killer ain't really killing. By hooking you kill that 3rd faster to try for hatch which then forces the 4th to do something or die.

    As we or atleast someone probably stated before trying to heal the slug when the killer watches them like a hawk is suicide, doing a gen thats not far away is also a death sentence for said survivor, so what do you expect that one to do? They deserved it just as much as the 3rd did far as we know. Betrayal is in the eye of the beholder, we don't think the other being smart is betrayal. We will criticize our teammates for not funny stupid but will rarely criticize for being smart.

  • Brokenbones
    Brokenbones Member Posts: 5,249

    You could argue a lot of things tbh

    A lot of survivors don't bring items, map offerings or full meta builds.

    A lot of survivors play soloQ by choice instead of SWFing

    Hell some survivors are willing to give hooks/kills to a killer who struggled a lot. Rarely and some killers would rather they don't but it's still a thing that can and has happened.

    All of these are things that objectively lower a survivors chance of 'winning'.

    Granted you can never know that a survivor's doing this to 'have empathy' for the other side but the fact that survivors do these things at all does show that not everyone is simply minmaxxing trying to always win no matter what they have to do.

    Or if you're talking in an actual match, a lot of survivors don't go out of their way to annoy killers when there's plenty of ways to do so like BMing, loud noise spamming. Aka they just play the game normally.

  • Coffeecrashing
    Coffeecrashing Member Posts: 4,163

    The double standard is that the list of "bad things that killers do" often helps raise their win rate. Pretty much every killer strategy that helps the killers raise their kill rate, is labeled and demonized as a problem.

    Meanwhile, the list of "bad things that survivors do", often involve survivors just doing things purely out of spite.

  • Rulebreaker
    Rulebreaker Member Posts: 2,280

    To be fair it isn't mutually exclusive. Do these things help killers win? Sure. Can they be used out of spite? Sure. You can be an arse with these and it still helps "win".

  • Equinox_One
    Equinox_One Member Posts: 290

    Then either you need to start buying lotto tickets or you're telling pork pies.

    I've been playing for slightly longer. I see it maybe once a day. Last two both want hatch (or to be nasty) so will go from locker to locker hoping I find the other one first.

  • Berienn
    Berienn Member Posts: 91

    not doing your job is stalling, game is basically paused, killer cant kill beacuse they move from locker to locker so they avoid crows… killer can't find them. they are not doing gens so they can't escape too but one of them is douchebag and will give up on 3rd guy like always so he can escape after wasting 20 minutes.. that's literally taking game hostage XD because it can't end, 2 survs are preventing me from killing them by hiding in lockers and avoiding crows.

    sooo if they can't win then take the L and go for another game instead of stalling or taking hostage.

  • Berienn
    Berienn Member Posts: 91

    how is slugging for 4k not playing game? XD one is dying slowly so i have time to find 4th, he has chance to help 3rd or be pu*** and keep hiding but after 4 minutes and always 4 minutes he can't hide anymore… you rly don't understand why anyone is slugging 3rd surv, you are probably the 4th toxic surv who doesn't care about team and only plays for hatch hiding half game and then when killer doen't kill 3rd guy immediately you attack him after game. no, you don't deserve hatch if you don't even try to cooperate with your team… you play as team, if youre selfish and not helping them then you don't deserve to escape more than anyone, that's why i never kill 3rd guy immediately if 4th surv isn't around. that's not being smart lmao, you hide, you're not smart XD, you're not looping, stunning killer, using perks, you just hide XD

  • Prometheus1092
    Prometheus1092 Member Posts: 710

    Why would a killer bring a perk the find the last survivors when all they need to do is out wait them? If survivors waits too long they both get sacrificed due to server ending. I used to bring whispers but found that after a while I thought if I have time to wait like the survivors do then I can get 4k without taking up a perk slot... Just wait out the hiding.

  • Prometheus1092
    Prometheus1092 Member Posts: 710

    You would have a valid argument if at the end of the hiding the survivor got an escape. But hide too long and server ends resulting in both remaining survivors to be sacrificed. The goal is escape... Not hide. Hide as a means to escape yes but if there is no means to escape (no hatch, can't do gens and both are hiding) then hiding is a death sentence.

  • Rulebreaker
    Rulebreaker Member Posts: 2,280

    Shall we waste time explaining despite the apparent fact your not going to get it or going to ignore it? Of course we will, we're bored🎶

    So as we said, if hiding while that 3rd survivor is slugged doesn't count as playing the game, then neither does slugging for the 4k. While that 3rd is slugged, the 4th has to survive the bleed out timer while the killer does whatever. The survivor is surviving (shocker) by avoiding the killer so they get the chance to escape after however long. The killer is searching for the 4th just as the 4th is hiding to avoid them. They're playing the game just as much as the killer in this scenario. Just because you don't think it is doesn't mean it's not.

    What we understand is that people will slug for the 4k because they want the 4k for whatever reason. We wrong here? How so.

    Here's a scenario, if we've saved people off the hook and healed them, did the equivalent of atleast 2 gens despite the stacked regression, took a chase or 2 and there's still 3 gens up. We suddenly don't care about the team by hiding when that 3rd survivor is slugged? Adding on, if that killer is competent they're also keeping an eye on the slug so how would it be smart to go heal them or finish a gen thereby announcing where we are? Hiding = staying alive long enough for the bleed out = smart. Logic 101 (this is sad that we're using more reasonable logic) As a bonus spite, it seems to really anger killers like you~

  • Equinox_One
    Equinox_One Member Posts: 290

    Nobody said daily occurrence. And…how? I can generally hazard a guess where people are if they're doing gens and stuff, but trying to play the shell game with infinite lockers - my ESP seems to be broken.

  • Equinox_One
    Equinox_One Member Posts: 290

    I'm not sure if it's intentional, but your posts tend to carry a really sarcastic tone that puts my back up.

    I definitely don't regularly stomp teams, I'd say I 'win' about half the time. But I also play relatively chill, rotate through most of the killers and struggle to stick to one at a time - which may be a product of my own quite severe adult-diagnosis ADHD. This also does affect my gameplay, in that I lose track of people so I already run information heavy. At least 2 slots.

    There is no room in my builds.

    Generally you'll see me with Discordance, Oppression/PR, DMS/Grim and maybe BBQ or FOR. Some killers I generally don't run info on, like Hag or Trapper, because I really need Corrupt to give me setup time. On Ghosty or someone I'll drop one regression for an LP/PR/FOR/JC build which is extremely info heavy.

    Whispers can work but whispers is a temperamental creature. Often all it'll do is tell you 'hey, there is a survivor hiding somewhere on this half of The Game. It's also not something killers should be really expected to run every game on the off chance I have hiders.

    But sure. I'll see if I can record the next time I get a hiding pair and I'll pop it up on YouTube or something.