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Slugging For The 4K - An Exaggerated Problem?
Comments
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Because there's arses on the survivor side too.
We recommend learning to use snug, he heavily punishes those types of survivors.
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yeah for sure I hate it too, I always make sure to call out my random teammates when they teabag in exit gates (unless I personally saw the killer do something super BM beforehand). it's almost always a survivor who did nothing all game, too, so it's really easy to call them out on it. hate survivors that do that. i personally only ever stay in gate when the killer's nearby if i think it'll give my teammates time to reset
i was just preemptively trying to head off the comparison between bleedout slugging and teabagging at an exit because although they're both BM and rude they're very different as far as core mechanics go
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So you're not actually 'waiting it out' at all.
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It would be awesome to have a doggo on my Hag but I don't think it's in the cards.
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Well I'm not looking for them, so in a way I am waiting it out. Waiting for them to come out of hiding while I patrol gens. At some point people will realise hiding doesn't accomplish anything. Doesn't get them the hatch, doesn't get them the escape.
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My response to this…vanished for some reason, but short version:
- Survivor BM contributes to killers having pressure to 4k.
- Some of this comes from the developers' attitude towards toxicity, with Mandy going on record in the past as saying that anything short of slurs is completely fine and another developer post I cannot locate talking about how (after an animation rework AFAIR) they wanted teabagging to remain as satisfying for survivors.
- BM slugging is more analogous to BM hiding. It's rare, there are outlier cases who do it all the time and it should probably be fixed, but that's a complicated proposition.
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Yet sometimes hiding does get us that door or hatch. So where's that leave us?
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An essential component in a vicious cycle.
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The same place that 3 Genning before the kick limit had us. Then the kick limit was introduced to prevent that scenario of boring the opponents into submission over a long period of time. This is why many people's answer to the hide and seek dilemma would be for crows to become present when survivors go a significant period of time without making any progress on gens.
If survivors end up escaping after a 30+ minute stalemate, its most likely because the killer would rather leave the match than wait out the server shutdown and instead just let them go. Excessive 3 genning and excessive hiding are two sides of the same coin, but one will seemingly never be addressed.
Edit: narrowing down specifically to the slug for 4k scenario, both sides would react to the scenario in more healthy ways if the hatch was earned, instead of RNG. You can blame sore winners as much as sore losers for that.
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It only does when the killer kills the 3rd. But if the 3rd is alive then hiding doesn't do anything. So when both hide it accomplishes nothing. I been playing it that way for about a week, want to know how many have escaped via hatch by hiding? 0. I have had many complaints about it but 🤷♂️ they are the ones hiding.
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Confirmation: You are talking about 2 survivors hiding forever or the slugging for the 4k? We may have accidently blended your conversation with someone else.
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We gonna hold off on this one cause we may have accidently responded under the wrong thing
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Specifically talking about hiding forever, like I said if 3rd is alive, hatch doesn't spawn. Make what you will of that lol
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Yeah, there's an auto filter that sometimes auto-removes posts. Not sure what the criteria is but there you have it
I think it's what's known as a positive-feedback loop. Killers sweat and BM, which leads to negative survivor attitudes, which leads to survivors sweating and BMing, which leads to negative killer attitudes, which leads to killers sweating and BM'ing, etc. Which side started it? Whose fault is it? It doesn't matter, because both sides are doing it now, and the best thing you can do is try to break the cycle (or just not play if it gets too much for you).
Definitely agree with you on the third point.
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Since that helps little: If 2 are alive and hiding forever then yes it wont help, if 2 are alive and 1 has been slugged then no hiding helps.
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Exactly, so answer is don't slug right?
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Anytime someone slugs for the 4k to try and maximize their results for whatever reason, it's an ego thing?
The more you know.
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But we're talking about rationales here on human behavior. You can wait the survivors out if you want, though if you're patrolling gens and they are just on the other side of the map they're probably also doing something else on their phone or alt tabbing while they wait.
If you're fine waiting the hour for the 4k sure, but at some point I'd think time investment would outweigh that.
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They have to do something to avoid crows, not much but if they tab out and don't move at all they will get crows. I could technically not move... I don't even need to patrol gens with tinkerer because when it gets to 70% I will know where they are. Just have it running in the background while I have some food or something while they are on the other side of the map avoiding crows.
I pose the same statement to you, if survivors are fine waiting out the hour for a hatch that may never appear then you would think at some point time investment would outweigh that, especially as they don't get the win at the end. Works both ways.
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I pose the same statement to you, if survivors are fine waiting out the hour for a hatch that may never appear then you would think at some point time investment would outweigh that, especially as they don't get the win at the end. Works both ways.
That was my point about the chicken and egg scenario. You had said:
With this sort of attitude is there really any wonder why people slug and don't care if it's wasting survivors time?
If killers slug because survivors are going to hide, then survivors hide because killers are going to slug. Both sides are sacrificing a lot of time for a minute improvement and/or to annoy the other side.
It happens on both sides. I don't understand why as I will either get on a gen as survivor or patrol the map as killer, but it happens for both.
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Killers don't slug because survivors hide. They slug because they know the hatch will spawn the moment 3rd survivor dies regardless if survivors hide or not. So to maximise chance of finding hatch before survivor does, the killer will slug to slow them down. Survivors hide because they know they can't do the gens with only 2 people left (suicide to try). So they hide and hope the other survivor dies first so the remaining survivor has a chance to get the hatch. So we know which came first, the hatch. That's the reason for both sides doing what they do. Why do survivors remain hidden when they know the killer won't look for them after about 15min? That's the issue, that's the time wasting without reason.
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