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Genrush nerf when?

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Comments

  • Pulsar
    Pulsar Member Posts: 20,981

    Eh, I played Misery a couple of times on maps of their choosing.

    Sometimes you catch people on off days, especially in pubs. They were WAY harder in scrims where they were prepared for my BS LMAO

  • StalkingYou
    StalkingYou Member Posts: 152
    edited 4:53AM

    as a survivor you can choose to split up on gens (better strategy) or group up on one gen (worse strategy)

    that is the main choice the survivors can make to do their objective (they ALWAYS choose split up but I dont see any corrupt basekit) but like you said there are also flash bangs, and the only reason killers complain about that is because they cant be countered in many situations, even if you are looking at a wall.

    yes the killer has multiple tactics but we keep nerfing those tactics over and over again. tunnel nerfed, camping nerfed, gen defending nerfed, spreading pressure nerfed, deadzone nerfed. you even have hit and run being nerfed.

    you ask people about this and they say its fine because each change was a solution to a "problem", yet when you point out that survivors are still able to split up on gens and do them in record time then they say its fine because they cant do anything else.

    and against a well coordinated team there is no real other way to win other than to tunnel at least a little bit, and we keep nerfing that

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 1,934
    edited 9:22AM

    yes the killer has multiple tactics but we keep nerfing those tactics over and over again. tunnel nerfed, camping nerfed, gen defending nerfed, spreading pressure nerfed, deadzone nerfed. you even have hit and run being nerfed.

    I'm sick to death of this narrative. At this point it's just lies.

    Dead zones nerfed? seriously? Map reworks are tiny shoe boxes with barely any pallets, the pallets they do have are mostly unsafe, and dead zones are everywhere. Take spawn logic was reworked specifically to prevent tile chaining on all maps, and introduced a bunch of dead zones on existing maps too.

    Hit and run nerfed? They deleted healing for you. Coh gone, medkits reworked. It requires insane inefficiency now, as killers requested, congratulations. Not to mention the increase in the number of aura reading perk options and deleting distortion so you know where everyone is at all times.

    Camping is only nerfed if you can't count to ten or stand 11m from hook. If you have the capability of doing those things, camping is not changed in the slightest. I promise it's not that hard, since literally everyone has already figured this out the second base kit BT and AFC were in the ptb.

    Tunneling? Seriously? They gave killers base kit BT so you can hit off hook and disable almost every other tunneling protection perk in the game. People love to tunnel so much that the two perks they've added anti tunnel to are barely used so people can still tunnel freely. And the only real change is the +10 seconds on hook, which people are still playing into face first, or instead being insanely petty by slugging everyone for 4 minutes.

    Spreading pressure nerfed? Every change has been to encourage killers to leave the hook and go pressure survivors off of gens instead, and none of those measures are strong enough to make people change tactics. At all. The fact that spreading pressure is on this list means exactly one thing:

    you've tried nothing and are out of ideas.

    And yeah, the only valid thing on this list, which is the only thing people care about, is gen defense. Spreading pressure is (clearly) too difficult for people to even attempt, and despite them nerfing every reason killers claimed gens went too fast for years now, people only want cobruption meta back and will gaslight and lie until you get it.

    DS, DH, prove, BNP, scavenger, reassurance, MFT, distortion, tiles, tile spawn logic, entire realms... were all nerfed specifically because that was the "reason that month" killers couldn't chase fast enough. Those are all done now, and people still complaining they can't hold games hostage by kicking gens anymore.