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Killer behaviour is appalling during events

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Comments

  • LockerLurk
    LockerLurk Member Posts: 236

    Hi, thanks for the kind response. :)

    I personally was not around when BNPs were instant, but I have played for some time and heard the horror stories. These days, I would define "genrushing" as either anything intended tactically to do generators extremely quickly (which is valid and strategic), or whenever multiple gens get done quickly in succession, often in chase, and usually one right after the other like bingbingbing. I don't consider number of hooks done beforehand to be part of the definition. Generally, anytime Survivors REALLY focus gens and are bringing stuff to facilitate that. It's a tactic, like how some slugging is a tactic or how some amount of gen control is a tactic. It's part of the game, and while it's annoying it is valid. It doesn't hurt any less to be stung by though especially when you get that rare team you simply can't really catch.

    While gens can no longer be instantly done and many changes to gens have occurred to fix this, I believe it is still possible in a neutered form, the same way that "bully squads" no longer holds the same weight but still can be present in a neutered form (see some of the common nuisance SWF builds like the wiggle-sabo or head on flashbang squads for example). Much of the teeth has been taken from genrushing as a tool, but it still remains a powerful tool in the Survivor arsenal and even I still tell my SWF to "rush gens" if the game starts to go south for us, meaning I want them to focus the gens as hard as they possibly can.

  • Interrupt_Vector
    Interrupt_Vector Member Posts: 86

    There, I like this guy. You're cool. You know how to play a game without getting played. You're a player.

  • hermitkermit
    hermitkermit Member Posts: 495

    It's such a sad state that we have to thank people for being kind just for talking about a vidoegame haha but I do appreciate it (and I do understand it's unfortunately kind of rare on here to have polite conversations especially when people disagree) I see your perspective, and even though I don't necessarily agree as I belive gen-rushing, much like tunneling, has very strict 'requirements' I appreciate you taking the time to answer my question.

    I won't discuss it further on this post, (only because it's not necessarily in line with the topic and I dont want to clog it up more than I already have haha) but perhaps on a different post on this specific topic or message or something we can talk more on it. Always looking for more perspectives to better understand other people. Have a good one, gliyn! :)

  • kit_mason
    kit_mason Member Posts: 326

    Not a kiler-only problem. Both sides seem to be upping the ante when it comes to sweating now that they dont have their meta builds. It's been horrendous, really.

  • alpha5
    alpha5 Member Posts: 476

    Right, you are just asking with a little emotional blackmail on the side. Nevermind that gamers who actually do that are unlikely to read this in the first place as they are too busy making another lobby miserable. Fact is that is within the laid out rules of the game. I'm not a fan of this either and if I had the choice I would skip those lobbies, too, but this is what the current state of the game allows.

  • Interrupt_Vector
    Interrupt_Vector Member Posts: 86

    I find your post very interesting and you're clearly a person with an investigative and analytical attitude. I like that.

    I asked myself the same question, also analyzed the general consensus and found that there is none. It's a lack of cohesive definition on a macro level since on the micro level the individual definitions do not align.

    This is not exclusive to this specific term, but to the perception of Dead by Daylight in general, which is in my opinion a prime factor contributing to the current "disorderly" state of the community.

    But to answer your question:

    To me personally "Genrushing" is neither negative nor positive as it is a strategy that can be employed in order to achieve a goal. On a macro level the entire team of survivors knowingly has to participate in this strategy in order for there Genrush strategy to reach its maximum potential. On a Microlevel this means that Perks and Items which focus on maximizing this strategies potential must be chosen. It is also necessary to utilize these perks and items in a meaningful way to the best of ones ability to rush gens. In other words if I have the perks and hide in a corner, am I a genrusher?

    Given that all survivors knowingly chose to utilize this strategy to whatever success, we can say that the gamestate is thus such, that the gens are getting rushed. From a killers perspective this is an apparent fact of the gamestate. Whether or not the survivors are successful depends on an incredibly complex set of circumstances.

    Given the unpredictable nature of SoloQ, true genrushing in its maximum potential is probably exceptionally rare.

    Here we could easily philosophize the nature of time, the experience of time and what "rushing" really means. And here, naturally you will again come to the conclusion that there is no clear definition.

    The inherent difficulty in defining Genrushing lies in the overall loose definition of what Dead by Daylight is, as well as a myriad of ideas of what Dead by Daylight ought to be.

    Personally, I play both sides equally, and I do believe that I have a strong grasp on the games fundamentals. The soloQ experience is very varied with games lasting from mere minutes to 25 minutes+. Mind you the the majority of my playtime both on Survivor and Killer is spent playing without any perks, addons and items.

    From experience, the extreme cases of genrushing requires a coordinated swf and is in itself an impressive feat of teamwork that is nonetheless object to the knowledge and skill of the killer they are facing. If I can identify a genrush early and am successful in reading the other teams play style I am now faced with an incredible task of identifying or even creating weakspots.

    If the execution of the survivor team is flawless, if I do not manage to capitalize on any mistakes or create weakspots, the defeat can feel overwhelming. I just got genrushed. What an experience, how can I counter it?

    I feel a big part of this is the Map Design that can either favor killers or survivors in terms of available resources. On a resource heavy map, given those same survivors from above, the experience of my time rushing by will be a lot more intense than on maps that offer less in terms of defense for survivors.

  • alpha5
    alpha5 Member Posts: 476

    There is a difference between wanting something and the degree of whining you did.

  • smurf
    smurf Member Posts: 605

    Can confirm: that person wasn't whining. They just expressed that things like tunneling/proxy camping in the early game can completely ruin someone's match for essentially no other reason than someone was afraid they might not win at a game. And that's not because the person doing it might not be able to participate, it's because they might not outright win. Meanwhile, they deny one person the ability to enjoy the game at all, making them unable to participate in most aspects of the game and instead essentially guaranteeing that they can't survive the match.

    Why would someone pay money for a game when that's going to happen? Also, why would someone even wait for a match when that's going to happen? It becomes a waste of time and money.

    Also, this isn't a case of emotional blackmail. That person is trying to discuss how those actions make people feel. That's similar to talking about how bullying makes people feel, and why it shouldn't be done. That's different than emotional blackmail, which is a dishonest attempt at using guilt to manipulate people into doing things. This is not a case of dishonesty for such a purpose.

  • Pit_Bull_Love
    Pit_Bull_Love Member Posts: 69

    Because many of us read and upvote comments, but don't want to be directly involved in the drama.

  • Nocturnum
    Nocturnum Member Posts: 23

    Thanks for being understanding. And yeah, I never demanded or whined about anything. I'm not trying to guilt or blackmail anyone either. I don't know why some people have to take what I'm saying in bad faith. I simply want the bad behavior in this game to stop so everyone can enjoy their time playing it instead of being an the mercy of someone who's actively denying their ability to play. Nobody likes that, it's pretty cut and dry.